Player Matchup

Serqet
Serqet
Carolina_OvR
Serqet
Level 121
God Stats
1W - 0L
1,331 SR
Queue Stats
23W - 27L
1,360 Elo+
Solo
Merlin
Merlin
Mokerelli85
Merlin
Level 98
God Stats
160W - 161L
1,596 SR
Queue Stats
229W - 225L
1,531 Elo+
Solo
Agni
Agni
XtraGameplay123
Agni
Level 112
God Stats
1W - 1L
1,049 SR
Queue Stats
187W - 177L
1,470 Elo+
Solo
King Arthur
King Arthur
ga390be
King Arthur
Level 159
God Stats
2W - 0L
1,358 SR
Queue Stats
15W - 17L
1,497 Elo+
Solo
Charybdis
Charybdis
lDaito
Charybdis
Level 105
God Stats
26W - 16L
1,606 SR
Queue Stats
181W - 185L
1,545 Elo+
Solo
Team Averages
Level 119
1,388 SR
1,481 Elo+

VS

Team Averages
Level 116
1,550 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CheekPeek
Ao Kuang
Level 112
God Stats
1W - 3L
1,393 SR
Queue Stats
46W - 43L
1,525 Elo+
Solo
Kali
Kali
RubyRirin
Kali
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 102L
1,422 Elo+
Solo
Arachne
Arachne
ShOrTyDoOp5
Arachne
Level 117
God Stats
2W - 1L
1,813 SR
Queue Stats
89W - 77L
1,505 Elo+
Party 1
Bellona
Bellona
xDeckTheHallsx
Bellona
Level 129
God Stats
1W - 2L
1,545 SR
Queue Stats
82W - 71L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 2 / 7
5,945
1,189
4,473
4,333
1,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
11
2 / 0 / 7
6,538
1,308
3,529
890
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 6
6,380
1,276
2,482
2,155
517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ga390be
King Arthur
11
1 / 0 / 6
5,652
1,130
3,043
3,364
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
lDaito
Charybdis
11
3 / 0 / 4
6,511
1,302
2,863
2,413
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

406

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 0 / 0
5,840
1,168
4,562
1,653
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
CheekPeek
Ao Kuang
10
1 / 3 / 0
5,541
1,108
2,195
4,541
1,377
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kali
9
0 / 0 / 0
4,855
971
0
0
0
Arachne
ShOrTyDoOp5
Arachne
10
0 / 3 / 2
5,373
1,075
1,620
5,515
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,388
1,078
3,229
7,293
2,814
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
10
Kills
2
2
Deaths
10
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
W
Serqet
1
2
7
2.25
L
Ao Kuang
CheekPeek
Ao Kuang
1
3
0
0.33
W
Merlin
2
0
7
5.5
L
Kali
0
0
0
0
L
Arachne
ShOrTyDoOp5
Arachne
0
3
2
0.33
W
3
0
6
6
W
King Arthur
ga390be
King Arthur
1
0
6
4
W
Charybdis
lDaito
Charybdis
3
0
4
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
11,606
13,155
Taken
19,002
4,738
Mitigated
6,799
877
Healing
991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,562
38
0
0
1,653
478
0
430
1,185
23,411
0
W
Serqet
4,473
858
0
0
4,333
1,660
0
1,400
2,933
0
9,654
L
Ao Kuang
CheekPeek
Ao Kuang
2,195
351
0
285
4,541
1,377
0
1,370
2,759
7,788
229
W
Merlin
3,529
276
0
0
890
221
0
117
773
15,439
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
ShOrTyDoOp5
Arachne
1,620
1,114
0
321
5,515
2,130
0
1,630
3,623
0
5,384
W
2,482
90
0
561
2,155
517
0
1,543
612
13,726
0
W
King Arthur
ga390be
King Arthur
3,043
242
0
0
3,364
1,789
0
1,876
1,488
0
10,250
W
Charybdis
lDaito
Charybdis
2,863
986
0
316
2,413
551
0
1,699
714
0
14,517
L
3,229
1,046
0
385
7,293
2,814
0
2,101
4,507
0
7,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
26,997
131
Minions Killed
76
7
Camps Cleared
4
470,041
Distance Traveled
377,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,840
1,168
46
9
0
105,888
0
W
Serqet
5,945
1,189
8
2
4
92,869
0
L
Ao Kuang
5,541
1,108
12
2
1
97,682
0
W
Merlin
6,538
1,308
42
8
1
76,957
0
L
Kali
4,855
971
0
0
0
0
0
L
Arachne
5,373
1,075
10
2
3
79,831
0
W
Agni
6,380
1,276
38
8
1
104,520
0
W
King Arthur
5,652
1,130
17
3
0
106,231
0
W
Charybdis
6,511
1,302
26
5
1
89,464
0
L
Bellona
5,388
1,078
8
2
0
93,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role