Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ATrueStory
Ra
Level 197
God Stats
2W - 1L
1,614 SR
Queue Stats
161W - 129L
1,655 Elo+
Solo
Serqet
Serqet
ConoDHelado
Serqet
Level 123
God Stats
4W - 2L
1,569 SR
Queue Stats
114W - 78L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
Ranked_GodYT
Xbalanque
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
394W - 363L
1,488 Elo+
Solo
Ullr
Ullr
SidRnr
Ullr
Level 155
God Stats
13W - 9L
1,666 SR
Queue Stats
177W - 129L
1,583 Elo+
Party 1
Team Averages
Level 157
1,570 SR
1,564 Elo+

VS

Team Averages
Level 162
1,561 SR
1,572 Elo+
Ymir
Ymir
Axtrl
Ymir
Level 146
God Stats
0W - 2L
1,476 SR
Queue Stats
76W - 59L
1,611 Elo+
Solo
Mercury
Mercury
Glaciier26
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,511 Elo+
Solo
Nut
Nut
TossedXfactor
Nut
Level 214
God Stats
0W - 1L
1,608 SR
Queue Stats
36W - 35L
1,530 Elo+
Solo
Scylla
Scylla
percfever
Scylla
Level 159
God Stats
14W - 17L
1,550 SR
Queue Stats
773W - 721L
1,668 Elo+
Solo
Sobek
Sobek
thecvmboss
Sobek
Level 146
God Stats
4W - 3L
1,670 SR
Queue Stats
979W - 932L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 3 / 2
6,934
495
5,155
13,214
8,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 4
9,091
649
10,526
7,101
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
13
4 / 0 / 0
7,493
535
4,753
8,741
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Ranked_GodYT
Xbalanque
14
1 / 2 / 2
8,217
587
6,772
8,911
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ullr
SidRnr
Ullr
15
3 / 2 / 1
8,494
607
7,833
8,238
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axtrl
Ymir
12
0 / 2 / 3
6,769
484
4,979
12,332
8,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mercury
Glaciier26
Mercury
15
0 / 2 / 1
7,260
519
2,631
10,116
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 2 / 1
7,780
556
6,173
9,444
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
percfever
Scylla
13
5 / 1 / 0
7,815
558
6,093
5,625
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
12
1 / 3 / 2
7,103
507
8,581
14,911
12,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
8
8
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
2
0.33
W
2
1
4
4
L
Ymir
Axtrl
Ymir
0
2
3
0.75
W
Serqet
4
0
0
4
L
Mercury
Glaciier26
Mercury
0
2
1
0.25
W
Xbalanque
Ranked_GodYT
Xbalanque
1
2
2
1
W
Ullr
SidRnr
Ullr
3
2
1
1.75
L
2
2
1
1.25
L
Scylla
percfever
Scylla
5
1
0
5
L
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
28,457
46,205
Taken
52,428
19,428
Mitigated
28,924
19,555
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,155
260
2,274
4,548
13,214
8,170
162
6,059
6,796
22,269
1,245
W
10,526
914
976
3,112
7,101
2,488
0
3,831
2,960
82,908
1,002
L
Ymir
Axtrl
Ymir
4,979
1,642
0
2,516
12,332
8,625
0
4,882
7,055
19,958
0
W
Serqet
4,753
754
0
3,657
8,741
2,990
0
2,384
6,235
0
36,629
L
Mercury
Glaciier26
Mercury
2,631
300
0
1,227
10,116
3,708
0
2,039
7,829
0
80,581
W
Xbalanque
Ranked_GodYT
Xbalanque
6,772
2,956
0
3,759
8,911
2,818
794
4,112
4,184
0
62,591
W
Ullr
SidRnr
Ullr
7,833
3,147
0
1,229
8,238
2,962
0
1,335
6,863
0
69,210
L
6,173
3,882
0
2,832
9,444
3,058
0
1,061
8,383
0
60,629
L
Scylla
percfever
Scylla
6,093
613
0
875
5,625
1,503
0
1,976
3,299
58,851
0
L
Sobek
8,581
433
0
4,860
14,911
12,030
0
4,189
10,220
36,630
2,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
36,727
504
Minions Killed
473
0
Camps Cleared
0
1,484,916
Distance Traveled
1,495,988
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,934
495
35
3
0
303,043
4
W
Ra
9,091
649
161
12
0
332,764
1
L
Ymir
6,769
484
23
2
0
296,057
2
W
Serqet
7,493
535
64
5
0
361,295
1
L
Mercury
7,260
519
139
10
0
364,397
0
W
Xbalanque
8,217
587
118
8
0
231,354
5
W
Ullr
8,494
607
126
9
0
256,460
0
L
Nut
7,780
556
105
8
0
245,277
3
L
Scylla
7,815
558
120
9
0
287,402
1
L
Sobek
7,103
507
86
6
0
302,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role