Player Matchup

Thor
Thor
Brodmother
Thor
Level 169
God Stats
41W - 38L
1,575 SR
Queue Stats
798W - 803L
1,540 Elo+
Solo
Artemis
Artemis
Fonsa
Artemis
Level 138
God Stats
0W - 3L
1,108 SR
Queue Stats
53W - 48L
1,542 Elo+
Party 2
Tyr
Tyr
MadPeanut
Tyr
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 66L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Smooshkins
Morgan Le Fay
Level 64
God Stats
11W - 8L
1,640 SR
Queue Stats
22W - 19L
1,584 Elo+
Party 3
Kuzenbo
Kuzenbo
v1mo
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,544 Elo+
Party 3
Team Averages
Level 101
1,464 SR
1,559 Elo+

VS

Team Averages
Level 125
1,652 SR
1,704 Elo+
Nox
Nox
Obscure19
Nox
Level 145
God Stats
7W - 3L
1,676 SR
Queue Stats
70W - 50L
1,649 Elo+
Solo
Ganesha
Ganesha
RavenHackberry
Ganesha
Level 129
God Stats
22W - 5L
1,715 SR
Queue Stats
181W - 52L
1,697 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SSoRDCR
Cu Chulainn
Level 124
God Stats
13W - 3L
1,728 SR
Queue Stats
391W - 85L
1,848 Elo+
Party 1
Freya
Freya
Trinedy
Freya
Level 121
God Stats
4W - 1L
1,587 SR
Queue Stats
350W - 84L
1,802 Elo+
Party 1
Fenrir
Fenrir
lapocalypse
Fenrir
Level 108
God Stats
33W - 28L
1,556 SR
Queue Stats
313W - 319L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 2
8,895
1,271
8,345
11,362
3,656
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Fonsa
Artemis
13
0 / 6 / 6
7,561
1,080
6,065
9,625
3,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 2 / 4
6,838
977
3,729
5,958
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Smooshkins
Morgan Le Fay
13
2 / 7 / 4
7,544
1,078
9,429
11,410
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
v1mo
Kuzenbo
12
0 / 7 / 5
7,135
1,019
6,759
12,488
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

192

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 20
8,990
1,284
6,154
4,039
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
0 / 4 / 19
8,098
1,157
8,579
8,172
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
SSoRDCR
Cu Chulainn
15
13 / 1 / 14
11,326
1,618
14,490
9,088
8,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Trinedy
Freya
14
6 / 3 / 12
8,958
1,280
7,600
6,601
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
15
8 / 0 / 15
9,425
1,346
9,637
9,644
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
8
Kills
30
30
Deaths
8
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Artemis
Fonsa
Artemis
0
6
6
0.5
L
0
2
4
1
W
3
0
20
13
W
0
4
19
2.38
W
Cu Chulainn
SSoRDCR
Cu Chulainn
13
1
14
20
L
Morgan Le Fay
Smooshkins
Morgan Le Fay
2
7
4
0.57
W
Freya
Trinedy
Freya
6
3
12
4
W
Fenrir
8
0
15
15.5
L
Kuzenbo
v1mo
Kuzenbo
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
46,460
50,843
Taken
37,544
31,415
Mitigated
25,734
2,796
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,345
1,381
0
0
11,362
3,656
0
5,802
5,327
0
15,068
L
Artemis
Fonsa
Artemis
6,065
2,848
0
824
9,625
3,505
0
3,168
6,270
0
33,410
L
3,729
508
0
470
5,958
3,916
0
2,736
2,936
0
4,974
W
6,154
769
0
0
4,039
1,417
0
1,351
2,646
19,310
0
W
8,579
458
0
0
8,172
6,169
0
3,016
4,966
13,968
892
W
Cu Chulainn
SSoRDCR
Cu Chulainn
14,490
2,921
0
281
9,088
8,744
0
4,197
4,739
7,308
24,610
L
Morgan Le Fay
Smooshkins
Morgan Le Fay
9,429
802
0
966
11,410
3,834
0
5,147
5,929
22,625
0
W
Freya
Trinedy
Freya
7,600
2,359
0
1,104
6,601
2,080
0
1,811
4,612
17,538
1,273
W
Fenrir
9,637
2,212
0
838
9,644
7,324
0
4,974
4,558
464
14,554
L
Kuzenbo
v1mo
Kuzenbo
6,759
2,961
0
536
12,488
16,504
0
7,589
4,571
11,012
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
46,797
123
Minions Killed
130
3
Camps Cleared
7
589,937
Distance Traveled
723,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,895
1,271
24
3
2
118,067
0
L
Artemis
7,561
1,080
49
7
0
113,570
0
L
Tyr
6,838
977
6
1
1
105,541
0
W
Nox
8,990
1,284
35
5
1
157,405
0
W
Ganesha
8,098
1,157
0
0
0
129,130
0
W
Cu Chulainn
11,326
1,618
53
8
1
154,623
0
L
Morgan Le Fay
7,544
1,078
32
5
0
120,756
0
W
Freya
8,958
1,280
33
5
5
127,875
0
W
Fenrir
9,425
1,346
9
1
0
154,907
0
L
Kuzenbo
7,135
1,019
12
2
0
132,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role