Player Matchup

Ganesha
Ganesha
Dark Genjii
Ganesha
Level 129
God Stats
6W - 20L
1,352 SR
Queue Stats
273W - 332L
1,453 Elo+
Party 2
Hera
Hera
Reapersoul0615
Hera
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,535 Elo+
Solo
Hercules
Hercules
ThoughtBlock318
Hercules
Level 129
God Stats
7W - 13L
1,612 SR
Queue Stats
103W - 154L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
iEY RoSSe37
Danzaburou
Level 115
God Stats
6W - 4L
1,809 SR
Queue Stats
408W - 482L
1,384 Elo+
Party 2
Fenrir
Fenrir
vS iTemper
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 187L
1,518 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,464 Elo+

VS

Team Averages
Level 117
1,656 SR
1,485 Elo+
Cthulhu
Cthulhu
FelipeCASLA
Cthulhu
Level 37
God Stats
4W - 2L
1,757 SR
Queue Stats
53W - 52L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
OG Tote One
Sun Wukong
Level 119
God Stats
25W - 17L
1,639 SR
Queue Stats
128W - 117L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
SaMonsterUwU
Ratatoskr
Level 125
God Stats
33W - 22L
1,622 SR
Queue Stats
64W - 49L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
ThundagaStorm-
The Morrigan
Level 159
God Stats
2W - 0L
1,765 SR
Queue Stats
21W - 16L
1,541 Elo+
Solo
Chiron
Chiron
l l MEYDER l l
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dark Genjii
Ganesha
10
0 / 0 / 3
6,055
550
4,532
7,393
4,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
6,129
557
2,249
5,177
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
11
0 / 1 / 0
6,280
571
3,921
12,224
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
iEY RoSSe37
Danzaburou
10
2 / 5 / 0
5,288
481
4,700
8,800
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
vS iTemper
Fenrir
10
0 / 5 / 1
5,391
490
3,630
11,194
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FelipeCASLA
Cthulhu
10
3 / 0 / 5
6,138
558
6,601
8,592
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sun Wukong
OG Tote One
Sun Wukong
13
2 / 0 / 0
7,362
669
10,216
9,270
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
SaMonsterUwU
Ratatoskr
11
2 / 2 / 3
6,087
553
2,049
7,168
2,136
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ThundagaStorm-
The Morrigan
14
5 / 1 / 3
7,422
675
4,561
4,784
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
6,500
591
5,966
7,270
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dark Genjii
Ganesha
0
0
3
1.5
W
Cthulhu
FelipeCASLA
Cthulhu
3
0
5
5.5
W
Sun Wukong
OG Tote One
Sun Wukong
2
0
0
2
L
2
4
0
0.5
W
Ratatoskr
SaMonsterUwU
Ratatoskr
2
2
3
1.75
L
Hercules
0
1
0
0
W
The Morrigan
ThundagaStorm-
The Morrigan
5
1
3
6.5
L
Danzaburou
iEY RoSSe37
Danzaburou
2
5
0
0.4
W
3
1
5
5.5
L
Fenrir
vS iTemper
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
29,393
44,788
Taken
37,084
19,812
Mitigated
18,493
13,324
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dark Genjii
Ganesha
4,532
543
0
2,872
7,393
4,719
0
2,079
4,922
28,310
0
W
Cthulhu
FelipeCASLA
Cthulhu
6,601
642
118
1,668
8,592
5,438
0
2,614
5,978
28,741
1,308
W
Sun Wukong
OG Tote One
Sun Wukong
10,216
2,567
0
1,468
9,270
6,993
26
0
9,270
0
67,913
L
2,249
619
0
417
5,177
1,358
0
1,407
3,570
36,811
906
W
Ratatoskr
SaMonsterUwU
Ratatoskr
2,049
309
0
3,708
7,168
2,136
0
1,057
6,111
0
39,445
L
Hercules
3,921
1,333
0
3,236
12,224
7,387
0
0
12,224
0
47,194
W
The Morrigan
ThundagaStorm-
The Morrigan
4,561
862
0
750
4,784
1,592
0
1,960
2,824
51,793
2,157
L
Danzaburou
iEY RoSSe37
Danzaburou
4,700
1,462
0
2,091
8,800
2,606
0
3,145
5,106
0
23,895
W
5,966
1,488
231
1,958
7,270
2,334
250
1,115
6,155
0
29,585
L
Fenrir
vS iTemper
Fenrir
3,630
771
0
4,708
11,194
3,742
0
1,527
9,466
0
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
33,509
345
Minions Killed
410
0
Camps Cleared
0
1,109,217
Distance Traveled
1,224,129
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,055
550
17
2
0
234,484
0
W
Cthulhu
6,138
558
48
4
0
257,364
1
W
Sun Wukong
7,362
669
121
11
0
216,452
1
L
Hera
6,129
557
79
7
0
204,426
2
W
Ratatoskr
6,087
553
76
7
0
283,099
0
L
Hercules
6,280
571
103
9
0
204,793
0
W
The Morrigan
7,422
675
108
10
0
235,441
4
L
Danzaburou
5,288
481
73
7
0
216,817
1
W
Chiron
6,500
591
57
5
0
231,773
3
L
Fenrir
5,391
490
73
7
0
248,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role