Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Crusader_of_HELL
Geb
Level 104
God Stats
1W - 4L
1,534 SR
Queue Stats
127W - 125L
1,416 Elo+
Solo
Surtr
Surtr
The_Flat_Hat
Surtr
Level 86
God Stats
1W - 2L
1,449 SR
Queue Stats
55W - 56L
1,502 Elo+
Solo
Nut
Nut
caras43xd
Nut
Level 124
God Stats
19W - 23L
1,483 SR
Queue Stats
234W - 228L
1,441 Elo+
Solo
Arachne
Arachne
ok0kok
Arachne
Level 205
God Stats
2W - 3L
1,521 SR
Queue Stats
89W - 79L
1,521 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,476 Elo+

VS

Team Averages
Level 124
1,439 SR
1,456 Elo+
Danzaburou
Danzaburou
Drxzzey
Danzaburou
Level 64
God Stats
8W - 9L
1,353 SR
Queue Stats
104W - 89L
1,459 Elo+
Solo
Ra
Ra
TooCold2Touch
Ra
Level 274
God Stats
4W - 2L
1,582 SR
Queue Stats
326W - 334L
1,493 Elo+
Solo
Loki
Loki
TsunamiDragon100
Loki
Level 60
God Stats
60W - 50L
1,525 SR
Queue Stats
136W - 115L
1,471 Elo+
Solo
Shiva
Shiva
coherentbabbling
Shiva
Level 155
God Stats
2W - 4L
1,144 SR
Queue Stats
74W - 77L
1,457 Elo+
Solo
Nu Wa
Nu Wa
dEksHav3R4
Nu Wa
Level 68
God Stats
9W - 7L
1,590 SR
Queue Stats
316W - 343L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 1
5,738
522
5,042
3,404
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,918
447
3,135
10,797
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,933
539
3,984
9,091
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 0
5,005
455
5,885
8,515
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ok0kok
Arachne
9
0 / 0 / 0
4,972
452
1,802
6,807
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drxzzey
Danzaburou
11
5 / 0 / 5
6,632
603
7,491
6,174
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
6,896
627
4,632
7,179
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
4 / 0 / 0
5,648
513
2,269
2,427
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 7
6,863
624
5,598
11,049
7,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
11
1 / 1 / 3
6,284
571
4,085
4,337
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
0
4
0
0
W
Danzaburou
Drxzzey
Danzaburou
5
0
5
7.5
L
1
3
0
0.33
W
2
2
1
1.25
W
4
0
0
4
L
1
6
0
0.17
W
3
0
7
6.5
W
Nu Wa
1
1
3
2.5
L
Arachne
ok0kok
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
24,075
38,614
Taken
31,166
15,044
Mitigated
17,069
8,491
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,042
0
0
1,101
3,404
892
0
875
2,336
41,209
194
L
3,135
512
0
1,477
10,797
5,799
0
1,022
9,682
11,604
0
W
Danzaburou
Drxzzey
Danzaburou
7,491
3,697
0
2,065
6,174
2,127
497
1,810
4,364
0
33,897
L
3,984
1,130
0
3,088
9,091
4,064
0
4,182
4,694
262
38,080
W
4,632
97
0
3,149
7,179
5,171
0
167
6,550
41,756
1,189
W
2,269
486
0
1,074
2,427
616
0
524
1,903
0
19,747
L
5,885
2,609
180
1,280
8,515
2,138
0
688
7,748
0
35,363
W
5,598
762
585
3,795
11,049
7,990
85
3,339
7,710
0
26,627
W
Nu Wa
4,085
910
0
750
4,337
1,165
660
2,488
1,849
33,065
1,446
L
Arachne
ok0kok
Arachne
1,802
994
0
1,365
6,807
2,151
0
1,231
5,498
0
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
32,323
271
Minions Killed
265
0
Camps Cleared
0
1,074,487
Distance Traveled
1,052,356
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,738
522
78
7
0
230,928
6
L
Geb
4,918
447
18
2
0
217,760
3
W
Danzaburou
6,632
603
60
5
0
204,749
0
L
Surtr
5,933
539
64
6
0
199,612
0
W
Ra
6,896
627
88
8
0
194,969
0
W
Loki
5,648
513
31
3
0
205,248
0
L
Nut
5,005
455
59
5
0
192,709
1
W
Shiva
6,863
624
32
3
0
264,150
4
W
Nu Wa
6,284
571
54
5
0
183,240
0
L
Arachne
4,972
452
52
5
0
233,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role