Player Matchup

Mulan
Mulan
Silver II
AliiEN420
Mulan
Silver II
Level 69
God Stats
9W - 13L
1,517 SR
Queue Stats
170W - 200L
1,015 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
IVTHEDEMON
Kumbhakarna
Silver V
Level 119
God Stats
3W - 2L
1,934 SR
Queue Stats
188W - 223L
595 MMR
Party 3
Ah Puch
Ah Puch
Silver III
Thepurpleenzyme
Ah Puch
Silver III
Level 144
God Stats
3W - 2L
1,405 SR
Queue Stats
247W - 270L
931 MMR
Solo
Bellona
Bellona
Silver V
Toxic_Rainbow0
Bellona
Silver V
Level 138
God Stats
0W - 1L
1,648 SR
Queue Stats
36W - 63L
1,042 MMR
Party 3
Sol
Sol
Silver IV
la_flameee121
Sol
Silver IV
Level 54
God Stats
13W - 23L
1,474 SR
Queue Stats
79W - 99L
933 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,595 SR
903 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 198
1,392 SR
1,226 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
DeathxLife1656
Artemis
Silver III
Level 160
God Stats
1W - 4L
1,199 SR
Queue Stats
103W - 143L
903 MMR
Solo
Cerberus
Cerberus
Silver IV
Leozilla91
Cerberus
Silver IV
Level 148
God Stats
2W - 6L
1,259 SR
Queue Stats
197W - 240L
728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AliiEN420
Mulan
12
5 / 4 / 3
8,095
476
8,363
11,025
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
IVTHEDEMON
Kumbhakarna
12
0 / 3 / 6
7,862
462
4,637
17,946
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 2
8,393
494
3,984
8,747
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 2
8,316
489
2,884
12,202
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 3 / 2
9,102
535
8,981
10,654
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
AchillesAwilixMedusaThorAres

VS

Bans
Nu WaThanatosShivaAo KuangBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 0 / 5
9,985
587
9,120
4,694
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
15
4 / 3 / 7
8,697
512
7,753
13,423
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
 
Atlas
13
3 / 2 / 5
7,818
460
6,321
9,980
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 5
8,023
472
8,195
9,956
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Leozilla91
Cerberus
16
3 / 2 / 2
9,359
551
6,657
11,066
9,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
17
18
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
5
8.5
W
Chang'e
 
Chang'e
4
3
7
2.5
W
Atlas
 
Atlas
3
2
5
2.75
L
Mulan
AliiEN420
Mulan
5
4
3
1.63
W
1
6
5
0.58
L
Kumbhakarna
IVTHEDEMON
Kumbhakarna
0
3
6
1
W
Cerberus
Leozilla91
Cerberus
3
2
2
2
L
1
5
2
0.4
L
2
3
2
1
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
38,046
60,574
Taken
49,119
32,463
Mitigated
22,395
16,492
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,120
1,118
0
1,450
4,694
1,736
824
1,868
2,756
76,972
0
W
Chang'e
 
Chang'e
7,753
986
1,252
4,682
13,423
3,826
1,243
3,250
9,931
53,039
713
W
Atlas
 
Atlas
6,321
1,829
0
1,141
9,980
3,685
245
3,629
6,190
28,935
9,486
L
Mulan
AliiEN420
Mulan
8,363
912
0
2,060
11,025
5,543
553
5,573
5,244
0
53,626
W
8,195
3,314
0
675
9,956
3,174
72
5,806
4,015
0
45,107
L
Kumbhakarna
IVTHEDEMON
Kumbhakarna
4,637
510
0
3,967
17,946
12,913
0
8,599
9,217
25,763
2,730
W
Cerberus
Leozilla91
Cerberus
6,657
131
0
2,520
11,066
9,974
610
1,815
9,105
51,099
2,216
L
3,984
0
0
1,090
8,747
2,694
0
5,029
3,670
53,577
2,013
L
2,884
939
0
4,235
12,202
8,369
344
4,815
6,815
0
43,535
L
8,981
3,117
0
5,140
10,654
2,944
928
4,208
6,362
60,772
7,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
43,882
428
Minions Killed
502
0
Camps Cleared
0
1,470,936
Distance Traveled
1,640,197
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,985
587
155
9
0
322,118
4
W
Chang'e
8,697
512
87
5
0
344,366
0
W
Atlas
7,818
460
47
3
0
339,799
5
L
Mulan
8,095
476
73
4
0
311,873
0
W
Artemis
8,023
472
73
4
0
306,940
6
L
Kumbhakarna
7,862
462
29
2
0
290,215
5
W
Cerberus
9,359
551
140
8
0
326,974
10
L
Ah Puch
8,393
494
124
7
0
300,346
1
L
Bellona
8,316
489
88
5
0
282,090
0
L
Sol
9,102
535
114
7
0
286,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role