Player Matchup

Hades
Hades
David4man
Hades
Level 141
God Stats
5W - 3L
1,481 SR
Queue Stats
318W - 330L
1,489 Elo+
Solo
Skadi
Skadi
MaidBellonaSimp
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,601 Elo+
Solo
Anubis
Anubis
Zmеu
Anubis
Level 72
God Stats
7W - 3L
1,797 SR
Queue Stats
43W - 35L
1,549 Elo+
Solo
Vamana
Vamana
chechek
Vamana
Level 144
God Stats
5W - 6L
1,473 SR
Queue Stats
267W - 283L
1,461 Elo+
Solo
Ares
Ares
tøp4life
Ares
Level 124
God Stats
39W - 42L
1,499 SR
Queue Stats
452W - 429L
1,494 Elo+
Solo
Team Averages
Level 121
1,550 SR
1,519 Elo+

VS

Team Averages
Level 134
1,519 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Elmo694893
Chiron
Level 152
God Stats
51W - 52L
1,453 SR
Queue Stats
775W - 769L
1,502 Elo+
Solo
Surtr
Surtr
Finnessy_
Surtr
Level 143
God Stats
2W - 0L
1,470 SR
Queue Stats
100W - 100L
1,480 Elo+
Solo
Bacchus
Bacchus
kingfoo99
Bacchus
Level 64
God Stats
97W - 83L
1,536 SR
Queue Stats
130W - 126L
1,450 Elo+
Solo
Scylla
Scylla
toxichaker21
Scylla
Level 157
God Stats
4W - 0L
1,637 SR
Queue Stats
290W - 268L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
David4man
Hades
7
0 / 1 / 0
4,392
627
1,263
4,664
2,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,769
538
3,063
1,389
377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Zmеu
Anubis
5
0 / 2 / 0
3,512
502
1,137
3,148
1,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
chechek
Vamana
9
1 / 1 / 0
4,481
640
1,346
5,167
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
7
0 / 0 / 0
3,810
544
1,664
5,161
2,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 1
4,268
610
818
4,510
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Elmo694893
Chiron
7
0 / 0 / 0
3,640
520
2,550
2,488
605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Finnessy_
Surtr
8
1 / 0 / 0
4,229
604
2,678
3,752
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
kingfoo99
Bacchus
7
0 / 0 / 0
4,277
611
1,289
4,992
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
9
3 / 0 / 0
5,218
745
3,801
2,540
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
1
0.5
L
Hades
David4man
Hades
0
1
0
0
W
Chiron
Elmo694893
Chiron
0
0
0
0
W
Surtr
Finnessy_
Surtr
1
0
0
1
L
0
0
0
0
L
Anubis
Zmеu
Anubis
0
2
0
0
L
Vamana
chechek
Vamana
1
1
0
1
W
Bacchus
kingfoo99
Bacchus
0
0
0
0
W
Scylla
3
0
0
3
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,473
Damage
11,136
19,529
Taken
18,282
7,713
Mitigated
6,924
9,603
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
818
382
0
500
4,510
1,344
0
434
4,076
0
27,616
L
Hades
David4man
Hades
1,263
384
0
2,682
4,664
2,140
0
160
4,159
26,612
826
W
Chiron
Elmo694893
Chiron
2,550
825
437
642
2,488
605
0
564
1,924
0
26,047
W
Surtr
Finnessy_
Surtr
2,678
998
0
1,439
3,752
1,560
0
1,160
2,592
621
20,771
L
3,063
1,158
0
149
1,389
377
0
52
1,337
0
30,268
L
Anubis
Zmеu
Anubis
1,137
45
0
1,467
3,148
1,200
0
1,817
1,046
15,636
193
L
Vamana
chechek
Vamana
1,346
519
0
2,912
5,167
1,743
0
1,527
3,468
0
25,591
W
Bacchus
kingfoo99
Bacchus
1,289
248
0
2,212
4,992
2,912
0
1,038
3,954
10,791
1,533
W
Scylla
3,801
431
0
1,000
2,540
503
0
765
1,775
26,388
0
L
Ares
1,664
263
520
1,873
5,161
2,253
0
1,169
3,992
8,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,964
Gold Earned
21,632
215
Minions Killed
223
0
Camps Cleared
0
575,120
Distance Traveled
689,870
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,268
610
54
8
0
164,418
0
L
Hades
4,392
627
63
9
0
109,868
0
W
Chiron
3,640
520
41
6
0
120,343
0
W
Surtr
4,229
604
39
6
0
138,322
0
L
Skadi
3,769
538
49
7
0
118,205
1
L
Anubis
3,512
502
29
4
0
90,097
0
L
Vamana
4,481
640
60
9
0
123,587
0
W
Bacchus
4,277
611
28
4
0
140,523
0
W
Scylla
5,218
745
61
9
0
126,264
0
L
Ares
3,810
544
14
2
0
133,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role