Player Matchup

Sol
Sol
Dreadshadow666
Sol
Level 157
God Stats
6W - 4L
1,650 SR
Queue Stats
179W - 194L
1,487 Elo+
Party 1
Fenrir
Fenrir
ENGY Psycho
Fenrir
Level 107
God Stats
3W - 2L
1,807 SR
Queue Stats
69W - 69L
1,474 Elo+
Solo
Thanatos
Thanatos
Qc elvis Qc
Thanatos
Level 149
God Stats
1W - 2L
1,770 SR
Queue Stats
125W - 135L
1,436 Elo+
Solo
Rama
Rama
ShadowSentry369
Rama
Level 49
God Stats
0W - 2L
1,283 SR
Queue Stats
75W - 76L
1,507 Elo+
Party 1
Chronos
Chronos
stokedend
Chronos
Level 164
God Stats
2W - 4L
1,407 SR
Queue Stats
80W - 68L
1,601 Elo+
Party 1
Team Averages
Level 125
1,584 SR
1,501 Elo+

VS

Team Averages
Level 113
1,538 SR
1,558 Elo+
Nox
Nox
BlueSpirit287
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 16L
1,762 Elo+
Solo
Mulan
Mulan
JACQUEHAMMER43
Mulan
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 54L
1,558 Elo+
Party 2
Sol
Sol
Libra Breath
Sol
Level 50
God Stats
2W - 0L
1,709 SR
Queue Stats
58W - 81L
1,446 Elo+
Solo
Kukulkan
Kukulkan
SKEWEEEEE
Kukulkan
Level 158
God Stats
3W - 4L
1,483 SR
Queue Stats
91W - 83L
1,561 Elo+
Party 2
Ganesha
Ganesha
exclusiveelos
Ganesha
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 196L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,361
836
8,689
9,893
3,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
2 / 5 / 2
6,876
688
3,312
7,336
5,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Qc elvis Qc
Thanatos
13
1 / 8 / 3
7,615
762
2,842
10,751
3,703
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 8 / 2
7,124
712
6,131
11,927
3,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
stokedend
Chronos
16
3 / 3 / 5
8,403
840
4,749
12,532
10,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 13
10,543
1,054
9,173
6,301
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 4 / 9
10,619
1,062
11,910
10,806
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 20
8,871
887
11,697
9,040
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
SKEWEEEEE
Kukulkan
17
3 / 0 / 23
9,735
974
12,427
6,104
3,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
14
0 / 4 / 18
8,837
884
2,885
10,395
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
8
Kills
30
30
Deaths
12
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
L
1
6
3
0.42
L
Fenrir
2
5
2
0.6
W
15
4
9
4.88
W
2
3
20
4
L
Thanatos
Qc elvis Qc
Thanatos
1
8
3
0.31
W
Kukulkan
SKEWEEEEE
Kukulkan
3
0
23
14.5
L
1
8
2
0.25
W
Ganesha
0
4
18
2.25
L
Chronos
stokedend
Chronos
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
48,092
52,439
Taken
42,646
26,277
Mitigated
25,232
8,957
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,173
948
1,334
1,802
6,301
2,794
2,030
3,217
3,084
25,590
0
L
8,689
957
854
1,298
9,893
3,168
0
8,040
1,853
21,565
288
L
Fenrir
3,312
975
158
274
7,336
5,059
0
4,164
3,172
0
4,157
W
11,910
1,889
403
2,008
10,806
5,691
1,172
1,986
8,820
0
17,828
W
11,697
3,235
379
3,592
9,040
3,012
2,997
2,435
6,605
21,198
1,033
L
Thanatos
Qc elvis Qc
Thanatos
2,842
602
464
2,267
10,751
3,703
0
8,009
2,742
0
6,617
W
Kukulkan
SKEWEEEEE
Kukulkan
12,427
1,183
1,501
1,700
6,104
3,284
1,311
2,557
3,547
30,368
0
L
6,131
5,322
41
536
11,927
3,609
0
7,057
4,870
0
10,150
W
Ganesha
2,885
236
752
1,497
10,395
10,451
89
3,178
7,217
8,254
154
L
Chronos
stokedend
Chronos
4,749
446
428
2,637
12,532
10,738
0
8,299
4,233
19,469
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
48,605
86
Minions Killed
124
0
Camps Cleared
0
779,359
Distance Traveled
956,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,543
1,054
44
4
0
208,327
0
L
Sol
8,361
836
42
4
0
168,578
0
L
Fenrir
6,876
688
1
0
0
124,085
0
W
Mulan
10,619
1,062
8
1
0
174,343
0
W
Sol
8,871
887
27
3
0
193,237
0
L
Thanatos
7,615
762
16
2
0
169,953
0
W
Kukulkan
9,735
974
45
5
0
199,889
0
L
Rama
7,124
712
7
1
0
154,060
0
W
Ganesha
8,837
884
0
0
0
180,404
0
L
Chronos
8,403
840
20
2
0
162,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role