Player Matchup

Medusa
Medusa
Nickasuh
Medusa
Level 81
God Stats
0W - 1L
1,701 SR
Queue Stats
17W - 13L
1,550 Elo+
Party 2
Tiamat
Tiamat
WK-_-J
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 165L
1,471 Elo+
Solo
Achilles
Achilles
ghostneverdie60
Achilles
Level 114
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 2
Team Averages
Level 94
1,579 SR
1,469 Elo+

VS

Team Averages
Level 95
1,568 SR
1,534 Elo+
Nu Wa
Nu Wa
Elextrik-David
Nu Wa
Level 65
God Stats
39W - 29L
1,533 SR
Queue Stats
110W - 113L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
FuzzyVessel8080
Cu Chulainn
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,582 Elo+
Party 1
Serqet
Serqet
Ghost7515
Serqet
Level 100
God Stats
9W - 5L
1,670 SR
Queue Stats
29W - 22L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nickasuh
Medusa
14
0 / 3 / 5
8,187
744
12,364
9,262
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
WK-_-J
Tiamat
13
1 / 3 / 4
7,953
723
4,394
9,359
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
14
4 / 1 / 1
8,853
805
7,057
11,336
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,865
806
11,073
7,179
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
FuzzyVessel8080
Cu Chulainn
14
3 / 2 / 3
8,840
804
7,768
11,587
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Ghost7515
Serqet
14
2 / 1 / 5
8,649
786
6,363
9,697
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
7
7
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Cu Chulainn
FuzzyVessel8080
Cu Chulainn
3
2
3
2.25
W
Serqet
Ghost7515
Serqet
2
1
5
4.5
L
Medusa
Nickasuh
Medusa
0
3
5
0.83
L
Tiamat
WK-_-J
Tiamat
1
3
4
1
L
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
25,204
29,957
Taken
28,463
13,287
Mitigated
20,881
5,235
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,073
3,390
0
1,599
7,179
2,028
801
1,435
5,515
33,930
924
W
Cu Chulainn
FuzzyVessel8080
Cu Chulainn
7,768
1,272
0
2,667
11,587
9,450
188
1,389
9,873
0
23,585
W
Serqet
Ghost7515
Serqet
6,363
1,431
0
2,452
9,697
9,403
210
1,666
7,864
0
21,880
L
Medusa
Nickasuh
Medusa
12,364
3,718
0
1,035
9,262
2,775
0
3,077
5,641
0
47,449
L
Tiamat
WK-_-J
Tiamat
4,394
268
0
2,307
9,359
3,838
8
2,827
6,007
22,279
0
L
Achilles
7,057
1,675
0
1,893
11,336
6,674
0
4,874
5,854
49
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
26,354
153
Minions Killed
120
0
Camps Cleared
0
589,714
Distance Traveled
648,733
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,865
806
52
5
0
192,194
4
W
Cu Chulainn
8,840
804
36
3
0
217,373
0
W
Serqet
8,649
786
32
3
0
239,166
0
L
Medusa
8,187
744
70
6
0
197,000
0
L
Tiamat
7,953
723
47
4
0
173,740
0
L
Achilles
8,853
805
36
3
0
218,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role