Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GuadMorning
Chiron
Level 133
God Stats
30W - 20L
1,625 SR
Queue Stats
522W - 482L
1,535 Elo+
Party 1
Chronos
Chronos
SuperSticky3080
Chronos
Level 144
God Stats
0W - 2L
1,400 SR
Queue Stats
246W - 239L
1,450 Elo+
Solo
Odin
Odin
markopoguad
Odin
Level 124
God Stats
1W - 4L
1,567 SR
Queue Stats
142W - 124L
1,552 Elo+
Party 1
Freya
Freya
xXx UpRiZe xXx
Freya
Level 175
God Stats
8W - 6L
1,576 SR
Queue Stats
300W - 296L
1,443 Elo+
Solo
Team Averages
Level 141
1,534 SR
1,496 Elo+

VS

Team Averages
Level 150
1,507 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SABANtheCOACH
Chaac
Level 128
God Stats
73W - 56L
1,615 SR
Queue Stats
107W - 94L
1,499 Elo+
Solo
Maui
Maui
Zephyrz1122
Maui
Level 153
God Stats
1W - 1L
1,327 SR
Queue Stats
173W - 172L
1,530 Elo+
Solo
Neith
Neith
x76o_Artifacts
Neith
Level 127
God Stats
146W - 133L
1,591 SR
Queue Stats
478W - 447L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 2 / 0
4,673
467
1,418
5,799
2,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
10
1 / 0 / 0
5,353
535
1,944
5,302
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,933
493
1,308
5,225
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 0
5,690
569
4,421
7,777
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,948
495
1,964
4,773
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
5,671
567
3,421
3,656
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
 
Medusa
9
1 / 0 / 0
5,184
518
1,689
4,335
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 2 / 0
6,527
653
5,466
8,277
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
6,028
603
1,953
5,247
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,185
619
3,920
3,462
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Medusa
 
Medusa
1
0
0
1
L
Chiron
1
0
0
1
W
2
2
0
1
L
0
2
1
0.25
W
1
0
2
2
L
2
1
0
2
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,055
Damage
16,449
28,876
Taken
24,977
11,359
Mitigated
11,276
10,385
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,418
394
0
2,924
5,799
2,485
0
391
5,408
702
23,074
W
Morgan Le Fay
 
Morgan Le Fay
3,421
294
0
970
3,656
1,213
0
122
3,534
37,321
0
W
Medusa
 
Medusa
1,689
502
119
3,271
4,335
1,259
343
151
4,155
0
30,565
L
Chiron
1,944
636
61
1,992
5,302
1,497
0
2,865
2,437
0
34,343
W
5,466
987
0
3,079
8,277
4,857
0
1,335
6,942
0
46,917
L
1,308
359
0
1,629
5,225
1,428
0
1,367
3,858
23,695
4,957
W
1,953
326
0
2,266
5,247
2,977
150
1,848
3,107
16,016
1,967
L
4,421
748
0
1,818
7,777
4,653
0
0
7,777
7,125
28,996
W
3,920
1,092
0
1,257
3,462
970
590
702
2,469
0
44,527
L
1,964
583
0
1,961
4,773
1,296
0
697
4,076
21,901
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
29,595
287
Minions Killed
308
0
Camps Cleared
0
930,949
Distance Traveled
984,472
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,673
467
45
5
0
167,822
2
W
Morgan Le Fay
5,671
567
60
6
0
195,005
2
W
Medusa
5,184
518
61
6
0
202,327
3
L
Chiron
5,353
535
69
7
0
195,676
3
W
Chaac
6,527
653
81
8
0
183,298
0
L
Chronos
4,933
493
52
5
0
164,947
0
W
Maui
6,028
603
27
3
0
224,173
2
L
Odin
5,690
569
69
7
0
190,453
0
W
Neith
6,185
619
79
8
0
179,669
0
L
Freya
4,948
495
52
5
0
212,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role