Player Matchup

Terra
Terra
Danerino
Terra
Level 104
God Stats
8W - 6L
1,691 SR
Queue Stats
61W - 57L
1,480 Elo+
Party 2
Charybdis
Charybdis
HIGHCALLBACK
Charybdis
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo
Kali
Kali
Hant0
Kali
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
Nokturnalx
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,469 Elo+
Party 2
Fenrir
Fenrir
RainbowMocha
Fenrir
Level 109
God Stats
2W - 8L
1,310 SR
Queue Stats
84W - 77L
1,482 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,473 Elo+

VS

Team Averages
Level 120
1,532 SR
1,449 Elo+
Hachiman
Hachiman
 
Hachiman
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fwdb13
Thanatos
Level 33
God Stats
7W - 1L
1,686 SR
Queue Stats
129W - 118L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ghost Zenin
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 151L
1,436 Elo+
Solo
King Arthur
King Arthur
MorbidMace
King Arthur
Level 144
God Stats
4W - 2L
1,415 SR
Queue Stats
136W - 128L
1,425 Elo+
Party 1
Vulcan
Vulcan
thomasqr45
Vulcan
Level 136
God Stats
3W - 4L
1,560 SR
Queue Stats
172W - 163L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Danerino
Terra
9
0 / 2 / 1
6,699
419
5,599
12,845
10,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
HIGHCALLBACK
Charybdis
12
0 / 6 / 0
6,509
407
2,389
9,814
2,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Hant0
Kali
13
5 / 4 / 5
8,400
525
8,777
11,283
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Nokturnalx
Sun Wukong
13
1 / 0 / 4
8,252
516
8,200
14,054
12,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
14
7 / 2 / 4
8,504
532
11,640
11,865
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 1 / 3
10,049
628
10,935
10,125
3,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Fwdb13
Thanatos
13
1 / 4 / 4
7,488
468
4,537
12,409
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
Ghost Zenin
Tsukuyomi
12
3 / 1 / 1
8,266
517
5,731
12,902
9,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
MorbidMace
King Arthur
14
4 / 3 / 0
8,781
549
10,481
17,656
14,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
thomasqr45
Vulcan
14
1 / 4 / 1
8,807
550
7,083
6,861
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
13
Kills
14
14
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
3
6.5
L
Terra
Danerino
Terra
0
2
1
0.25
W
Thanatos
Fwdb13
Thanatos
1
4
4
0.75
W
Tsukuyomi
Ghost Zenin
Tsukuyomi
3
1
1
3.5
L
Charybdis
HIGHCALLBACK
Charybdis
0
6
0
0
L
Kali
Hant0
Kali
5
4
5
1.88
W
King Arthur
MorbidMace
King Arthur
4
3
0
1.33
L
Sun Wukong
Nokturnalx
Sun Wukong
1
0
4
3
L
Fenrir
7
2
4
4.5
W
Vulcan
thomasqr45
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
38,767
59,861
Taken
59,953
35,105
Mitigated
34,452
17,183
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,935
7,142
0
5,103
10,125
3,883
1,838
829
9,296
0
91,881
L
Terra
Danerino
Terra
5,599
265
2,482
3,180
12,845
10,422
0
2,449
10,396
25,394
1,843
W
Thanatos
Fwdb13
Thanatos
4,537
979
0
6,409
12,409
4,601
0
911
11,498
0
46,418
W
Tsukuyomi
Ghost Zenin
Tsukuyomi
5,731
566
0
1,585
12,902
9,190
81
2,469
10,433
2,878
22,996
L
Charybdis
HIGHCALLBACK
Charybdis
2,389
924
40
508
9,814
2,430
0
71
9,743
0
38,676
L
Kali
Hant0
Kali
8,777
3,980
0
4,060
11,283
3,854
0
1,388
9,895
0
49,363
W
King Arthur
MorbidMace
King Arthur
10,481
1,672
0
3,820
17,656
14,708
0
765
16,891
0
51,800
L
Sun Wukong
Nokturnalx
Sun Wukong
8,200
2,484
0
5,551
14,054
12,907
0
2,150
11,904
0
53,431
L
Fenrir
11,640
2,233
0
1,362
11,865
5,492
0
1,232
10,633
0
51,017
W
Vulcan
thomasqr45
Vulcan
7,083
440
0
790
6,861
2,070
0
810
6,051
63,808
1,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
43,391
336
Minions Killed
456
0
Camps Cleared
0
1,646,556
Distance Traveled
1,565,979
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,049
628
146
9
0
289,114
3
L
Terra
6,699
419
32
2
0
325,765
9
W
Thanatos
7,488
468
67
4
0
338,551
0
W
Tsukuyomi
8,266
517
50
3
0
354,425
0
L
Charybdis
6,509
407
67
4
0
275,664
0
L
Kali
8,400
525
76
5
0
343,796
0
W
King Arthur
8,781
549
73
5
0
257,002
0
L
Sun Wukong
8,252
516
90
6
0
330,569
3
L
Fenrir
8,504
532
71
4
0
370,762
0
W
Vulcan
8,807
550
120
8
0
326,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role