Player Matchup

Ymir
Ymir
Abdel-Qader110
Ymir
Level 121
God Stats
7W - 10L
1,491 SR
Queue Stats
42W - 113L
1,349 Elo+
Party 1
Izanami
Izanami
Darweash
Izanami
Level 123
God Stats
4W - 9L
1,285 SR
Queue Stats
30W - 60L
1,395 Elo+
Party 1
Tyr
Tyr
SaafanZ
Tyr
Level 89
God Stats
3W - 4L
1,426 SR
Queue Stats
61W - 104L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
shegazy-z
Ne Zha
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 302L
1,437 Elo+
Party 1
Ra
Ra
sherif_tarek96
Ra
Level 114
God Stats
17W - 19L
1,412 SR
Queue Stats
140W - 189L
1,378 Elo+
Party 1
Team Averages
Level 118
1,423 SR
1,391 Elo+

VS

Team Averages
Level 108
1,346 SR
1,497 Elo+
Ishtar
Ishtar
AdamBottrill
Ishtar
Level 121
God Stats
1W - 3L
1,323 SR
Queue Stats
164W - 157L
1,506 Elo+
Party 2
Achilles
Achilles
RealZano
Achilles
Level 58
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Horus
Horus
SoulSammy
Horus
Level 126
God Stats
0W - 3L
1,172 SR
Queue Stats
98W - 96L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
darwin_nik17
Zhong Kui
Level 126
God Stats
0W - 2L
1,233 SR
Queue Stats
51W - 54L
1,488 Elo+
Solo
Bake Kujira
Bake Kujira
lukeyrom
Bake Kujira
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,743
596
3,671
10,879
7,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Darweash
Izanami
14
0 / 1 / 4
7,489
576
4,587
7,992
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
13
5 / 1 / 3
8,379
645
9,383
13,679
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
shegazy-z
Ne Zha
14
9 / 1 / 3
8,594
661
8,634
10,868
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 5
8,754
673
11,391
7,349
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 2 / 1
6,746
519
7,407
10,603
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
RealZano
Achilles
10
0 / 7 / 1
5,711
439
6,155
12,979
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
SoulSammy
Horus
12
2 / 5 / 1
6,812
524
6,218
11,753
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
darwin_nik17
Zhong Kui
10
1 / 5 / 1
6,164
474
4,351
8,465
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
lukeyrom
Bake Kujira
11
4 / 3 / 2
7,504
577
7,342
11,633
9,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
8
8
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Ishtar
1
2
1
0.75
W
Izanami
Darweash
Izanami
0
1
4
2
L
Achilles
RealZano
Achilles
0
7
1
0.07
W
Tyr
5
1
3
6.5
L
Horus
SoulSammy
Horus
2
5
1
0.5
L
Zhong Kui
darwin_nik17
Zhong Kui
1
5
1
0.3
L
Bake Kujira
lukeyrom
Bake Kujira
4
3
2
1.67
W
Ne Zha
shegazy-z
Ne Zha
9
1
3
10.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
31,473
50,767
Taken
55,433
24,738
Mitigated
33,247
18,030
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,671
547
0
1,292
10,879
7,647
114
3,106
7,618
19,985
0
L
Ishtar
7,407
4,543
0
4,459
10,603
3,619
0
598
9,965
0
53,433
W
Izanami
Darweash
Izanami
4,587
2,960
0
3,652
7,992
2,433
396
603
7,389
0
56,938
L
Achilles
RealZano
Achilles
6,155
1,514
0
1,439
12,979
10,780
0
2,526
10,295
0
22,440
W
Tyr
9,383
507
0
4,488
13,679
8,307
0
644
12,582
0
48,985
L
Horus
SoulSammy
Horus
6,218
2,526
560
3,515
11,753
4,288
0
2,990
8,465
0
51,520
L
Zhong Kui
darwin_nik17
Zhong Kui
4,351
1,146
0
1,194
8,465
5,542
0
4,454
3,408
29,401
4,963
L
Bake Kujira
lukeyrom
Bake Kujira
7,342
2,853
0
1,414
11,633
9,018
0
2,999
8,285
29,856
0
W
Ne Zha
shegazy-z
Ne Zha
8,634
2,987
0
5,605
10,868
3,819
0
2,707
8,091
0
56,767
W
11,391
1,639
741
2,252
7,349
2,532
272
4,361
2,988
53,839
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
32,937
431
Minions Killed
298
0
Camps Cleared
0
1,441,922
Distance Traveled
1,220,587
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,743
596
30
2
0
262,653
4
L
Ishtar
6,746
519
93
7
0
246,964
1
W
Izanami
7,489
576
101
8
0
258,567
1
L
Achilles
5,711
439
28
2
0
215,299
0
W
Tyr
8,379
645
96
7
0
295,113
2
L
Horus
6,812
524
86
7
0
289,054
0
L
Zhong Kui
6,164
474
58
4
0
174,684
0
L
Bake Kujira
7,504
577
33
3
0
294,586
0
W
Ne Zha
8,594
661
99
8
0
328,760
0
W
Ra
8,754
673
105
8
0
296,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role