Player Matchup

Fafnir
Fafnir
GibberdaD
Fafnir
Level 88
God Stats
4W - 1L
1,562 SR
Queue Stats
57W - 51L
1,407 Elo+
Party 2
Apollo
Apollo
GoldenMP
Apollo
Level 154
God Stats
2W - 2L
1,624 SR
Queue Stats
22W - 20L
1,414 Elo+
Solo
Cernunnos
Cernunnos
HammeredElmo420
Cernunnos
Level 126
God Stats
8W - 8L
1,515 SR
Queue Stats
263W - 247L
1,453 Elo+
Party 2
Ravana
Ravana
ThatHunterslife
Ravana
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,476 Elo+
Solo
Chang'e
Chang'e
pandaslayer1304
Chang'e
Level 183
God Stats
5W - 15L
1,204 SR
Queue Stats
218W - 202L
1,446 Elo+
Solo
Team Averages
Level 135
1,481 SR
1,439 Elo+

VS

Team Averages
Level 58
1,409 SR
1,386 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FearMyAxee
Thor
Level 48
God Stats
0W - 3L
1,301 SR
Queue Stats
67W - 67L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Meitain
Kukulkan
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
153W - 172L
1,343 Elo+
Party 1
Mulan
Mulan
NamNamKun
Mulan
Level 53
God Stats
33W - 22L
1,637 SR
Queue Stats
132W - 144L
1,375 Elo+
Party 1
Izanami
Izanami
PXray
Izanami
Level 16
God Stats
2W - 6L
1,322 SR
Queue Stats
131W - 141L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GibberdaD
Fafnir
11
2 / 3 / 5
7,833
603
3,431
13,088
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GoldenMP
Apollo
12
4 / 0 / 6
7,721
594
5,458
7,664
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
HammeredElmo420
Cernunnos
14
2 / 3 / 5
8,785
676
9,020
8,520
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
9 / 3 / 3
8,306
639
6,817
8,460
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 0 / 2
9,366
720
16,371
8,403
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 5 / 5
5,799
446
3,695
9,953
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 1
6,571
505
5,970
12,285
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Meitain
Kukulkan
9
0 / 7 / 4
5,620
432
4,549
8,587
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NamNamKun
Mulan
10
3 / 7 / 1
6,416
494
8,027
14,084
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
PXray
Izanami
10
2 / 7 / 3
6,181
475
8,312
10,960
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
29
Kills
8
9
Deaths
29
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
5
0.5
L
3
3
1
1.17
W
Fafnir
GibberdaD
Fafnir
2
3
5
1.5
W
Apollo
GoldenMP
Apollo
4
0
6
7
W
Cernunnos
HammeredElmo420
Cernunnos
2
3
5
1.5
L
Kukulkan
Meitain
Kukulkan
0
7
4
0.29
L
Mulan
NamNamKun
Mulan
3
7
1
0.5
L
Izanami
PXray
Izanami
2
7
3
0.5
W
9
3
3
3.5
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
30,553
46,135
Taken
55,869
23,806
Mitigated
22,859
15,425
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,695
658
0
2,321
9,953
9,000
2
3,664
6,113
16,490
0
L
5,970
1,366
0
5,371
12,285
3,726
0
1,646
10,443
0
46,291
W
Fafnir
GibberdaD
Fafnir
3,431
521
0
2,484
13,088
13,125
189
3,182
9,422
15,357
1,033
W
Apollo
GoldenMP
Apollo
5,458
3,753
0
3,256
7,664
2,316
1,979
664
6,963
0
39,309
W
Cernunnos
HammeredElmo420
Cernunnos
9,020
4,330
0
3,090
8,520
2,485
2,729
11
8,509
0
60,651
L
Kukulkan
Meitain
Kukulkan
4,549
483
0
820
8,587
1,879
0
5,764
2,437
23,462
735
L
Mulan
NamNamKun
Mulan
8,027
819
0
3,309
14,084
5,439
0
2,960
10,978
0
31,680
L
Izanami
PXray
Izanami
8,312
5,481
0
1,930
10,960
2,815
0
4,466
6,354
0
32,879
W
6,817
1,312
0
1,290
8,460
3,216
48
1,566
6,551
0
36,744
W
16,371
951
1,151
4,154
8,403
2,664
0
1,704
6,446
75,340
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
30,587
371
Minions Killed
246
0
Camps Cleared
0
1,349,593
Distance Traveled
1,294,443
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,799
446
22
2
0
274,287
7
L
Thor
6,571
505
75
6
0
277,533
0
W
Fafnir
7,833
603
19
1
0
261,212
4
W
Apollo
7,721
594
58
4
0
275,524
0
W
Cernunnos
8,785
676
104
8
0
247,994
0
L
Kukulkan
5,620
432
49
4
0
246,296
0
L
Mulan
6,416
494
49
4
0
252,655
0
L
Izanami
6,181
475
51
4
0
243,672
0
W
Ravana
8,306
639
55
4
0
300,354
0
W
Chang'e
9,366
720
135
10
0
264,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role