Player Matchup

Hel
Hel
 
Hel
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MurderousKirby
King Arthur
Level 106
God Stats
0W - 1L
1,569 SR
Queue Stats
249W - 221L
1,515 Elo+
Solo
Anhur
Anhur
Okay
Anhur
Level 141
God Stats
17W - 18L
1,615 SR
Queue Stats
110W - 114L
1,560 Elo+
Party 2
Tyr
Tyr
Ryiouh
Tyr
Level 34
God Stats
2W - 1L
1,867 SR
Queue Stats
83W - 69L
1,562 Elo+
Party 2
Janus
Janus
SolitudeFreelo
Janus
Level 25
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,598 SR
1,528 Elo+

VS

Team Averages
Level 136
1,669 SR
1,539 Elo+
Janus
Janus
Dr_Prdx_
Janus
Level 155
God Stats
5W - 3L
1,420 SR
Queue Stats
194W - 159L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
GooLagoon_25
Ne Zha
Level 183
God Stats
13W - 10L
1,673 SR
Queue Stats
339W - 326L
1,561 Elo+
Party 1
Fafnir
Fafnir
Sagbaz
Fafnir
Level 127
God Stats
4W - 4L
1,735 SR
Queue Stats
100W - 104L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
ShongoliPongoli
Gilgamesh
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
212W - 233L
1,518 Elo+
Party 3
Hachiman
Hachiman
Xxxxo0oxxxX
Hachiman
Level 65
God Stats
1W - 0L
1,814 SR
Queue Stats
65W - 57L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 3 / 0
4,672
467
1,017
5,784
3,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MurderousKirby
King Arthur
9
1 / 5 / 0
4,885
489
2,560
8,394
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Okay
Anhur
8
0 / 2 / 0
4,426
443
2,800
5,933
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Ryiouh
Tyr
9
1 / 6 / 0
5,525
553
4,233
10,008
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,408
541
4,437
5,983
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dr_Prdx_
Janus
12
3 / 1 / 4
6,543
654
3,889
2,389
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
12
5 / 1 / 4
6,710
671
5,597
6,531
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Sagbaz
Fafnir
11
3 / 0 / 7
6,978
698
3,950
7,314
6,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
ShongoliPongoli
Gilgamesh
12
2 / 1 / 2
6,747
675
5,256
7,828
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Xxxxo0oxxxX
Hachiman
10
5 / 0 / 2
6,422
642
7,899
7,186
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
18
19
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
Janus
Dr_Prdx_
Janus
3
1
4
5
W
Ne Zha
5
1
4
7
L
King Arthur
MurderousKirby
King Arthur
1
5
0
0.2
L
Anhur
Okay
Anhur
0
2
0
0
L
Tyr
Ryiouh
Tyr
1
6
0
0.17
W
Fafnir
Sagbaz
Fafnir
3
0
7
6.5
W
Gilgamesh
ShongoliPongoli
Gilgamesh
2
1
2
3
L
1
3
1
0.5
W
Hachiman
Xxxxo0oxxxX
Hachiman
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
26,591
36,102
Taken
31,248
15,356
Mitigated
17,052
8,892
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,017
223
358
1,549
5,784
3,141
0
1,116
4,668
6,926
0
W
Janus
Dr_Prdx_
Janus
3,889
351
0
500
2,389
696
260
290
2,059
40,450
0
W
Ne Zha
5,597
1,709
0
988
6,531
2,499
573
1,534
4,844
0
44,050
L
King Arthur
MurderousKirby
King Arthur
2,560
717
0
1,991
8,394
2,693
0
1,503
6,794
0
22,087
L
Anhur
Okay
Anhur
2,800
1,055
0
1,529
5,933
1,555
0
1,601
4,332
0
27,340
L
Tyr
Ryiouh
Tyr
4,233
1,355
0
2,465
10,008
6,596
0
896
8,593
0
34,507
W
Fafnir
Sagbaz
Fafnir
3,950
1,238
0
3,049
7,314
6,262
0
1,723
5,469
11,629
2,010
W
Gilgamesh
ShongoliPongoli
Gilgamesh
5,256
1,836
0
2,366
7,828
5,962
0
0
7,828
1,597
40,479
L
4,437
258
0
1,000
5,983
1,371
0
2,419
3,360
30,740
0
W
Hachiman
Xxxxo0oxxxX
Hachiman
7,899
5,552
0
4,026
7,186
1,633
529
1,512
5,594
0
42,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
33,400
260
Minions Killed
298
0
Camps Cleared
0
988,352
Distance Traveled
1,046,009
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,672
467
10
1
0
158,965
0
W
Janus
6,543
654
75
8
0
230,436
0
W
Ne Zha
6,710
671
69
7
0
245,709
0
L
King Arthur
4,885
489
51
5
0
220,380
0
L
Anhur
4,426
443
43
4
0
194,720
0
L
Tyr
5,525
553
75
8
0
211,340
2
W
Fafnir
6,978
698
14
1
0
196,688
4
W
Gilgamesh
6,747
675
71
7
0
188,746
0
L
Janus
5,408
541
81
8
0
202,947
1
W
Hachiman
6,422
642
69
7
0
184,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role