Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DerYannic92
Chaac
Level 148
God Stats
1W - 1L
1,434 SR
Queue Stats
11W - 15L
1,362 Elo+
Party 1
Janus
Janus
OShova90
Janus
Level 104
God Stats
5W - 3L
1,518 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 1
Bastet
Bastet
Vivisheep
Bastet
Level 86
God Stats
3W - 3L
1,517 SR
Queue Stats
131W - 152L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
Wolfking164
Danzaburou
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
46W - 54L
1,410 Elo+
Party 3
Team Averages
Level 98
1,534 SR
1,426 Elo+

VS

Team Averages
Level 122
1,432 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AveCogollo
Izanami
Level 141
God Stats
0W - 1L
1,687 SR
Queue Stats
249W - 239L
1,483 Elo+
Party 2
Nemesis
Nemesis
GLADIATOR-AC
Nemesis
Level 169
God Stats
8W - 6L
1,455 SR
Queue Stats
332W - 324L
1,476 Elo+
Solo
Charon
Charon
SumSauce
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Ra
Ra
auuro_95
Ra
Level 125
God Stats
5W - 6L
1,019 SR
Queue Stats
202W - 181L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 0 / 4
6,760
615
4,591
11,347
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
2 / 0 / 2
7,423
675
4,886
7,543
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
OShova90
Janus
12
0 / 1 / 1
6,409
583
3,091
3,103
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Vivisheep
Bastet
11
3 / 0 / 2
6,008
546
4,752
7,962
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Wolfking164
Danzaburou
11
1 / 2 / 1
6,757
614
4,416
7,125
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
1
0 / 0 / 0
3,794
345
0
152
63
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
AveCogollo
Izanami
11
2 / 3 / 0
6,134
558
6,451
6,867
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nemesis
GLADIATOR-AC
Nemesis
10
1 / 3 / 0
5,651
514
4,646
10,610
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
SumSauce
Charon
9
0 / 0 / 1
5,397
491
4,228
9,050
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 3 / 1
5,804
528
2,451
5,299
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
4
5
L
Surtr
 
Surtr
0
0
0
0
L
Izanami
AveCogollo
Izanami
2
3
0
0.67
W
2
0
2
3
L
Nemesis
GLADIATOR-AC
Nemesis
1
3
0
0.33
W
Janus
OShova90
Janus
0
1
1
0.5
L
Charon
SumSauce
Charon
0
0
1
0.5
W
Bastet
Vivisheep
Bastet
3
0
2
4
W
Danzaburou
Wolfking164
Danzaburou
1
2
1
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
17,776
37,080
Taken
31,978
17,248
Mitigated
13,175
14,357
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,591
128
0
4,054
11,347
7,325
0
2,596
8,591
17,771
667
L
Surtr
 
Surtr
0
0
0
14
152
63
0
0
152
0
635
L
Izanami
AveCogollo
Izanami
6,451
3,842
0
2,289
6,867
2,078
0
1,783
5,068
0
50,497
W
4,886
255
0
2,490
7,543
4,720
207
269
7,234
0
56,988
L
Nemesis
GLADIATOR-AC
Nemesis
4,646
1,218
0
3,972
10,610
3,318
0
1,499
9,017
0
34,460
W
Janus
OShova90
Janus
3,091
0
0
640
3,103
862
0
833
2,104
44,572
0
L
Charon
SumSauce
Charon
4,228
1,001
0
1,917
9,050
6,054
0
2,404
6,590
17,191
2,085
W
Bastet
Vivisheep
Bastet
4,752
1,458
0
4,622
7,962
2,319
0
1,046
6,830
0
39,302
W
Danzaburou
Wolfking164
Danzaburou
4,416
1,179
221
2,330
7,125
2,022
87
1,250
5,875
0
46,047
L
2,451
163
216
682
5,299
1,662
0
1,550
3,571
29,708
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
26,780
361
Minions Killed
276
0
Camps Cleared
0
1,179,357
Distance Traveled
906,998
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,760
615
16
1
0
248,237
0
L
Surtr
3,794
345
2
0
0
16,733
0
L
Izanami
6,134
558
94
9
0
209,437
0
W
Chaac
7,423
675
103
9
0
205,344
0
L
Nemesis
5,651
514
72
7
0
256,087
1
W
Janus
6,409
583
97
9
0
236,662
0
L
Charon
5,397
491
32
3
0
207,738
0
W
Bastet
6,008
546
62
6
0
284,055
1
W
Danzaburou
6,757
614
83
8
0
205,059
2
L
Ra
5,804
528
76
7
0
217,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role