Player Matchup

Ah Puch
Ah Puch
AJkevin123
Ah Puch
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 290L
1,542 Elo+
Party 1
Pele
Pele
AJsanti132
Pele
Level 225
God Stats
6W - 7L
1,469 SR
Queue Stats
366W - 330L
1,512 Elo+
Party 1
Athena
Athena
KungFuuMassa
Athena
Level 166
God Stats
28W - 28L
1,523 SR
Queue Stats
830W - 800L
1,557 Elo+
Solo
Freya
Freya
Ptangerang
Freya
Level 30
God Stats
62W - 82L
1,500 SR
Queue Stats
258W - 262L
1,500 Elo+
Solo
Odin
Odin
VaporTragedy-
Odin
Level 149
God Stats
12W - 7L
1,709 SR
Queue Stats
159W - 141L
1,653 Elo+
Solo
Team Averages
Level 146
1,540 SR
1,553 Elo+

VS

Team Averages
Level 120
1,505 SR
1,588 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LuluLovesYou
Nemesis
Level 126
God Stats
1W - 2L
1,312 SR
Queue Stats
110W - 89L
1,559 Elo+
Party 2
Martichoras
Martichoras
MonkieNA
Martichoras
Level 121
God Stats
2W - 1L
1,672 SR
Queue Stats
67W - 67L
1,504 Elo+
Solo
Hercules
Hercules
TET03000
Hercules
Level 170
God Stats
61W - 72L
1,516 SR
Queue Stats
1,124W - 1,044L
1,628 Elo+
Solo
Sobek
Sobek
xXTheMuffinManXx
Sobek
Level 95
God Stats
2W - 1L
1,524 SR
Queue Stats
84W - 47L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AJkevin123
Ah Puch
7
1 / 2 / 0
3,698
740
3,429
2,611
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 2 / 1
3,819
764
1,602
4,288
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
4
0 / 0 / 0
2,998
600
759
2,040
892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Freya
5
0 / 4 / 0
2,979
596
1,408
3,109
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 2 / 0
3,052
610
1,568
4,337
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 1 / 3
4,006
801
2,011
3,393
864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LuluLovesYou
Nemesis
6
1 / 1 / 2
3,609
722
1,818
4,256
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
MonkieNA
Martichoras
7
4 / 0 / 1
4,219
844
2,305
1,576
418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
TET03000
Hercules
7
2 / 0 / 0
4,548
910
3,269
4,108
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 3
4,188
838
1,136
5,222
3,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
L
Ah Puch
AJkevin123
Ah Puch
1
2
0
0.5
L
2
2
1
1.25
L
Athena
0
0
0
0
W
Nemesis
LuluLovesYou
Nemesis
1
1
2
2
W
Martichoras
MonkieNA
Martichoras
4
0
1
4.5
L
Freya
0
4
0
0
W
Hercules
TET03000
Hercules
2
0
0
2
L
0
2
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,766
Damage
10,539
16,385
Taken
18,555
5,291
Mitigated
6,815
4,319
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,011
321
0
1,610
3,393
864
0
2,033
1,102
19,624
0
L
Ah Puch
AJkevin123
Ah Puch
3,429
114
0
784
2,611
643
0
1,580
1,031
17,216
0
L
1,602
406
0
1,617
4,288
1,005
0
653
3,635
0
17,183
L
Athena
759
482
0
903
2,040
892
0
490
1,550
4,796
417
W
Nemesis
LuluLovesYou
Nemesis
1,818
964
0
1,767
4,256
890
0
587
3,605
0
18,936
W
Martichoras
MonkieNA
Martichoras
2,305
1,009
0
839
1,576
418
0
698
794
0
20,911
L
Freya
1,408
450
0
150
3,109
696
0
424
2,685
8,331
524
W
Hercules
TET03000
Hercules
3,269
1,573
0
1,405
4,108
1,446
0
63
4,045
0
29,830
L
1,568
351
0
865
4,337
2,055
0
0
4,337
63
11,607
W
1,136
178
67
2,133
5,222
3,197
0
1,578
3,398
7,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
20,570
110
Minions Killed
203
0
Camps Cleared
0
545,231
Distance Traveled
570,806
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,006
801
50
10
0
115,166
0
L
Ah Puch
3,698
740
32
6
0
103,615
2
L
Pele
3,819
764
37
7
0
127,811
0
L
Athena
2,998
600
5
1
0
63,821
0
W
Nemesis
3,609
722
35
7
0
131,729
0
W
Martichoras
4,219
844
47
9
0
94,993
0
L
Freya
2,979
596
20
4
0
116,801
0
W
Hercules
4,548
910
60
12
0
110,478
0
L
Odin
3,052
610
16
3
0
133,183
0
W
Sobek
4,188
838
11
2
0
118,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role