Player Matchup

Geb
Geb
RICHET
Geb
Level 153
God Stats
68W - 56L
1,593 SR
Queue Stats
309W - 308L
1,546 Elo+
Solo
Bakasura
Bakasura
SALTYchips23711
Bakasura
Level 104
God Stats
5W - 3L
1,322 SR
Queue Stats
90W - 62L
1,619 Elo+
Party 2
Ix Chel
Ix Chel
linkle_binkle
Ix Chel
Level 62
God Stats
18W - 18L
1,738 SR
Queue Stats
482W - 407L
1,547 Elo+
Party 2
Team Averages
Level 106
1,551 SR
1,570 Elo+

VS

Team Averages
Level 120
1,399 SR
1,607 Elo+
Kuzenbo
Kuzenbo
Astr0Jacob
Kuzenbo
Level 125
God Stats
9W - 9L
1,660 SR
Queue Stats
186W - 155L
1,684 Elo+
Party 1
Janus
Janus
Halfguard
Janus
Level 124
God Stats
4W - 10L
1,370 SR
Queue Stats
171W - 181L
1,608 Elo+
Party 1
Awilix
Awilix
ZvOrpheus
Awilix
Level 111
God Stats
0W - 4L
1,167 SR
Queue Stats
61W - 60L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
RICHET
Geb
11
0 / 1 / 2
6,497
722
2,828
6,817
4,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
13
5 / 2 / 2
8,223
914
7,097
8,436
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
14
2 / 0 / 5
8,010
890
6,296
5,473
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Astr0Jacob
Kuzenbo
13
3 / 2 / 0
7,874
875
5,904
9,873
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Halfguard
Janus
12
0 / 3 / 3
7,372
819
6,000
6,610
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
ZvOrpheus
Awilix
8
0 / 2 / 1
5,744
638
2,130
4,485
1,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
3
3
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Astr0Jacob
Kuzenbo
3
2
0
1.5
L
Janus
Halfguard
Janus
0
3
3
0.5
W
Geb
RICHET
Geb
0
1
2
1
W
Bakasura
5
2
2
3
L
Awilix
ZvOrpheus
Awilix
0
2
1
0.25
W
Ix Chel
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
14,034
20,726
Taken
20,968
10,826
Mitigated
13,533
7,115
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Astr0Jacob
Kuzenbo
5,904
1,832
0
705
9,873
10,960
0
4,376
4,631
20,746
1,829
L
Janus
Halfguard
Janus
6,000
364
0
650
6,610
1,473
0
1,614
3,988
25,606
0
W
Geb
RICHET
Geb
2,828
204
0
1,235
6,817
4,865
0
2,298
4,151
9,336
1,952
W
Bakasura
7,097
5,207
0
2,693
8,436
4,123
0
4,525
3,647
0
16,831
L
Awilix
ZvOrpheus
Awilix
2,130
1,014
0
1,441
4,485
1,100
0
2,034
1,830
0
4,305
W
Ix Chel
6,296
1,189
1,335
1,852
5,473
1,838
319
3,990
1,249
32,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
20,990
127
Minions Killed
81
0
Camps Cleared
0
528,820
Distance Traveled
435,420
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,874
875
27
3
0
179,606
0
L
Janus
7,372
819
50
6
0
161,866
2
W
Geb
6,497
722
9
1
0
191,970
2
W
Bakasura
8,223
914
45
5
0
172,910
0
L
Awilix
5,744
638
4
0
0
93,948
0
W
Ix Chel
8,010
890
73
8
0
163,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role