Player Matchup

Cthulhu
Cthulhu
GuadMorning
Cthulhu
Level 133
God Stats
54W - 29L
1,684 SR
Queue Stats
565W - 511L
1,524 Elo+
Party 2
Ishtar
Ishtar
MegalomaniacZack
Ishtar
Level 157
God Stats
1W - 0L
1,587 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 1
Zeus
Zeus
RafuPB
Zeus
Level 165
God Stats
20W - 7L
1,689 SR
Queue Stats
135W - 125L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Velectera
Aphrodite
Level 147
God Stats
21W - 18L
1,564 SR
Queue Stats
23W - 26L
1,510 Elo+
Party 1
Nemesis
Nemesis
markopoguad
Nemesis
Level 124
God Stats
6W - 2L
1,699 SR
Queue Stats
161W - 141L
1,542 Elo+
Party 2
Team Averages
Level 145
1,645 SR
1,549 Elo+

VS

Team Averages
Level 119
1,455 SR
1,541 Elo+
Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aleith
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,532 Elo+
Solo
Cliodhna
Cliodhna
SafiSierra87
Cliodhna
Level 144
God Stats
6W - 3L
1,587 SR
Queue Stats
173W - 156L
1,576 Elo+
Solo
King Arthur
King Arthur
qNero
King Arthur
Level 172
God Stats
0W - 2L
1,325 SR
Queue Stats
16W - 18L
1,484 Elo+
Solo
Cupid
Cupid
vileschlomo
Cupid
Level 61
God Stats
2W - 7L
1,361 SR
Queue Stats
128W - 122L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuadMorning
Cthulhu
12
3 / 0 / 0
7,237
603
5,495
12,560
9,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
5 / 1 / 2
6,978
582
13,570
10,344
3,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
RafuPB
Zeus
14
5 / 3 / 1
8,249
687
7,824
5,854
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Velectera
Aphrodite
10
0 / 1 / 5
6,293
524
2,082
10,631
5,850
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
markopoguad
Nemesis
13
3 / 1 / 6
6,998
583
4,918
8,693
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 4 / 2
5,548
462
4,248
10,267
5,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
Aleith
Hades
13
2 / 4 / 1
7,124
594
4,781
11,610
4,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
SafiSierra87
Cliodhna
12
2 / 1 / 2
6,478
540
5,079
7,749
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
qNero
King Arthur
12
0 / 3 / 1
6,923
577
10,226
11,796
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 2
6,419
535
7,129
8,283
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
6
6
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
2
0.5
L
Hades
Aleith
Hades
2
4
1
0.63
W
Cthulhu
GuadMorning
Cthulhu
3
0
0
3
W
5
1
2
6
W
Zeus
RafuPB
Zeus
5
3
1
1.83
L
Cliodhna
SafiSierra87
Cliodhna
2
1
2
3
W
Aphrodite
Velectera
Aphrodite
0
1
5
2.5
W
Nemesis
markopoguad
Nemesis
3
1
6
6
L
King Arthur
qNero
King Arthur
0
3
1
0.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
31,463
48,082
Taken
49,705
22,981
Mitigated
22,181
22,386
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,248
480
171
1,664
10,267
5,045
0
1,138
9,129
13,210
0
L
Hades
Aleith
Hades
4,781
398
239
5,480
11,610
4,533
0
6,097
5,189
51,315
0
W
Cthulhu
GuadMorning
Cthulhu
5,495
994
50
5,170
12,560
9,196
0
197
12,363
45,523
1,432
W
13,570
7,507
0
3,981
10,344
3,249
1,105
2,311
8,033
0
55,657
W
Zeus
RafuPB
Zeus
7,824
1,115
0
877
5,854
1,590
0
3,170
2,684
62,826
679
L
Cliodhna
SafiSierra87
Cliodhna
5,079
424
0
4,378
7,749
2,475
0
1,257
6,388
0
48,432
W
Aphrodite
Velectera
Aphrodite
2,082
180
3,435
6,202
10,631
5,850
45
2,111
8,520
13,154
1,429
W
Nemesis
markopoguad
Nemesis
4,918
1,435
0
2,671
8,693
3,096
0
1,240
7,453
0
52,549
L
King Arthur
qNero
King Arthur
10,226
1,274
0
3,420
11,796
7,937
0
5,563
6,190
0
59,271
L
7,129
4,452
671
3,408
8,283
2,191
0
488
7,795
0
47,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
32,492
418
Minions Killed
384
0
Camps Cleared
0
1,204,236
Distance Traveled
1,212,336
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,548
462
14
1
0
196,279
1
L
Hades
7,124
594
104
9
0
255,241
2
W
Cthulhu
7,237
603
96
8
0
225,797
5
W
Ishtar
6,978
582
87
7
0
230,656
0
W
Zeus
8,249
687
133
11
0
229,914
2
L
Cliodhna
6,478
540
77
6
0
286,129
0
W
Aphrodite
6,293
524
21
2
0
237,997
4
W
Nemesis
6,998
583
81
7
0
279,872
5
L
King Arthur
6,923
577
96
8
0
248,633
0
L
Cupid
6,419
535
93
8
0
226,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role