Player Matchup

Artio
Artio
AstralRaptor13
Artio
Level 48
God Stats
10W - 4L
1,605 SR
Queue Stats
56W - 88L
1,326 Elo+
Party 1
Cabrakan
Cabrakan
Grimlen995
Cabrakan
Level 65
God Stats
21W - 23L
1,481 SR
Queue Stats
95W - 86L
1,354 Elo+
Solo
Thanatos
Thanatos
HammeredOrc5361
Thanatos
Level 70
God Stats
47W - 35L
1,540 SR
Queue Stats
412W - 394L
1,448 Elo+
Solo
Medusa
Medusa
Kandaar2
Medusa
Level 38
God Stats
7W - 8L
1,387 SR
Queue Stats
16W - 33L
1,266 Elo+
Party 1
Hades
Hades
themarines72
Hades
Level 47
God Stats
22W - 9L
1,689 SR
Queue Stats
107W - 79L
1,502 Elo+
Solo
Team Averages
Level 54
1,540 SR
1,379 Elo+

VS

Team Averages
Level 66
1,506 SR
1,438 Elo+
Neith
Neith
DreamArtic2007
Neith
Level 84
God Stats
5W - 10L
1,094 SR
Queue Stats
287W - 292L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luxuxl
Tsukuyomi
Level 39
God Stats
2W - 1L
1,697 SR
Queue Stats
76W - 98L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
SlipperyGouda
Baron Samedi
Level 92
God Stats
15W - 12L
1,647 SR
Queue Stats
108W - 102L
1,443 Elo+
Solo
Nu Wa
Nu Wa
SupremePinpin
Nu Wa
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 36L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
f0ns1--
Cu Chulainn
Level 48
God Stats
6W - 5L
1,594 SR
Queue Stats
80W - 83L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
9,823
578
8,716
15,280
12,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
Grimlen995
Cabrakan
13
1 / 5 / 3
8,212
483
4,119
17,997
16,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
16
13 / 4 / 4
10,095
594
9,318
12,817
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Kandaar2
Medusa
13
0 / 1 / 3
7,478
440
6,680
9,379
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 5
10,197
600
10,906
11,206
6,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
7,931
467
13,533
12,750
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
Luxuxl
Tsukuyomi
11
2 / 2 / 3
7,104
418
5,148
9,299
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SlipperyGouda
Baron Samedi
12
0 / 3 / 8
7,656
450
5,861
11,320
11,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 3
8,252
485
11,432
10,766
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
f0ns1--
Cu Chulainn
15
1 / 5 / 0
8,429
496
6,550
14,271
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
10
11
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
5
4
1
1.38
W
Cabrakan
Grimlen995
Cabrakan
1
5
3
0.5
W
Thanatos
13
4
4
3.75
W
Medusa
Kandaar2
Medusa
0
1
3
1.5
L
Tsukuyomi
Luxuxl
Tsukuyomi
2
2
3
1.75
L
Baron Samedi
SlipperyGouda
Baron Samedi
0
3
8
1.33
L
2
6
3
0.58
L
Cu Chulainn
f0ns1--
Cu Chulainn
1
5
0
0.2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
42,524
66,679
Taken
58,406
44,085
Mitigated
29,336
30,064
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,716
802
312
8,415
15,280
12,920
0
3,440
11,617
66,869
2,883
L
13,533
3,164
0
3,594
12,750
4,600
254
2,685
10,065
0
65,204
W
Cabrakan
Grimlen995
Cabrakan
4,119
576
0
4,381
17,997
16,753
270
3,907
13,978
22,462
371
W
Thanatos
9,318
1,512
0
7,169
12,817
5,032
0
2,933
9,610
0
49,239
W
Medusa
Kandaar2
Medusa
6,680
1,530
0
2,591
9,379
3,213
804
2,291
6,967
0
61,846
L
Tsukuyomi
Luxuxl
Tsukuyomi
5,148
1,193
0
1,716
9,299
3,025
0
2,437
6,862
0
45,923
L
Baron Samedi
SlipperyGouda
Baron Samedi
5,861
743
1,032
4,892
11,320
11,159
73
3,773
7,547
20,104
0
L
11,432
2,051
0
1,645
10,766
3,074
0
6,810
3,956
52,915
0
L
Cu Chulainn
f0ns1--
Cu Chulainn
6,550
814
0
1,974
14,271
7,478
0
7,561
6,710
9,326
53,105
W
10,906
1,724
39
7,157
11,206
6,167
507
5,104
5,426
71,973
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
39,372
443
Minions Killed
396
0
Camps Cleared
0
1,617,335
Distance Traveled
1,444,045
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,823
578
125
7
0
341,375
1
L
Neith
7,931
467
101
6
0
288,294
0
W
Cabrakan
8,212
483
36
2
0
303,773
0
W
Thanatos
10,095
594
61
4
0
371,161
0
W
Medusa
7,478
440
83
5
0
324,383
0
L
Tsukuyomi
7,104
418
72
4
0
256,655
0
L
Baron Samedi
7,656
450
19
1
0
291,414
4
L
Nu Wa
8,252
485
93
5
0
290,939
0
L
Cu Chulainn
8,429
496
111
7
0
316,743
4
W
Hades
10,197
600
138
8
0
276,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role