Player Matchup

Yu Huang
Yu Huang
MOZZXP1
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,240 Elo+
Party 2
Horus
Horus
Morchul
Horus
Level 127
God Stats
8W - 5L
1,600 SR
Queue Stats
60W - 60L
1,501 Elo+
Party 1
Skadi
Skadi
Role1
Skadi
Level 40
God Stats
2W - 1L
1,703 SR
Queue Stats
25W - 58L
1,308 Elo+
Party 2
Fenrir
Fenrir
esagshei
Fenrir
Level 154
God Stats
4W - 0L
1,798 SR
Queue Stats
25W - 12L
1,584 Elo+
Solo
Jormungandr
Jormungandr
geSherlocked
Jormungandr
Level 142
God Stats
8W - 3L
1,552 SR
Queue Stats
38W - 32L
1,557 Elo+
Party 1
Team Averages
Level 96
1,631 SR
1,438 Elo+

VS

Team Averages
Level 143
1,505 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 148
God Stats
376W - 336L
1,524 SR
Queue Stats
417W - 399L
1,484 Elo+
Solo
Eset
Eset
ahandrew
Eset
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 150L
1,526 Elo+
Party 3
Bakasura
Bakasura
gumbohotdot99
Bakasura
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
204W - 193L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MOZZXP1
Yu Huang
14
3 / 3 / 2
7,707
514
6,237
8,039
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Morchul
Horus
12
4 / 1 / 7
8,090
539
6,375
12,711
7,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
Role1
Skadi
15
4 / 0 / 5
8,993
600
9,147
6,627
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
esagshei
Fenrir
14
5 / 1 / 2
8,217
548
4,766
11,074
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
geSherlocked
Jormungandr
15
1 / 1 / 0
8,757
584
4,491
10,142
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 1
7,951
530
8,651
9,453
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
9
1 / 7 / 0
6,256
417
4,480
11,677
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
LaFatalite
Medusa
11
0 / 2 / 0
6,218
415
3,886
7,899
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
13
3 / 5 / 2
7,981
532
9,547
8,331
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
gumbohotdot99
Bakasura
13
1 / 1 / 2
7,506
500
3,605
11,716
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
6
6
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Aphrodite
 
Aphrodite
1
7
0
0.14
L
Medusa
LaFatalite
Medusa
0
2
0
0
W
Yu Huang
MOZZXP1
Yu Huang
3
3
2
1.33
W
Horus
Morchul
Horus
4
1
7
7.5
W
Skadi
Role1
Skadi
4
0
5
6.5
L
Eset
3
5
2
0.8
W
Fenrir
esagshei
Fenrir
5
1
2
6
W
Jormungandr
geSherlocked
Jormungandr
1
1
0
1
L
Bakasura
gumbohotdot99
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
30,169
48,593
Taken
49,076
21,728
Mitigated
20,983
17,655
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,651
3,486
0
4,655
9,453
3,167
33
4,015
5,438
0
67,200
L
Aphrodite
 
Aphrodite
4,480
1,185
1,040
3,340
11,677
6,734
0
2,351
9,326
17,072
856
L
Medusa
LaFatalite
Medusa
3,886
1,338
0
1,160
7,899
2,138
0
0
7,899
0
42,026
W
Yu Huang
MOZZXP1
Yu Huang
6,237
496
0
425
8,039
2,394
0
4,606
3,393
50,217
0
W
Horus
Morchul
Horus
6,375
3,019
3,582
4,708
12,711
7,821
39
3,988
8,508
0
21,553
W
Skadi
Role1
Skadi
9,147
3,265
0
823
6,627
2,070
105
1,938
4,409
0
77,960
L
Eset
9,547
900
0
732
8,331
2,218
0
2,836
5,495
52,120
2,139
W
Fenrir
esagshei
Fenrir
4,766
1,328
0
5,792
11,074
3,753
0
2,791
8,283
0
58,499
W
Jormungandr
geSherlocked
Jormungandr
4,491
1,365
0
2,325
10,142
5,690
360
0
10,002
60,205
8,309
L
Bakasura
gumbohotdot99
Bakasura
3,605
2,042
0
5,273
11,716
6,726
0
1,273
10,443
0
44,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
35,912
462
Minions Killed
393
0
Camps Cleared
0
1,523,955
Distance Traveled
1,338,606
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,951
530
101
7
0
268,109
1
L
Aphrodite
6,256
417
15
1
0
254,935
5
L
Medusa
6,218
415
80
5
0
268,417
2
W
Yu Huang
7,707
514
90
6
0
271,655
0
W
Horus
8,090
539
33
2
0
327,307
5
W
Skadi
8,993
600
127
8
0
316,466
5
L
Eset
7,981
532
102
7
0
286,964
0
W
Fenrir
8,217
548
94
6
0
325,750
0
W
Jormungandr
8,757
584
118
8
0
282,777
6
L
Bakasura
7,506
500
95
6
0
260,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role