Player Matchup

Vulcan
Vulcan
FatShackFlub
Vulcan
Level 162
God Stats
2W - 2L
1,484 SR
Queue Stats
272W - 266L
1,459 Elo+
Solo
Ares
Ares
HoneyDutches231
Ares
Level 17
God Stats
2W - 5L
1,264 SR
Queue Stats
15W - 19L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
MasteredFish67
Baron Samedi
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 138L
1,403 Elo+
Party 3
Neith
Neith
baaayouafreakk
Neith
Level 40
God Stats
2W - 7L
1,286 SR
Queue Stats
90W - 111L
1,329 Elo+
Party 3
Kali
Kali
suckcole
Kali
Level 66
God Stats
13W - 10L
1,551 SR
Queue Stats
63W - 48L
1,371 Elo+
Party 2
Team Averages
Level 72
1,417 SR
1,383 Elo+

VS

Team Averages
Level 71
1,544 SR
1,465 Elo+
Atlas
Atlas
AsterBro
Atlas
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,412 Elo+
Party 4
Ix Chel
Ix Chel
LtFlud
Ix Chel
Level 82
God Stats
19W - 15L
1,593 SR
Queue Stats
58W - 58L
1,411 Elo+
Party 4
Ishtar
Ishtar
OceanicWinter
Ishtar
Level 62
God Stats
3W - 1L
1,697 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 1
Thanatos
Thanatos
OneSoggySock
Thanatos
Level 103
God Stats
3W - 6L
1,421 SR
Queue Stats
102W - 109L
1,458 Elo+
Party 4
Surtr
Surtr
redox_fife4
Surtr
Level 16
God Stats
3W - 3L
1,507 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 1 / 1
7,941
662
8,259
4,781
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
6,655
555
2,685
9,727
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
MasteredFish67
Baron Samedi
13
3 / 2 / 3
7,497
625
6,365
7,461
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 2
6,152
513
8,507
6,110
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
13
8 / 0 / 2
7,703
642
4,569
8,480
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AsterBro
Atlas
9
2 / 2 / 2
5,925
494
6,125
9,132
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
LtFlud
Ix Chel
11
2 / 3 / 0
6,434
536
4,880
7,289
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 2 / 2
5,467
456
3,497
8,671
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
OneSoggySock
Thanatos
10
1 / 4 / 3
5,888
491
2,843
12,122
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
5,843
487
2,303
10,265
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
7
7
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
AsterBro
Atlas
2
2
2
1.5
W
Vulcan
5
1
1
5.5
W
0
2
2
0.5
L
Ix Chel
LtFlud
Ix Chel
2
3
0
0.67
W
Baron Samedi
MasteredFish67
Baron Samedi
3
2
3
2.25
L
2
2
2
1.5
L
Thanatos
OneSoggySock
Thanatos
1
4
3
0.63
W
0
2
2
0.5
L
0
5
1
0.1
W
Kali
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
19,648
36,559
Taken
47,479
14,156
Mitigated
17,566
15,146
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AsterBro
Atlas
6,125
2,360
0
2,002
9,132
6,141
0
1,645
7,487
18,303
0
W
Vulcan
8,259
425
0
2,201
4,781
1,419
338
120
4,661
49,587
3,947
W
2,685
441
0
2,312
9,727
5,705
150
3,484
6,243
18,856
1,102
L
Ix Chel
LtFlud
Ix Chel
4,880
347
50
1,478
7,289
2,068
11
4,039
3,250
35,189
0
W
Baron Samedi
MasteredFish67
Baron Samedi
6,365
518
106
2,604
7,461
2,749
0
3,752
3,362
43,589
0
L
3,497
2,095
0
3,902
8,671
2,287
0
600
8,071
0
32,298
L
Thanatos
OneSoggySock
Thanatos
2,843
874
0
7,945
12,122
3,457
0
3,464
8,658
0
36,985
W
8,507
3,337
0
1,554
6,110
1,768
248
2,161
3,949
0
55,256
L
2,303
1,244
0
2,816
10,265
3,613
0
6,911
3,354
1,400
30,063
W
Kali
4,569
2,166
0
6,369
8,480
2,515
0
1,328
7,062
0
38,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
29,557
359
Minions Killed
281
0
Camps Cleared
0
1,203,894
Distance Traveled
1,235,094
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,925
494
23
2
0
250,241
2
W
Vulcan
7,941
662
94
8
0
204,123
0
W
Ares
6,655
555
34
3
0
244,029
0
L
Ix Chel
6,434
536
80
7
0
249,157
0
W
Baron Samedi
7,497
625
91
8
0
232,109
0
L
Ishtar
5,467
456
56
5
0
221,357
4
L
Thanatos
5,888
491
58
5
0
244,336
0
W
Neith
6,152
513
85
7
0
217,922
0
L
Surtr
5,843
487
64
5
0
270,003
0
W
Kali
7,703
642
55
5
0
305,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role