Player Matchup

Guan Yu
Guan Yu
Derillium
Guan Yu
Level 158
God Stats
1W - 1L
1,739 SR
Queue Stats
91W - 86L
1,561 Elo+
Party 1
Ares
Ares
Domzzyy
Ares
Level 132
God Stats
6W - 6L
1,572 SR
Queue Stats
285W - 261L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
Galaxiizz
Ao Kuang
Level 98
God Stats
11W - 9L
1,593 SR
Queue Stats
182W - 171L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GetusVI
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 116L
1,571 Elo+
Party 1
Thoth
Thoth
XxLinkosxX
Thoth
Level 127
God Stats
0W - 4L
1,292 SR
Queue Stats
206W - 191L
1,555 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,556 Elo+

VS

Team Averages
Level 132
1,609 SR
1,502 Elo+
Serqet
Serqet
Gotherobdu
Serqet
Level 133
God Stats
16W - 12L
1,637 SR
Queue Stats
490W - 419L
1,538 Elo+
Solo
Cerberus
Cerberus
NovaVI
Cerberus
Level 148
God Stats
9W - 9L
1,399 SR
Queue Stats
152W - 163L
1,491 Elo+
Party 2
Surtr
Surtr
StorySnail
Surtr
Level 98
God Stats
2W - 1L
1,772 SR
Queue Stats
206W - 211L
1,500 Elo+
Party 2
Cupid
Cupid
weyrdket
Cupid
Level 159
God Stats
22W - 14L
1,634 SR
Queue Stats
345W - 355L
1,491 Elo+
Party 2
Scylla
Scylla
σςDaneZσς
Scylla
Level 122
God Stats
2W - 2L
1,604 SR
Queue Stats
136W - 146L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Derillium
Guan Yu
12
2 / 2 / 2
6,709
610
6,584
10,068
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Domzzyy
Ares
9
0 / 5 / 2
5,140
467
2,993
11,110
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Galaxiizz
Ao Kuang
14
7 / 3 / 2
7,377
671
9,794
10,154
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
GetusVI
Ah Muzen Cab
10
0 / 5 / 2
5,397
491
3,406
6,339
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
11
2 / 4 / 2
6,171
561
6,540
6,180
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gotherobdu
Serqet
11
2 / 2 / 5
6,316
574
4,617
8,462
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
NovaVI
Cerberus
12
3 / 3 / 2
7,042
640
7,569
10,523
6,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
10
3 / 3 / 6
7,121
647
5,790
12,447
7,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
weyrdket
Cupid
11
5 / 3 / 3
7,480
680
8,081
7,161
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 3
7,392
672
5,792
5,223
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
18
19
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Derillium
Guan Yu
2
2
2
1.5
L
Ares
Domzzyy
Ares
0
5
2
0.2
L
Ao Kuang
Galaxiizz
Ao Kuang
7
3
2
2.67
L
Ah Muzen Cab
GetusVI
Ah Muzen Cab
0
5
2
0.2
W
Serqet
Gotherobdu
Serqet
2
2
5
2.25
W
Cerberus
NovaVI
Cerberus
3
3
2
1.33
W
Surtr
3
3
6
2
L
Thoth
2
4
2
0.75
W
Cupid
weyrdket
Cupid
5
3
3
2.17
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
31,849
43,851
Taken
43,816
20,149
Mitigated
19,505
11,015
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Derillium
Guan Yu
6,584
828
101
1,875
10,068
5,779
0
6,676
3,352
0
44,424
L
Ares
Domzzyy
Ares
2,993
173
0
3,122
11,110
8,149
0
2,365
8,493
17,900
167
L
Ao Kuang
Galaxiizz
Ao Kuang
9,794
1,645
0
4,693
10,154
3,179
0
1,009
8,709
56,063
0
L
Ah Muzen Cab
GetusVI
Ah Muzen Cab
3,406
1,112
0
724
6,339
1,476
0
100
6,136
0
30,883
W
Serqet
Gotherobdu
Serqet
4,617
1,377
0
730
8,462
2,521
0
2,976
5,314
0
41,562
W
Cerberus
NovaVI
Cerberus
7,569
837
0
3,936
10,523
6,858
0
1,871
8,598
40,866
0
W
Surtr
5,790
2,163
0
2,813
12,447
7,274
404
7,705
4,603
934
15,835
L
Thoth
6,540
109
0
500
6,180
1,566
0
3,246
2,744
38,980
0
W
Cupid
weyrdket
Cupid
8,081
5,447
383
2,958
7,161
1,851
0
3,160
4,001
0
45,528
W
5,792
1,538
0
750
5,223
1,001
50
2,893
2,010
49,317
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
35,351
338
Minions Killed
377
0
Camps Cleared
0
1,146,524
Distance Traveled
1,224,899
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,709
610
77
7
0
231,428
1
L
Ares
5,140
467
23
2
0
221,567
5
L
Ao Kuang
7,377
671
96
9
0
250,868
0
L
Ah Muzen Cab
5,397
491
60
5
0
212,626
1
W
Serqet
6,316
574
69
6
0
278,297
0
W
Cerberus
7,042
640
84
8
0
215,541
0
W
Surtr
7,121
647
21
2
0
248,822
4
L
Thoth
6,171
561
82
7
0
230,035
4
W
Cupid
7,480
680
90
8
0
224,472
2
W
Scylla
7,392
672
113
10
0
257,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role