Player Matchup

Heimdallr
Heimdallr
DeadlyDonkey254
Heimdallr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,331 Elo+
Solo
Medusa
Medusa
PTSD RogueAI
Medusa
Level 88
God Stats
10W - 9L
1,506 SR
Queue Stats
374W - 474L
1,457 Elo+
Solo
Anubis
Anubis
SiddyP
Anubis
Level 109
God Stats
1W - 1L
1,202 SR
Queue Stats
45W - 48L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
famous742
Gilgamesh
Level 217
God Stats
9W - 3L
1,683 SR
Queue Stats
294W - 356L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
hinduthegoat
Baron Samedi
Level 129
God Stats
6W - 4L
1,496 SR
Queue Stats
215W - 234L
1,510 Elo+
Solo
Team Averages
Level 137
1,477 SR
1,470 Elo+

VS

Team Averages
Level 120
1,500 SR
1,532 Elo+
Neith
Neith
Allsniper 420
Neith
Level 125
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 12L
1,504 Elo+
Solo
Ymir
Ymir
BOT_UberEonCloud
Ymir
Level 84
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 7L
1,695 Elo+
Party 1
Artio
Artio
blaster811
Artio
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 319L
1,502 Elo+
Solo
Hachiman
Hachiman
goblin_81
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,482 Elo+
Party 1
Charon
Charon
palatablezeus
Charon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadlyDonkey254
Heimdallr
16
8 / 1 / 14
9,895
990
12,589
8,385
3,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
13
3 / 2 / 8
8,331
833
8,750
6,403
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
SiddyP
Anubis
15
5 / 2 / 13
9,513
951
12,202
10,409
4,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
famous742
Gilgamesh
17
3 / 0 / 20
9,433
943
14,816
15,370
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
hinduthegoat
Baron Samedi
16
4 / 1 / 17
9,204
920
14,591
10,913
5,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
8,445
845
16,346
9,859
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 3
7,434
743
3,601
14,896
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
10
1 / 8 / 1
7,149
715
3,812
15,782
10,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
goblin_81
Hachiman
15
2 / 2 / 4
8,071
807
11,270
9,093
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 2
7,457
746
8,930
16,479
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
23
Kills
6
6
Deaths
23
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
1
6
3
0.42
W
Heimdallr
DeadlyDonkey254
Heimdallr
8
1
14
15
W
Medusa
3
2
8
3.5
W
Anubis
SiddyP
Anubis
5
2
13
5.75
L
Artio
1
8
1
0.19
W
Gilgamesh
famous742
Gilgamesh
3
0
20
13
L
Hachiman
goblin_81
Hachiman
2
2
4
2
W
Baron Samedi
hinduthegoat
Baron Samedi
4
1
17
12.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,948
Damage
43,959
51,480
Taken
66,109
30,106
Mitigated
46,245
24,930
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,346
2,418
151
3,132
9,859
4,145
0
4,894
4,780
0
37,579
L
3,601
328
471
1,841
14,896
14,216
0
6,693
8,009
6,098
0
W
Heimdallr
DeadlyDonkey254
Heimdallr
12,589
7,020
660
1,543
8,385
3,552
1,481
3,710
4,675
0
21,543
W
Medusa
8,750
2,761
840
1,422
6,403
2,346
638
1,656
4,747
0
13,656
W
Anubis
SiddyP
Anubis
12,202
401
1,427
5,199
10,409
4,695
1,219
2,507
7,902
33,481
0
L
Artio
3,812
385
1,789
1,948
15,782
10,387
0
6,321
9,113
6,178
0
W
Gilgamesh
famous742
Gilgamesh
14,816
898
2,794
2,904
15,370
14,072
21
4,636
10,734
3,694
20,256
L
Hachiman
goblin_81
Hachiman
11,270
3,823
316
2,520
9,093
3,488
0
3,205
5,719
0
26,588
W
Baron Samedi
hinduthegoat
Baron Samedi
14,591
687
3,877
4,264
10,913
5,441
174
3,834
7,079
24,799
0
L
8,930
340
603
3,335
16,479
14,009
0
8,539
7,674
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
38,556
132
Minions Killed
108
0
Camps Cleared
0
1,028,566
Distance Traveled
1,023,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,445
845
48
5
0
219,698
0
L
Ymir
7,434
743
6
1
0
174,385
0
W
Heimdallr
9,895
990
26
3
0
201,383
0
W
Medusa
8,331
833
11
1
0
195,664
0
W
Anubis
9,513
951
46
5
0
167,740
0
L
Artio
7,149
715
2
0
0
170,737
0
W
Gilgamesh
9,433
943
32
3
0
243,314
0
L
Hachiman
8,071
807
42
4
0
212,399
0
W
Baron Samedi
9,204
920
17
2
0
220,465
0
L
Charon
7,457
746
10
1
0
246,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role