Player Matchup

Shiva
Shiva
BrandoloRecruit
Shiva
Level 103
God Stats
87W - 45L
1,591 SR
Queue Stats
99W - 65L
1,491 Elo+
Solo
The Morrigan
The Morrigan
LeoElGamer123
The Morrigan
Level 88
God Stats
8W - 10L
1,353 SR
Queue Stats
101W - 100L
1,427 Elo+
Solo
Freya
Freya
MaabeeRick
Freya
Level 138
God Stats
41W - 48L
1,517 SR
Queue Stats
487W - 454L
1,474 Elo+
Solo
Ymir
Ymir
Spankalicious17
Ymir
Level 139
God Stats
9W - 8L
1,443 SR
Queue Stats
414W - 411L
1,476 Elo+
Solo
Geb
Geb
SuperSticky3080
Geb
Level 144
God Stats
3W - 2L
1,548 SR
Queue Stats
246W - 239L
1,451 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,464 Elo+

VS

Team Averages
Level 119
1,535 SR
1,417 Elo+
Izanami
Izanami
BDMase
Izanami
Level 107
God Stats
2W - 2L
1,632 SR
Queue Stats
40W - 54L
1,382 Elo+
Solo
Ix Chel
Ix Chel
M_Namikaze12
Ix Chel
Level 112
God Stats
10W - 3L
1,759 SR
Queue Stats
77W - 75L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ross4244
Ah Muzen Cab
Level 126
God Stats
9W - 9L
1,452 SR
Queue Stats
48W - 51L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chummie16
Cu Chulainn
Level 122
God Stats
10W - 4L
1,634 SR
Queue Stats
33W - 36L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
demonteizer
Aphrodite
Level 128
God Stats
1W - 4L
1,197 SR
Queue Stats
261W - 276L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
9,675
605
10,910
11,434
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
LeoElGamer123
The Morrigan
16
3 / 3 / 4
9,978
624
5,790
6,992
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
17
6 / 4 / 1
10,049
628
8,525
11,776
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 10
8,151
509
4,228
14,575
10,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 5
8,023
501
6,838
13,101
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDMase
Izanami
14
1 / 3 / 6
8,926
558
6,182
9,148
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
M_Namikaze12
Ix Chel
16
9 / 1 / 2
10,256
641
12,279
9,244
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Ross4244
Ah Muzen Cab
13
2 / 2 / 6
8,011
501
5,254
12,310
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
chummie16
Cu Chulainn
11
1 / 7 / 9
7,470
467
8,415
14,940
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
demonteizer
Aphrodite
13
0 / 5 / 0
7,388
462
1,509
9,401
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
13
13
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
BDMase
Izanami
1
3
6
1.33
W
8
1
4
10
W
The Morrigan
LeoElGamer123
The Morrigan
3
3
4
1.67
L
Ix Chel
M_Namikaze12
Ix Chel
9
1
2
10
W
Freya
6
4
1
1.63
L
Ah Muzen Cab
Ross4244
Ah Muzen Cab
2
2
6
2.5
W
1
2
10
3
W
0
3
5
0.83
L
Cu Chulainn
chummie16
Cu Chulainn
1
7
9
0.79
L
Aphrodite
demonteizer
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
33,639
57,878
Taken
55,043
30,484
Mitigated
20,910
16,173
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BDMase
Izanami
6,182
4,545
0
1,448
9,148
2,872
511
6,253
2,895
0
59,958
W
10,910
1,472
11
4,318
11,434
7,796
551
4,071
7,363
0
59,562
W
The Morrigan
LeoElGamer123
The Morrigan
5,790
645
18
832
6,992
2,383
1,678
2,333
4,659
67,106
747
L
Ix Chel
M_Namikaze12
Ix Chel
12,279
2,007
2,502
2,454
9,244
2,507
396
5,322
3,713
77,817
1,646
W
Freya
8,525
2,659
0
6,521
11,776
4,114
1,787
1,192
10,584
80,608
1,413
L
Ah Muzen Cab
Ross4244
Ah Muzen Cab
5,254
2,265
0
3,269
12,310
3,219
1,058
4,936
7,282
0
49,583
W
4,228
774
0
2,492
14,575
10,710
105
2,933
11,642
23,940
0
W
6,838
188
0
1,981
13,101
5,481
371
3,740
9,361
54,258
0
L
Cu Chulainn
chummie16
Cu Chulainn
8,415
1,538
0
460
14,940
8,911
48
8,067
6,673
448
32,520
L
Aphrodite
demonteizer
Aphrodite
1,509
0
40
3,674
9,401
3,401
920
631
8,770
38,697
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
42,051
485
Minions Killed
418
0
Camps Cleared
0
1,653,222
Distance Traveled
1,513,797
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,926
558
104
7
0
299,713
1
W
Shiva
9,675
605
103
6
0
351,770
0
W
The Morrigan
9,978
624
135
8
0
329,756
0
L
Ix Chel
10,256
641
133
8
0
345,317
0
W
Freya
10,049
628
123
8
0
308,755
0
L
Ah Muzen Cab
8,011
501
91
6
0
314,382
0
W
Ymir
8,151
509
33
2
0
310,322
0
W
Geb
8,023
501
91
6
0
352,619
0
L
Cu Chulainn
7,470
467
34
2
0
304,916
0
L
Aphrodite
7,388
462
56
4
0
249,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role