Player Matchup

Terra
Terra
AwkwardFocaccia
Terra
Level 69
God Stats
0W - 1L
1,852 SR
Queue Stats
10W - 11L
1,514 Elo+
Party 2
Mulan
Mulan
QuickBen6
Mulan
Level 88
God Stats
0W - 1L
1,300 SR
Queue Stats
11W - 12L
1,521 Elo+
Party 2
Neith
Neith
ironnewsroom64
Neith
Level 49
God Stats
5W - 3L
1,607 SR
Queue Stats
7W - 8L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
johnperry
Erlang Shen
Level 119
God Stats
2W - 2L
1,539 SR
Queue Stats
11W - 12L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
pahmeh
Kukulkan
Level 89
God Stats
5W - 2L
1,638 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 2
Team Averages
Level 83
1,587 SR
1,523 Elo+

VS

Team Averages
Level 108
1,573 SR
1,513 Elo+
Sun Wukong
Sun Wukong
Destroyer_boi_69
Sun Wukong
Level 145
God Stats
10W - 6L
1,710 SR
Queue Stats
142W - 133L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JBozo_42
Morgan Le Fay
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
45W - 43L
1,474 Elo+
Solo
Nemesis
Nemesis
MisutaCloudy
Nemesis
Level 82
God Stats
7W - 7L
1,607 SR
Queue Stats
282W - 251L
1,503 Elo+
Party 1
Bacchus
Bacchus
PounDTrash52
Bacchus
Level 149
God Stats
7W - 5L
1,641 SR
Queue Stats
612W - 652L
1,525 Elo+
Solo
Xbalanque
Xbalanque
SpaceMT
Xbalanque
Level 102
God Stats
32W - 27L
1,405 SR
Queue Stats
256W - 237L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,163
411
3,916
14,034
8,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
QuickBen6
Mulan
11
1 / 4 / 1
6,650
443
4,862
12,027
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,555
370
4,148
9,202
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
johnperry
Erlang Shen
13
0 / 1 / 0
6,615
441
4,416
12,133
11,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
pahmeh
Kukulkan
12
1 / 2 / 0
7,180
479
4,595
7,601
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyer_boi_69
Sun Wukong
15
0 / 0 / 3
9,170
611
8,857
12,424
11,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JBozo_42
Morgan Le Fay
15
4 / 0 / 3
8,789
586
9,653
5,459
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
MisutaCloudy
Nemesis
14
4 / 0 / 1
7,747
516
5,678
9,564
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PounDTrash52
Bacchus
12
3 / 1 / 4
7,801
520
9,150
11,526
12,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SpaceMT
Xbalanque
17
0 / 1 / 3
8,977
598
7,282
8,518
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Sun Wukong
Destroyer_boi_69
Sun Wukong
0
0
3
1.5
W
Morgan Le Fay
JBozo_42
Morgan Le Fay
4
0
3
5.5
W
Nemesis
MisutaCloudy
Nemesis
4
0
1
4.5
W
Bacchus
PounDTrash52
Bacchus
3
1
4
5
L
Mulan
QuickBen6
Mulan
1
4
1
0.38
W
Xbalanque
SpaceMT
Xbalanque
0
1
3
1.5
L
0
3
0
0
L
Erlang Shen
johnperry
Erlang Shen
0
1
0
0
L
Kukulkan
pahmeh
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
40,620
54,997
Taken
47,491
30,656
Mitigated
33,778
18,112
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
804
3,389
5,628
14,034
8,206
0
5,719
8,065
10,263
1,086
W
Sun Wukong
Destroyer_boi_69
Sun Wukong
8,857
1,667
0
4,333
12,424
11,867
518
484
11,940
118
70,024
W
Morgan Le Fay
JBozo_42
Morgan Le Fay
9,653
360
0
2,240
5,459
2,062
0
2,115
3,344
62,447
0
W
Nemesis
MisutaCloudy
Nemesis
5,678
2,180
0
2,839
9,564
4,356
0
1,272
8,292
0
57,304
W
Bacchus
PounDTrash52
Bacchus
9,150
826
0
2,848
11,526
12,297
0
3,406
8,120
22,266
0
L
Mulan
QuickBen6
Mulan
4,862
667
0
2,186
12,027
5,206
0
3,583
8,256
0
50,192
W
Xbalanque
SpaceMT
Xbalanque
7,282
3,034
0
4,865
8,518
3,196
3,164
728
7,790
0
88,230
L
4,148
1,696
0
1,388
9,202
2,706
0
4,519
4,527
0
28,964
L
Erlang Shen
johnperry
Erlang Shen
4,416
1,990
0
3,689
12,133
11,972
0
456
11,657
0
42,671
L
Kukulkan
pahmeh
Kukulkan
4,595
443
0
1,832
7,601
2,566
0
3,820
3,571
52,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
42,484
343
Minions Killed
500
0
Camps Cleared
0
1,460,907
Distance Traveled
1,537,938
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,163
411
11
1
0
321,191
2
W
Sun Wukong
9,170
611
115
8
0
295,046
2
W
Morgan Le Fay
8,789
586
120
8
0
303,155
3
W
Nemesis
7,747
516
95
6
0
363,792
3
W
Bacchus
7,801
520
27
2
0
313,475
1
L
Mulan
6,650
443
99
7
0
313,215
0
W
Xbalanque
8,977
598
143
10
0
262,470
2
L
Neith
5,555
370
50
3
0
249,196
4
L
Erlang Shen
6,615
441
75
5
0
287,110
2
L
Kukulkan
7,180
479
108
7
0
290,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role