Player Matchup

Jormungandr
Jormungandr
EBTNorman
Jormungandr
Level 92
God Stats
17W - 11L
1,673 SR
Queue Stats
487W - 454L
1,517 Elo+
Solo
Bellona
Bellona
Hugh Mugus
Bellona
Level 140
God Stats
12W - 9L
1,477 SR
Queue Stats
83W - 82L
1,475 Elo+
Solo
Tiamat
Tiamat
Michilada
Tiamat
Level 207
God Stats
13W - 12L
1,492 SR
Queue Stats
222W - 231L
1,475 Elo+
Solo
Fenrir
Fenrir
Pomars
Fenrir
Level 89
God Stats
13W - 7L
1,699 SR
Queue Stats
53W - 60L
1,433 Elo+
Solo
Danzaburou
Danzaburou
tennese
Danzaburou
Level 157
God Stats
6W - 3L
1,325 SR
Queue Stats
306W - 287L
1,479 Elo+
Solo
Team Averages
Level 137
1,533 SR
1,476 Elo+

VS

Team Averages
Level 106
1,544 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CSinert
Cernunnos
Level 100
God Stats
3W - 2L
1,678 SR
Queue Stats
77W - 79L
1,584 Elo+
Party 1
Cerberus
Cerberus
Fuerte411
Cerberus
Level 126
God Stats
4W - 4L
1,582 SR
Queue Stats
19W - 32L
1,378 Elo+
Solo
Ne Zha
Ne Zha
IIIII-_beta610
Ne Zha
Level 126
God Stats
1W - 3L
1,523 SR
Queue Stats
91W - 76L
1,521 Elo+
Party 1
Arachne
Arachne
P1pBoy-Panda
Arachne
Level 113
God Stats
174W - 205L
1,436 SR
Queue Stats
630W - 641L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EBTNorman
Jormungandr
14
9 / 4 / 2
9,482
593
11,509
12,563
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Hugh Mugus
Bellona
15
1 / 0 / 3
9,510
594
6,888
9,641
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Michilada
Tiamat
14
2 / 0 / 4
8,327
520
3,292
5,475
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Pomars
Fenrir
12
6 / 0 / 3
8,231
514
4,814
9,662
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
tennese
Danzaburou
15
7 / 3 / 7
9,963
623
17,092
12,286
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 0
8,509
532
6,935
6,765
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
CSinert
Cernunnos
13
2 / 6 / 2
7,795
487
6,292
14,511
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Fuerte411
Cerberus
10
2 / 9 / 2
6,683
418
6,190
15,853
8,665
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

11
2 / 6 / 0
6,948
434
5,737
14,498
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
P1pBoy-Panda
Arachne
14
0 / 1 / 1
7,258
454
3,265
10,701
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
25
Kills
7
7
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
Cernunnos
CSinert
Cernunnos
2
6
2
0.5
W
Jormungandr
EBTNorman
Jormungandr
9
4
2
2.5
L
Cerberus
Fuerte411
Cerberus
2
9
2
0.33
W
Bellona
Hugh Mugus
Bellona
1
0
3
2.5
L
2
6
0
0.33
W
Tiamat
Michilada
Tiamat
2
0
4
4
L
Arachne
P1pBoy-Panda
Arachne
0
1
1
0.5
W
Fenrir
Pomars
Fenrir
6
0
3
7.5
W
Danzaburou
tennese
Danzaburou
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,595
Damage
28,419
49,627
Taken
62,328
29,493
Mitigated
27,893
16,462
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,935
444
240
1,679
6,765
2,621
0
2,849
3,426
65,940
1,356
L
Cernunnos
CSinert
Cernunnos
6,292
2,102
0
4,496
14,511
4,566
0
1,400
12,924
0
57,695
W
Jormungandr
EBTNorman
Jormungandr
11,509
3,029
0
2,916
12,563
7,737
540
3,990
8,573
51,265
1,604
L
Cerberus
Fuerte411
Cerberus
6,190
393
92
3,107
15,853
8,665
0
6,020
9,314
16,165
397
W
Bellona
Hugh Mugus
Bellona
6,888
1,875
0
2,775
9,641
10,524
145
931
8,710
0
69,786
L
5,737
2,052
0
3,458
14,498
5,517
0
2,505
11,511
0
31,587
W
Tiamat
Michilada
Tiamat
3,292
407
0
2,215
5,475
3,651
1,017
987
4,488
48,697
0
L
Arachne
P1pBoy-Panda
Arachne
3,265
2,914
0
5,537
10,701
6,524
0
393
9,881
0
45,886
W
Fenrir
Pomars
Fenrir
4,814
627
0
2,628
9,662
3,740
477
1,736
7,926
0
51,047
W
Danzaburou
tennese
Danzaburou
17,092
8,175
0
5,928
12,286
3,841
626
5,366
6,920
0
70,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
37,193
474
Minions Killed
399
0
Camps Cleared
0
1,522,134
Distance Traveled
1,567,793
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,509
532
125
8
0
319,279
0
L
Cernunnos
7,795
487
106
7
0
281,955
2
W
Jormungandr
9,482
593
85
5
0
280,697
2
L
Cerberus
6,683
418
33
2
0
290,343
0
W
Bellona
9,510
594
146
9
0
310,139
4
L
Ne Zha
6,948
434
41
3
0
348,487
0
W
Tiamat
8,327
520
83
5
0
302,655
6
L
Arachne
7,258
454
94
6
0
327,729
19
W
Fenrir
8,231
514
64
4
0
317,654
0
W
Danzaburou
9,963
623
96
6
0
310,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role