Player Matchup

Mulan
Mulan
CaptainClefff93
Mulan
Level 62
God Stats
34W - 13L
1,869 SR
Queue Stats
63W - 79L
1,304 Elo+
Solo
Thor
Thor
Stelox_R
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Izanami
Izanami
ViCTuSSS
Izanami
Level 45
God Stats
0W - 4L
1,316 SR
Queue Stats
43W - 60L
1,337 Elo+
Solo
Xing Tian
Xing Tian
carlssonfjunis
Xing Tian
Level 86
God Stats
6W - 2L
1,752 SR
Queue Stats
89W - 89L
1,422 Elo+
Party 1
Merlin
Merlin
frepqe
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,422 Elo+
Party 1
Team Averages
Level 64
1,588 SR
1,370 Elo+

VS

Team Averages
Level 107
1,413 SR
1,361 Elo+
Cu Chulainn
Cu Chulainn
Becki1202
Cu Chulainn
Level 89
God Stats
3W - 4L
1,088 SR
Queue Stats
78W - 99L
1,302 Elo+
Party 2
Pele
Pele
EatNut
Pele
Level 167
God Stats
7W - 7L
1,436 SR
Queue Stats
769W - 756L
1,386 Elo+
Solo
Aphrodite
Aphrodite
HerrBockwurst188
Aphrodite
Level 105
God Stats
16W - 27L
1,388 SR
Queue Stats
280W - 295L
1,419 Elo+
Party 2
Medusa
Medusa
ObiWannaDooby
Medusa
Level 47
God Stats
15W - 7L
1,500 SR
Queue Stats
99W - 106L
1,324 Elo+
Party 2
Nox
Nox
Легушкер
Nox
Level 126
God Stats
3W - 0L
1,654 SR
Queue Stats
24W - 30L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,065
592
16,049
21,362
20,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
10
2 / 6 / 3
7,140
420
5,925
12,083
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
ViCTuSSS
Izanami
11
0 / 7 / 1
6,612
389
4,834
11,358
3,582
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
carlssonfjunis
Xing Tian
14
4 / 1 / 1
7,942
467
5,625
16,651
14,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
frepqe
Merlin
17
1 / 2 / 2
8,399
494
6,765
10,064
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Becki1202
Cu Chulainn
15
3 / 4 / 1
9,605
565
11,394
15,981
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
EatNut
Pele
15
3 / 3 / 5
8,549
503
9,302
14,055
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
14
2 / 3 / 7
8,198
482
5,187
12,981
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
5 / 0 / 4
8,406
494
12,583
9,417
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
7 / 2 / 3
9,830
578
13,441
6,921
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
12
Kills
20
20
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Becki1202
Cu Chulainn
3
4
1
0.88
L
5
4
3
1.63
W
Pele
EatNut
Pele
3
3
5
1.83
W
Aphrodite
2
3
7
1.83
W
5
0
4
7
L
Thor
2
6
3
0.58
L
Izanami
ViCTuSSS
Izanami
0
7
1
0.07
L
Xing Tian
carlssonfjunis
Xing Tian
4
1
1
4.5
L
Merlin
frepqe
Merlin
1
2
2
1
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
51,907
71,518
Taken
59,355
46,539
Mitigated
28,821
13,707
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Becki1202
Cu Chulainn
11,394
2,859
0
1,246
15,981
13,281
103
665
15,316
45
64,289
L
16,049
3,817
0
4,599
21,362
20,707
0
2,695
18,667
750
76,172
W
Pele
EatNut
Pele
9,302
2,353
0
6,677
14,055
4,344
344
4,245
9,810
0
62,625
W
Aphrodite
5,187
641
4,461
8,030
12,981
5,155
1,171
3,415
9,566
42,542
986
W
12,583
4,570
113
2,654
9,417
3,446
1,985
1,977
7,440
0
55,642
L
Thor
5,925
1,079
0
1,539
12,083
4,222
0
3,372
8,711
0
28,053
L
Izanami
ViCTuSSS
Izanami
4,834
1,889
140
1,495
11,358
3,582
0
4,345
7,013
0
31,321
L
Xing Tian
carlssonfjunis
Xing Tian
5,625
337
82
3,081
16,651
14,366
0
5,858
10,793
30,872
882
L
Merlin
frepqe
Merlin
6,765
413
0
2,771
10,064
3,662
0
2,468
7,596
80,030
1,042
W
13,441
1,617
0
869
6,921
2,595
0
2,201
4,720
56,369
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
44,588
398
Minions Killed
485
0
Camps Cleared
0
1,602,105
Distance Traveled
1,638,243
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,605
565
114
7
0
320,885
3
L
Mulan
10,065
592
136
8
0
313,185
0
W
Pele
8,549
503
95
6
0
365,086
0
W
Aphrodite
8,198
482
97
6
0
291,295
3
W
Medusa
8,406
494
74
4
0
335,763
0
L
Thor
7,140
420
36
2
0
323,164
0
L
Izanami
6,612
389
61
4
0
293,124
0
L
Xing Tian
7,942
467
42
2
0
346,337
0
L
Merlin
8,399
494
123
7
0
326,295
0
W
Nox
9,830
578
105
6
0
325,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role