Player Matchup

Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BuBu 4977
Hou Yi
Level 93
God Stats
3W - 3L
1,483 SR
Queue Stats
35W - 34L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
OldSouledSpirit
Ah Puch
Level 151
God Stats
1W - 1L
1,632 SR
Queue Stats
32W - 34L
1,479 Elo+
Party 2
Nike
Nike
killer crabs 45
Nike
Level 147
God Stats
0W - 1L
1,349 SR
Queue Stats
45W - 41L
1,468 Elo+
Party 2
He Bo
He Bo
kushseason93
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Solo
Team Averages
Level 115
1,493 SR
1,471 Elo+

VS

Team Averages
Level 152
1,501 SR
1,515 Elo+
Charon
Charon
NAWLEDGE 101
Charon
Level 167
God Stats
1W - 0L
1,454 SR
Queue Stats
72W - 60L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
NFearNFaith
Baron Samedi
Level 156
God Stats
1W - 0L
1,229 SR
Queue Stats
18W - 20L
1,478 Elo+
Party 3
Ne Zha
Ne Zha
OldCherokee
Ne Zha
Level 155
God Stats
2W - 2L
1,757 SR
Queue Stats
79W - 92L
1,503 Elo+
Party 1
Ares
Ares
kikolay
Ares
Level 176
God Stats
3W - 1L
1,565 SR
Queue Stats
354W - 367L
1,590 Elo+
Solo
Danzaburou
Danzaburou
xxWizkid
Danzaburou
Level 108
God Stats
2W - 0L
1,502 SR
Queue Stats
20W - 28L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 1 / 4
6,929
990
5,442
6,498
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
BuBu 4977
Hou Yi
12
4 / 3 / 3
6,550
936
2,619
5,799
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 7
6,836
977
7,157
5,645
1,737
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 7
6,227
890
7,461
9,030
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,944
706
1,955
2,804
723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
2 / 2 / 5
7,122
1,017
5,441
10,135
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
NFearNFaith
Baron Samedi
12
0 / 1 / 6
6,539
934
4,949
5,706
2,960
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
4 / 3 / 4
7,375
1,054
9,893
6,673
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
kikolay
Ares
11
1 / 3 / 7
6,875
982
3,294
7,370
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
xxWizkid
Danzaburou
13
4 / 3 / 3
7,522
1,075
3,384
5,517
2,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
11
Kills
11
11
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
1
4
6
L
Hou Yi
BuBu 4977
Hou Yi
4
3
3
1.83
W
Charon
2
2
5
2.25
W
Baron Samedi
NFearNFaith
Baron Samedi
0
1
6
3
W
Ne Zha
4
3
4
2
L
2
1
7
5.5
W
Ares
kikolay
Ares
1
3
7
1.5
L
1
3
7
1.5
L
0
3
0
0
W
Danzaburou
xxWizkid
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
26,961
29,776
Taken
35,401
13,831
Mitigated
23,636
12,577
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,442
3,151
5,056
4,077
6,498
2,016
0
3,342
3,156
0
12,991
L
Hou Yi
BuBu 4977
Hou Yi
2,619
1,665
0
0
5,799
1,606
0
2,342
3,457
0
8,939
W
Charon
5,441
569
583
3,492
10,135
6,788
0
3,367
6,399
11,576
0
W
Baron Samedi
NFearNFaith
Baron Samedi
4,949
0
2,199
2,816
5,706
2,960
105
2,870
2,660
8,866
0
W
Ne Zha
9,893
1,161
247
1,629
6,673
3,112
0
1,497
5,106
0
19,652
L
7,157
487
545
1,697
5,645
1,737
0
2,628
3,017
15,383
366
W
Ares
kikolay
Ares
3,294
134
581
889
7,370
8,193
46
1,615
5,497
3,863
0
L
7,461
283
122
853
9,030
7,749
0
3,641
5,389
5,372
6,941
L
1,955
0
130
97
2,804
723
0
1,731
1,073
1,956
0
W
Danzaburou
xxWizkid
Danzaburou
3,384
985
243
655
5,517
2,583
1,355
1,627
3,835
0
18,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
35,433
59
Minions Killed
92
0
Camps Cleared
0
553,332
Distance Traveled
609,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,929
990
16
2
0
131,198
0
L
Hou Yi
6,550
936
11
2
0
103,910
0
W
Charon
7,122
1,017
20
3
0
126,363
0
W
Baron Samedi
6,539
934
11
2
0
113,047
0
W
Ne Zha
7,375
1,054
14
2
0
131,503
0
L
Ah Puch
6,836
977
28
4
0
130,459
0
W
Ares
6,875
982
2
0
0
119,992
0
L
Nike
6,227
890
4
1
0
121,051
0
L
He Bo
4,944
706
0
0
0
66,714
0
W
Danzaburou
7,522
1,075
45
6
0
118,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role