Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Cley
Ganesha
Level 69
God Stats
1W - 4L
1,131 SR
Queue Stats
116W - 113L
1,550 Elo+
Party 2
Chang'e
Chang'e
Griffrin
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Lillstrumpa
Ne Zha
Level 129
God Stats
4W - 1L
1,739 SR
Queue Stats
140W - 139L
1,530 Elo+
Party 2
Hercules
Hercules
MaXioM
Hercules
Level 126
God Stats
4W - 1L
1,389 SR
Queue Stats
273W - 284L
1,532 Elo+
Solo
Team Averages
Level 123
1,452 SR
1,500 Elo+

VS

Team Averages
Level 97
1,457 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ExtremelyHot
Charon
Level 127
God Stats
3W - 2L
1,582 SR
Queue Stats
112W - 104L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Midoryu
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,381 Elo+
Solo
Charybdis
Charybdis
MrToxyk
Charybdis
Level 105
God Stats
1W - 3L
1,357 SR
Queue Stats
77W - 76L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Scissera
Danzaburou
Level 113
God Stats
1W - 4L
1,348 SR
Queue Stats
77W - 76L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 11
8,503
850
8,982
8,523
3,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Cley
Ganesha
14
0 / 1 / 17
8,062
806
8,943
13,675
10,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
Griffrin
Chang'e
16
6 / 0 / 10
9,141
914
4,824
11,205
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
2 / 1 / 12
8,382
838
8,943
10,265
4,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
MaXioM
Hercules
15
5 / 1 / 9
8,661
866
4,825
11,694
13,001
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 7 / 0
7,074
707
4,832
8,874
2,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
14
0 / 3 / 3
7,646
765
11,208
8,693
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Midoryu
Ix Chel
11
1 / 2 / 2
7,338
734
7,124
5,163
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MrToxyk
Charybdis
15
1 / 2 / 3
7,816
782
10,777
7,718
3,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Scissera
Danzaburou
14
1 / 3 / 2
7,572
757
8,070
8,431
3,430
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
17
Kills
4
4
Deaths
17
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
11
9.5
L
Hachiman
 
Hachiman
1
7
0
0.14
W
Ganesha
Cley
Ganesha
0
1
17
8.5
L
Charon
0
3
3
0.5
W
Chang'e
Griffrin
Chang'e
6
0
10
11
W
Ne Zha
2
1
12
8
W
Hercules
MaXioM
Hercules
5
1
9
9.5
L
Ix Chel
Midoryu
Ix Chel
1
2
2
1
L
Charybdis
MrToxyk
Charybdis
1
2
3
1.25
L
Danzaburou
Scissera
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
42,011
55,362
Taken
38,879
37,200
Mitigated
19,148
32,651
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,982
527
1,764
1,327
8,523
3,918
1,308
2,357
6,166
0
21,007
L
Hachiman
 
Hachiman
4,832
2,648
351
186
8,874
2,942
0
3,387
5,207
0
8,358
W
Ganesha
Cley
Ganesha
8,943
158
1,734
1,497
13,675
10,463
94
4,376
9,299
13,823
1,158
L
Charon
11,208
594
867
1,158
8,693
7,733
0
3,282
5,092
22,723
0
W
Chang'e
Griffrin
Chang'e
4,824
51
12,971
6,391
11,205
5,042
600
3,904
7,301
21,167
0
W
Ne Zha
8,943
491
1,267
650
10,265
4,776
958
3,907
6,358
0
18,423
W
Hercules
MaXioM
Hercules
4,825
911
1,726
3,324
11,694
13,001
449
3,536
8,158
0
10,225
L
Ix Chel
Midoryu
Ix Chel
7,124
881
4,526
1,504
5,163
1,733
0
1,684
3,344
8,281
333
L
Charybdis
MrToxyk
Charybdis
10,777
2,906
0
385
7,718
3,310
0
1,523
6,033
0
21,590
L
Danzaburou
Scissera
Danzaburou
8,070
2,289
563
2,245
8,431
3,430
0
2,515
5,713
0
30,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
37,446
120
Minions Killed
101
0
Camps Cleared
0
1,019,701
Distance Traveled
783,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,503
850
29
3
0
184,274
0
L
Hachiman
7,074
707
16
2
0
137,942
0
W
Ganesha
8,062
806
0
0
0
219,357
0
L
Charon
7,646
765
8
1
0
193,936
0
W
Chang'e
9,141
914
57
6
0
220,833
0
W
Ne Zha
8,382
838
23
2
0
209,554
0
W
Hercules
8,661
866
11
1
0
185,683
0
L
Ix Chel
7,338
734
6
1
0
114,867
0
L
Charybdis
7,816
782
28
3
0
163,523
0
L
Danzaburou
7,572
757
43
4
0
173,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role