Player Matchup

Hou Yi
Hou Yi
IcantDecideMyTag
Hou Yi
Level 127
God Stats
0W - 2L
1,278 SR
Queue Stats
216W - 230L
1,407 Elo+
Solo
He Bo
He Bo
Killerthunder33
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,471 Elo+
Solo
Janus
Janus
ShockHawk
Janus
Level 127
God Stats
0W - 3L
1,200 SR
Queue Stats
127W - 132L
1,477 Elo+
Party 2
Kali
Kali
lobojames
Kali
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 198L
1,484 Elo+
Solo
Hercules
Hercules
raddishman
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,472 Elo+
Party 2
Team Averages
Level 123
1,396 SR
1,462 Elo+

VS

Team Averages
Level 131
1,598 SR
1,511 Elo+
Persephone
Persephone
 
Persephone
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Seditiondawg
Jing Wei
Level 129
God Stats
2W - 2L
1,343 SR
Queue Stats
119W - 119L
1,528 Elo+
Party 1
Sol
Sol
StephanWolf005
Sol
Level 65
God Stats
3W - 2L
1,839 SR
Queue Stats
208W - 175L
1,502 Elo+
Party 1
Ares
Ares
chilla Emmi
Ares
Level 239
God Stats
12W - 3L
1,806 SR
Queue Stats
523W - 512L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,128
1,018
3,144
3,043
993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 4
7,613
1,088
8,164
7,533
2,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ShockHawk
Janus
12
2 / 6 / 5
6,580
940
10,784
8,008
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
0 / 5 / 7
5,864
838
1,551
6,662
3,927
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
raddishman
Hercules
12
1 / 3 / 2
5,935
848
4,819
11,798
6,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 10
7,471
1,067
7,576
5,836
2,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
 
Sobek
11
1 / 3 / 10
7,276
1,039
2,340
10,051
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Seditiondawg
Jing Wei
14
8 / 3 / 9
8,570
1,224
8,444
7,888
3,386
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 10
8,670
1,239
10,551
7,734
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 11
8,230
1,176
4,566
11,330
10,993
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
11
Kills
21
21
Deaths
12
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
10
3.5
W
Sobek
 
Sobek
1
3
10
2
L
3
2
5
2.75
L
5
5
4
1.4
W
Jing Wei
Seditiondawg
Jing Wei
8
3
9
4.17
L
Janus
ShockHawk
Janus
2
6
5
0.75
W
7
1
10
12
W
3
3
11
2.83
L
Kali
0
5
7
0.7
L
Hercules
raddishman
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
33,477
37,044
Taken
42,839
16,618
Mitigated
30,452
9,609
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,576
315
555
956
5,836
2,310
372
3,543
2,250
17,033
606
W
Sobek
 
Sobek
2,340
178
618
862
10,051
10,602
292
3,817
6,234
3,352
891
L
3,144
308
212
190
3,043
993
52
1,484
1,559
0
5,495
L
8,164
555
64
1,657
7,533
2,292
0
3,560
3,973
15,988
0
W
Jing Wei
Seditiondawg
Jing Wei
8,444
5,208
1,212
2,421
7,888
3,386
1,169
3,982
3,906
0
18,730
L
Janus
ShockHawk
Janus
10,784
282
0
1,230
8,008
2,649
0
6,031
1,977
20,787
0
W
10,551
2,967
1,492
3,662
7,734
3,161
1,120
3,152
4,582
21,609
908
W
4,566
47
157
1,804
11,330
10,993
797
4,435
6,895
7,630
0
L
Kali
1,551
190
328
896
6,662
3,927
0
4,540
2,122
57
3,208
L
Hercules
raddishman
Hercules
4,819
382
438
4,594
11,798
6,757
0
8,201
3,597
0
10,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
40,217
55
Minions Killed
88
0
Camps Cleared
0
628,920
Distance Traveled
700,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,471
1,067
16
2
0
122,871
0
W
Sobek
7,276
1,039
9
1
0
151,086
0
L
Hou Yi
7,128
1,018
8
1
0
80,556
0
L
He Bo
7,613
1,088
20
3
0
141,821
0
W
Jing Wei
8,570
1,224
23
3
0
149,377
0
L
Janus
6,580
940
17
2
0
140,874
0
W
Sol
8,670
1,239
34
5
0
150,860
0
W
Ares
8,230
1,176
6
1
0
126,308
0
L
Kali
5,864
838
1
0
0
133,364
0
L
Hercules
5,935
848
9
1
0
132,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role