Player Matchup

Thor
Thor
BlaZe_KoolAiD
Thor
Level 128
God Stats
2W - 2L
1,826 SR
Queue Stats
24W - 16L
1,620 Elo+
Solo
Nox
Nox
ThePr0side
Nox
Level 119
God Stats
2W - 4L
1,663 SR
Queue Stats
33W - 37L
1,441 Elo+
Solo
Achilles
Achilles
cghlreinsn
Achilles
Level 136
God Stats
18W - 22L
1,449 SR
Queue Stats
234W - 229L
1,501 Elo+
Solo
Mulan
Mulan
costaricajj
Mulan
Level 123
God Stats
7W - 4L
1,622 SR
Queue Stats
130W - 136L
1,501 Elo+
Party 1
Thoth
Thoth
ťħįçç
Thoth
Level 101
God Stats
0W - 2L
1,205 SR
Queue Stats
148W - 142L
1,502 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,513 Elo+

VS

Team Averages
Level 109
1,794 SR
1,532 Elo+
Mulan
Mulan
Basoon91
Mulan
Level 125
God Stats
5W - 3L
1,800 SR
Queue Stats
11W - 12L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrittleB
Morgan Le Fay
Level 105
God Stats
4W - 0L
1,913 SR
Queue Stats
151W - 134L
1,555 Elo+
Party 2
Bacchus
Bacchus
Chi-Piniiq
Bacchus
Level 148
God Stats
3W - 0L
1,845 SR
Queue Stats
33W - 29L
1,547 Elo+
Solo
Jing Wei
Jing Wei
IIYaBoiJonny
Jing Wei
Level 100
God Stats
4W - 1L
1,854 SR
Queue Stats
242W - 220L
1,544 Elo+
Solo
Thanatos
Thanatos
TactilePlain
Thanatos
Level 66
God Stats
5W - 4L
1,559 SR
Queue Stats
61W - 60L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,005
600
12,034
12,799
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 4 / 2
7,928
529
4,548
7,482
2,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
cghlreinsn
Achilles
12
0 / 4 / 2
7,297
486
6,114
15,962
18,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 8 / 2
7,969
531
7,765
16,600
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
12
1 / 7 / 1
6,982
465
4,195
9,306
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Basoon91
Mulan
16
1 / 2 / 6
9,164
611
13,412
13,956
11,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
BrittleB
Morgan Le Fay
15
4 / 3 / 3
8,539
569
8,896
8,188
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Chi-Piniiq
Bacchus
14
5 / 2 / 12
8,944
596
8,320
14,576
14,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
IIYaBoiJonny
Jing Wei
15
5 / 2 / 5
8,968
598
8,394
10,311
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
TactilePlain
Thanatos
17
8 / 2 / 4
9,384
626
4,540
11,173
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
23
24
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
Basoon91
Mulan
1
2
6
2
L
5
1
3
6.5
W
Morgan Le Fay
BrittleB
Morgan Le Fay
4
3
3
1.83
W
Bacchus
Chi-Piniiq
Bacchus
5
2
12
5.5
W
Jing Wei
IIYaBoiJonny
Jing Wei
5
2
5
3.75
W
Thanatos
TactilePlain
Thanatos
8
2
4
5
L
1
4
2
0.5
L
Achilles
cghlreinsn
Achilles
0
4
2
0.25
L
3
8
2
0.5
L
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
43,562
62,149
Taken
58,204
36,777
Mitigated
36,523
16,536
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Basoon91
Mulan
13,412
1,329
0
5,892
13,956
11,454
0
332
12,755
0
72,716
L
12,034
2,185
0
5,404
12,799
4,259
0
3,700
9,008
0
81,024
W
Morgan Le Fay
BrittleB
Morgan Le Fay
8,896
622
0
753
8,188
2,772
11
2,043
6,102
52,976
694
W
Bacchus
Chi-Piniiq
Bacchus
8,320
1,037
0
3,240
14,576
14,022
0
4,034
10,280
24,710
3,189
W
Jing Wei
IIYaBoiJonny
Jing Wei
8,394
6,676
0
2,797
10,311
3,483
0
2,111
7,963
0
63,984
W
Thanatos
TactilePlain
Thanatos
4,540
850
0
8,678
11,173
4,792
0
218
10,955
0
76,652
L
4,548
453
0
1,242
7,482
2,038
0
5,063
2,419
48,721
0
L
Achilles
cghlreinsn
Achilles
6,114
1,067
0
3,914
15,962
18,764
0
328
14,668
0
45,195
L
7,765
1,314
0
4,710
16,600
9,394
289
3,545
13,007
0
48,282
L
Thoth
4,195
431
0
1,266
9,306
2,322
660
4,057
5,249
35,512
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
44,999
448
Minions Killed
476
0
Camps Cleared
0
1,529,690
Distance Traveled
1,608,121
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,164
611
126
8
0
294,097
1
L
Thor
9,005
600
136
9
0
352,492
3
W
Morgan Le Fay
8,539
569
102
7
0
301,680
1
W
Bacchus
8,944
596
32
2
0
317,025
4
W
Jing Wei
8,968
598
110
7
0
329,311
0
W
Thanatos
9,384
626
106
7
0
366,008
0
L
Nox
7,928
529
91
6
0
294,299
1
L
Achilles
7,297
486
82
5
0
295,148
0
L
Mulan
7,969
531
76
5
0
284,973
0
L
Thoth
6,982
465
63
4
0
302,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role