Player Matchup

Persephone
Persephone
Silver I
AcidCartoon688
Persephone
Silver I
Level 126
God Stats
0W - 1L
1,823 SR
Queue Stats
6W - 5L
1,594 MMR
Solo
Hades
Hades
Gold II
ItsZonline
Hades
Gold II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 188L
1,548 MMR
Solo
Ares
Ares
Gold III
Kuzneц
Ares
Gold III
Level 155
God Stats
3W - 1L
1,951 SR
Queue Stats
64W - 63L
1,541 MMR
Solo
Bastet
Bastet
Gold I
lilPerets
Bastet
Gold I
Level 138
God Stats
61W - 48L
1,603 SR
Queue Stats
335W - 337L
1,586 MMR
Solo
Artemis
Artemis
Gold IV
shad11
Artemis
Gold IV
Level 146
God Stats
42W - 47L
1,574 SR
Queue Stats
57W - 63L
1,473 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,690 SR
1,548 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,474 SR
1,547 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Assunto-Cubitale
Hachiman
Gold II
Level 63
God Stats
3W - 2L
1,445 SR
Queue Stats
199W - 181L
1,472 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
NicolBolas9297
Kuzenbo
Gold II
Level 162
God Stats
4W - 3L
1,554 SR
Queue Stats
343W - 340L
1,536 MMR
Solo
Horus
Horus
Gold I
Äzâe
Horus
Gold I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,589 MMR
Solo
Ra
Ra
Platinum IV
ĒSCANOR
Ra
Platinum IV
Level 191
God Stats
4W - 3L
1,372 SR
Queue Stats
100W - 90L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AcidCartoon688
Persephone
10
0 / 2 / 2
5,452
545
3,139
4,169
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
9
1 / 7 / 0
5,203
520
2,969
10,962
2,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
Kuzneц
Ares
7
0 / 5 / 1
4,733
473
3,661
10,326
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
lilPerets
Bastet
10
1 / 1 / 0
5,090
509
3,618
6,367
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
shad11
Artemis
9
0 / 3 / 0
4,886
489
2,607
6,953
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangAnhurChang'eMedusa

VS

Bans
BacchusSusanoAphroditeFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 0 / 3
6,224
622
4,236
5,969
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 0 / 3
6,232
623
7,031
4,995
1,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 4
6,164
616
6,152
9,583
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Äzâe
Horus
11
5 / 0 / 1
7,176
718
4,908
6,423
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 2
6,297
630
4,474
4,021
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
18
18
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
3
5.5
L
Persephone
AcidCartoon688
Persephone
0
2
2
0.5
W
3
0
3
4.5
L
Hades
1
7
0
0.14
L
Ares
Kuzneц
Ares
0
5
1
0.1
W
3
1
4
5
L
Bastet
lilPerets
Bastet
1
1
0
1
L
Artemis
shad11
Artemis
0
3
0
0
W
Horus
Äzâe
Horus
5
0
1
5.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
26,801
38,777
Taken
30,991
16,011
Mitigated
16,388
13,464
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,236
1,281
0
3,158
5,969
1,825
0
589
5,296
0
44,117
L
Persephone
AcidCartoon688
Persephone
3,139
146
0
1,244
4,169
1,031
0
2,038
2,107
33,469
470
W
7,031
3,656
0
2,805
4,995
1,395
165
650
4,345
0
51,111
L
Hades
2,969
177
0
3,842
10,962
2,960
0
1,926
8,969
27,023
988
L
Ares
Kuzneц
Ares
3,661
225
254
2,399
10,326
8,049
0
4,365
5,919
12,635
754
W
6,152
2,606
0
2,193
9,583
8,938
0
3,814
5,687
21,476
0
L
Bastet
lilPerets
Bastet
3,618
810
0
3,669
6,367
1,802
0
524
5,843
0
36,749
L
Artemis
shad11
Artemis
2,607
973
0
2,056
6,953
2,169
0
1,640
5,313
0
30,830
W
Horus
Äzâe
Horus
4,908
2,141
40
3,011
6,423
3,084
13
1,510
4,913
1,512
40,782
W
4,474
418
451
1,261
4,021
1,146
0
1,959
1,848
49,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
32,093
273
Minions Killed
373
0
Camps Cleared
0
975,619
Distance Traveled
1,042,897
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,224
622
94
9
0
231,880
0
L
Persephone
5,452
545
66
7
0
206,279
3
W
Hachiman
6,232
623
84
8
0
186,430
2
L
Hades
5,203
520
45
5
0
183,938
0
L
Ares
4,733
473
16
2
0
175,212
2
W
Kuzenbo
6,164
616
27
3
0
202,001
0
L
Bastet
5,090
509
79
8
0
229,075
0
L
Artemis
4,886
489
67
7
0
181,115
0
W
Horus
7,176
718
77
8
0
182,303
0
W
Ra
6,297
630
91
9
0
240,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role