Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold IV
Eli_justsleep06
Chiron
Gold IV
Level 122
God Stats
11W - 19L
1,404 SR
Queue Stats
231W - 219L
1,447 MMR
Solo
Odin
Odin
Bronze III
HqZM
Odin
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,454 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Vendrick29
Cabrakan
Gold IV
Level 54
God Stats
28W - 20L
1,675 SR
Queue Stats
82W - 84L
1,465 MMR
Solo
Cthulhu
Cthulhu
Silver II
machadodahuntres
Cthulhu
Silver II
Level 146
God Stats
9W - 5L
1,687 SR
Queue Stats
24W - 22L
1,398 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,553 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,503 SR
1,460 MMR
Anubis
Anubis
Bronze III
Criticsm
Anubis
Bronze III
Level 88
God Stats
9W - 7L
1,298 SR
Queue Stats
12W - 12L
1,371 MMR
Party 1
Loki
Loki
Bronze III
EnIistix
Loki
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,570 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
EzPzPhilTeTe
Ix Chel
Gold IV
Level 186
God Stats
0W - 2L
1,260 SR
Queue Stats
282W - 286L
1,470 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
Memopz
Bake Kujira
Gold V
Level 60
God Stats
6W - 5L
1,871 SR
Queue Stats
43W - 47L
1,443 MMR
Party 3
Osiris
Osiris
Gold V
iAmStxry
Osiris
Gold V
Level 104
God Stats
1W - 1L
1,587 SR
Queue Stats
47W - 48L
1,443 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 7
11,293
627
11,782
4,923
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 5
9,379
521
7,288
8,844
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
HqZM
Odin
15
2 / 3 / 7
9,458
525
10,421
17,150
15,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Vendrick29
Cabrakan
18
9 / 0 / 3
10,595
589
7,775
11,581
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 11
9,745
541
10,376
14,029
10,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AwilixAgniFreyaChang'e

VS

Bans
RavanaKing ArthurAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Criticsm
Anubis
14
2 / 5 / 1
8,650
481
3,553
11,366
4,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
13
1 / 3 / 2
7,895
439
5,655
13,188
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
EzPzPhilTeTe
Ix Chel
15
0 / 4 / 1
8,653
481
5,520
10,703
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Memopz
Bake Kujira
12
2 / 6 / 1
8,393
466
6,116
16,716
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
iAmStxry
Osiris
14
1 / 4 / 1
8,950
497
8,549
15,019
12,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
6
7
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
7
8.5
L
Anubis
Criticsm
Anubis
2
5
1
0.5
W
2
2
5
2.25
L
Loki
1
3
2
0.67
L
Ix Chel
EzPzPhilTeTe
Ix Chel
0
4
1
0.13
W
Odin
HqZM
Odin
2
3
7
1.83
L
Bake Kujira
Memopz
Bake Kujira
2
6
1
0.42
W
Cabrakan
Vendrick29
Cabrakan
9
0
3
10.5
L
Osiris
iAmStxry
Osiris
1
4
1
0.38
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
29,393
56,527
Taken
66,992
39,836
Mitigated
36,199
18,927
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,782
1,362
0
1,496
4,923
1,581
505
1,665
3,164
96,057
532
L
Anubis
Criticsm
Anubis
3,553
210
0
2,494
11,366
4,150
0
3,907
7,347
47,758
0
W
7,288
1,815
226
2,404
8,844
2,703
0
3,010
5,749
0
67,944
L
Loki
5,655
651
0
4,665
13,188
3,771
0
5,266
7,661
0
52,311
L
Ix Chel
EzPzPhilTeTe
Ix Chel
5,520
134
560
2,129
10,703
3,359
0
7,203
3,109
76,415
0
W
Odin
HqZM
Odin
10,421
2,147
0
4,330
17,150
15,310
135
4,984
12,036
0
66,946
L
Bake Kujira
Memopz
Bake Kujira
6,116
2,749
0
3,817
16,716
12,221
0
6,053
10,459
32,689
978
W
Cabrakan
Vendrick29
Cabrakan
7,775
1,178
0
6,574
11,581
9,274
211
1,634
9,785
93,194
1,222
L
Osiris
iAmStxry
Osiris
8,549
2,008
0
2,065
15,019
12,698
0
6,053
8,798
0
61,224
W
10,376
362
465
3,432
14,029
10,968
0
3,776
10,155
41,908
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
42,541
583
Minions Killed
463
0
Camps Cleared
0
1,830,963
Distance Traveled
1,740,952
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,293
627
168
9
0
378,828
5
L
Anubis
8,650
481
93
5
0
311,787
2
W
Chiron
9,379
521
95
5
0
306,014
0
L
Loki
7,895
439
82
5
0
426,091
0
L
Ix Chel
8,653
481
148
8
0
315,381
0
W
Odin
9,458
525
117
7
0
331,502
1
L
Bake Kujira
8,393
466
36
2
0
347,315
10
W
Cabrakan
10,595
589
141
8
0
420,714
0
L
Osiris
8,950
497
104
6
0
340,378
1
W
Cthulhu
9,745
541
62
3
0
393,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role