Player Matchup

Anubis
Anubis
AwesomeGuy906
Anubis
Level 85
God Stats
118W - 58L
1,681 SR
Queue Stats
411W - 356L
1,577 Elo+
Solo
King Arthur
King Arthur
Cactus6942
King Arthur
Level 129
God Stats
15W - 11L
1,567 SR
Queue Stats
173W - 156L
1,508 Elo+
Party 2
Susano
Susano
Observant-_-
Susano
Level 159
God Stats
15W - 7L
1,683 SR
Queue Stats
530W - 519L
1,452 Elo+
Solo
Cerberus
Cerberus
WuLF HouNDliNG
Cerberus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 189L
1,519 Elo+
Party 2
Ullr
Ullr
ulquiorraplay_
Ullr
Level 201
God Stats
44W - 48L
1,518 SR
Queue Stats
232W - 209L
1,500 Elo+
Solo
Team Averages
Level 141
1,590 SR
1,511 Elo+

VS

Team Averages
Level 138
1,557 SR
1,489 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BlackWings279
Nike
Level 132
God Stats
0W - 2L
1,496 SR
Queue Stats
505W - 478L
1,490 Elo+
Solo
Thoth
Thoth
SABSU
Thoth
Level 120
God Stats
0W - 2L
1,701 SR
Queue Stats
46W - 45L
1,374 Elo+
Solo
Medusa
Medusa
im_Cap0ne-
Medusa
Level 126
God Stats
12W - 7L
1,588 SR
Queue Stats
34W - 21L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,233
588
6,819
7,826
3,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Cactus6942
King Arthur
14
4 / 1 / 3
8,746
625
9,548
15,383
8,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
10 / 3 / 4
8,569
612
9,363
12,333
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
11
1 / 1 / 7
6,827
488
3,375
9,340
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 1 / 4
7,625
545
4,794
7,775
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 5 / 3
7,562
540
6,838
11,126
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
10
2 / 1 / 3
6,948
496
5,892
10,531
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 1
6,307
451
5,769
12,123
7,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thoth
SABSU
Thoth
12
1 / 5 / 2
6,743
482
3,663
5,180
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
im_Cap0ne-
Medusa
13
2 / 3 / 1
7,463
533
8,266
7,592
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
8
8
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
3
0.9
L
Atlas
 
Atlas
2
1
3
3.5
W
4
2
6
3.5
L
0
6
1
0.08
W
King Arthur
Cactus6942
King Arthur
4
1
3
5.5
W
Susano
10
3
4
4
L
Thoth
SABSU
Thoth
1
5
2
0.4
W
Cerberus
1
1
7
4.5
L
Medusa
im_Cap0ne-
Medusa
2
3
1
0.83
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
30,428
52,657
Taken
46,552
24,798
Mitigated
22,872
17,923
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,838
1,047
0
4,433
11,126
4,120
0
1,516
9,610
0
50,506
L
Atlas
 
Atlas
5,892
1,794
0
1,794
10,531
7,381
0
3,998
6,533
18,793
287
W
6,819
608
140
4,142
7,826
3,536
0
3,581
4,245
63,637
2,066
L
5,769
631
0
750
12,123
7,520
0
2,190
9,933
0
35,738
W
King Arthur
Cactus6942
King Arthur
9,548
1,150
0
5,973
15,383
8,403
60
1,406
13,977
0
65,281
W
Susano
9,363
2,346
0
3,261
12,333
4,468
0
1,205
11,128
0
52,043
L
Thoth
SABSU
Thoth
3,663
145
0
215
5,180
1,276
0
1,637
3,543
44,584
903
W
Cerberus
3,375
271
0
3,050
9,340
5,565
179
3,198
6,142
17,174
0
L
Medusa
im_Cap0ne-
Medusa
8,266
3,423
0
1,487
7,592
2,575
0
689
6,903
0
62,239
W
4,794
1,426
0
1,357
7,775
2,826
0
461
7,314
0
60,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
35,023
453
Minions Killed
360
0
Camps Cleared
0
1,406,390
Distance Traveled
1,368,729
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,562
540
87
6
0
304,727
0
L
Atlas
6,948
496
13
1
0
285,736
1
W
Anubis
8,233
588
108
8
0
264,401
0
L
Nike
6,307
451
63
5
0
246,529
4
W
King Arthur
8,746
625
112
8
0
283,733
3
W
Susano
8,569
612
74
5
0
295,866
0
L
Thoth
6,743
482
87
6
0
261,933
2
W
Cerberus
6,827
488
45
3
0
288,736
2
L
Medusa
7,463
533
110
8
0
269,804
0
W
Ullr
7,625
545
114
8
0
273,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role