Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ECHO419DELTA6
Zeus
Level 63
God Stats
5W - 4L
1,566 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1
Arachne
Arachne
Phoenixvela
Arachne
Level 99
God Stats
1W - 3L
1,642 SR
Queue Stats
312W - 336L
1,505 Elo+
Party 1
Thor
Thor
briansantos
Thor
Level 117
God Stats
11W - 5L
1,535 SR
Queue Stats
27W - 22L
1,523 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,495 Elo+

VS

Team Averages
Level 105
1,556 SR
1,494 Elo+
Anubis
Anubis
Beatdown1000x
Anubis
Level 106
God Stats
147W - 139L
1,477 SR
Queue Stats
561W - 542L
1,452 Elo+
Solo
Kukulkan
Kukulkan
BigFuzzySecret
Kukulkan
Level 109
God Stats
1W - 3L
1,387 SR
Queue Stats
3W - 8L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Crystal2106742
Baron Samedi
Level 77
God Stats
21W - 24L
1,556 SR
Queue Stats
1,010W - 1,137L
1,432 Elo+
Solo
Ne Zha
Ne Zha
FreezingCloud_
Ne Zha
Level 144
God Stats
10W - 19L
1,524 SR
Queue Stats
129W - 109L
1,571 Elo+
Solo
Achilles
Achilles
evasor
Achilles
Level 88
God Stats
1W - 1L
1,838 SR
Queue Stats
15W - 10L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 10
9,080
1,297
7,848
5,038
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
 
Cupid
14
2 / 1 / 14
8,369
1,196
6,276
5,868
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 9
7,623
1,089
7,296
2,562
711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
Phoenixvela
Arachne
14
10 / 2 / 4
9,586
1,369
9,865
10,841
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 16
8,290
1,184
7,370
10,213
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

365

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,578
1,225
6,743
9,001
4,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
11
0 / 0 / 0
5,091
727
0
0
0
Baron Samedi
Crystal2106742
Baron Samedi
12
0 / 3 / 0
6,988
998
3,233
5,052
3,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 6 / 3
8,358
1,194
7,582
9,508
3,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
evasor
Achilles
13
2 / 5 / 4
8,408
1,201
12,331
21,092
24,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
20
Kills
7
7
Deaths
20
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
10
11
W
Cupid
 
Cupid
2
1
14
9
L
3
6
4
0.83
L
Kukulkan
0
0
0
0
L
Baron Samedi
Crystal2106742
Baron Samedi
0
3
0
0
W
1
0
9
5.5
L
2
6
3
0.58
W
Arachne
Phoenixvela
Arachne
10
2
4
6
W
1
3
16
3
L
Achilles
evasor
Achilles
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
29,889
34,522
Taken
44,653
11,654
Mitigated
35,495
10,297
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,848
385
2,289
1,464
5,038
1,720
0
1,141
3,752
25,040
785
W
Cupid
 
Cupid
6,276
3,089
1,636
1,805
5,868
1,901
0
1,519
4,178
0
15,207
L
6,743
45
0
832
9,001
4,219
0
2,642
6,359
17,279
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Crystal2106742
Baron Samedi
3,233
316
288
584
5,052
3,097
0
1,625
3,427
9,704
322
W
7,296
193
0
0
2,562
711
0
645
1,917
20,532
0
L
7,582
2,811
0
986
9,508
3,663
0
3,062
6,446
0
23,453
W
Arachne
Phoenixvela
Arachne
9,865
7,634
0
2,503
10,841
4,024
0
3,173
7,467
0
14,734
W
7,370
2,320
0
600
10,213
3,298
0
3,781
6,113
0
14,141
L
Achilles
evasor
Achilles
12,331
2,424
0
804
21,092
24,516
0
7,605
13,487
717
21,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
37,423
127
Minions Killed
112
5
Camps Cleared
4
679,581
Distance Traveled
425,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,080
1,297
33
5
2
133,778
0
W
Cupid
8,369
1,196
29
4
0
145,919
0
L
Anubis
8,578
1,225
28
4
1
107,078
0
L
Kukulkan
5,091
727
0
0
0
0
0
L
Baron Samedi
6,988
998
18
3
2
59,278
0
W
Zeus
7,623
1,089
33
5
0
139,100
0
L
Ne Zha
8,358
1,194
31
4
0
128,408
0
W
Arachne
9,586
1,369
10
1
3
133,053
0
W
Thor
8,290
1,184
22
3
0
127,731
0
L
Achilles
8,408
1,201
35
5
1
131,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role