Player Matchup

Ao Kuang
Ao Kuang
Bologaming7
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,474 Elo+
Party 1
Terra
Terra
IngranArg
Terra
Level 52
God Stats
3W - 4L
1,466 SR
Queue Stats
95W - 101L
1,459 Elo+
Solo
Bellona
Bellona
Kaiixa
Bellona
Level 104
God Stats
9W - 2L
1,580 SR
Queue Stats
186W - 171L
1,584 Elo+
Solo
Cernunnos
Cernunnos
OddLandMerc
Cernunnos
Level 146
God Stats
1W - 0L
1,676 SR
Queue Stats
44W - 80L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yomar023
Morgan Le Fay
Level 109
God Stats
6W - 7L
1,438 SR
Queue Stats
139W - 149L
1,409 Elo+
Party 1
Team Averages
Level 96
1,532 SR
1,473 Elo+

VS

Team Averages
Level 116
1,607 SR
1,512 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChowalertaGamer
Janus
Level 123
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 25L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
GareldJones
Cu Chulainn
Level 89
God Stats
58W - 44L
1,560 SR
Queue Stats
612W - 571L
1,554 Elo+
Party 2
Anhur
Anhur
GutMeGhosty
Anhur
Level 149
God Stats
2W - 2L
1,655 SR
Queue Stats
570W - 532L
1,555 Elo+
Party 2
Charon
Charon
Joyboi111
Charon
Level 109
God Stats
5W - 4L
1,598 SR
Queue Stats
117W - 95L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bologaming7
Ao Kuang
15
9 / 0 / 3
8,980
641
10,684
10,161
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Terra
IngranArg
Terra
11
0 / 1 / 0
5,955
425
1,948
7,508
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
Kaiixa
Bellona
15
3 / 1 / 3
9,210
658
8,383
15,299
14,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
OddLandMerc
Cernunnos
14
1 / 2 / 0
7,494
535
4,769
7,947
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Yomar023
Morgan Le Fay
14
2 / 0 / 4
8,386
599
6,307
5,415
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 1 / 1
6,648
475
6,619
8,049
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
6,169
441
3,606
8,737
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GareldJones
Cu Chulainn
12
1 / 5 / 0
7,416
530
10,035
15,920
13,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 0
6,585
470
1,879
9,947
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Joyboi111
Charon
11
1 / 1 / 2
6,816
487
3,330
9,058
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
1
2.5
W
Ao Kuang
Bologaming7
Ao Kuang
9
0
3
10.5
L
0
4
0
0
L
Cu Chulainn
GareldJones
Cu Chulainn
1
5
0
0.2
L
0
4
0
0
W
Terra
IngranArg
Terra
0
1
0
0
L
Charon
Joyboi111
Charon
1
1
2
2
W
Bellona
Kaiixa
Bellona
3
1
3
4.5
W
Cernunnos
OddLandMerc
Cernunnos
1
2
0
0.5
W
Morgan Le Fay
Yomar023
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
25,469
46,330
Taken
51,711
28,563
Mitigated
27,211
17,988
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,619
3,612
0
4,857
8,049
2,287
0
2,237
5,580
0
48,948
W
Ao Kuang
Bologaming7
Ao Kuang
10,684
2,712
0
2,665
10,161
4,363
0
2,007
8,154
67,810
3,187
L
3,606
295
0
596
8,737
2,750
0
3,920
4,575
45,712
0
L
Cu Chulainn
GareldJones
Cu Chulainn
10,035
2,267
0
3,090
15,920
13,725
0
2,965
12,955
288
58,046
L
1,879
856
0
3,751
9,947
2,749
0
5,092
4,617
0
54,360
W
Terra
IngranArg
Terra
1,948
150
456
2,207
7,508
5,036
112
1,048
6,460
10,856
0
L
Charon
Joyboi111
Charon
3,330
574
0
2,354
9,058
5,700
0
3,680
5,213
22,652
1,856
W
Bellona
Kaiixa
Bellona
8,383
3,826
0
6,612
15,299
14,514
0
1,461
13,838
0
71,835
W
Cernunnos
OddLandMerc
Cernunnos
4,769
1,310
0
3,967
7,947
2,946
620
1,795
6,152
0
67,391
W
Morgan Le Fay
Yomar023
Morgan Le Fay
6,307
365
0
2,081
5,415
1,704
1,036
754
4,661
49,339
2,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
33,634
504
Minions Killed
387
0
Camps Cleared
0
1,495,372
Distance Traveled
1,264,737
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,648
475
88
6
0
239,951
0
W
Ao Kuang
8,980
641
110
8
0
328,333
0
L
Janus
6,169
441
75
5
0
272,223
0
L
Cu Chulainn
7,416
530
105
8
0
257,976
3
L
Anhur
6,585
470
94
7
0
249,275
3
W
Terra
5,955
425
20
1
0
280,609
4
L
Charon
6,816
487
25
2
0
245,312
4
W
Bellona
9,210
658
135
10
0
308,600
0
W
Cernunnos
7,494
535
135
10
0
283,899
3
W
Morgan Le Fay
8,386
599
104
7
0
293,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role