Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BattleFrowg
Medusa
Level 119
God Stats
4W - 3L
1,762 SR
Queue Stats
89W - 80L
1,561 Elo+
Party 2
Arachne
Arachne
CarryMePapa
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
Jonobrono
Kuzenbo
Level 126
God Stats
16W - 10L
1,652 SR
Queue Stats
89W - 80L
1,561 Elo+
Party 2
Horus
Horus
Triks
Horus
Level 155
God Stats
25W - 26L
1,564 SR
Queue Stats
353W - 317L
1,534 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,556 Elo+

VS

Team Averages
Level 109
1,450 SR
1,529 Elo+
Odin
Odin
AegonTheIII
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 116L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
Freelancer6
Nu Wa
Level 143
God Stats
1W - 1L
1,294 SR
Queue Stats
224W - 263L
1,491 Elo+
Party 1
Anubis
Anubis
JED-ORTON
Anubis
Level 157
God Stats
2W - 1L
1,311 SR
Queue Stats
278W - 252L
1,559 Elo+
Party 3
Izanami
Izanami
Lasqquera
Izanami
Level 106
God Stats
11W - 8L
1,559 SR
Queue Stats
87W - 80L
1,511 Elo+
Solo
Cthulhu
Cthulhu
TheBritishTwit
Cthulhu
Level 108
God Stats
7W - 5L
1,585 SR
Queue Stats
84W - 95L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 3 / 1
6,065
467
3,175
5,661
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
5 / 2 / 0
7,251
558
9,865
5,431
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
CarryMePapa
Arachne
11
2 / 2 / 1
6,147
473
3,263
9,431
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Jonobrono
Kuzenbo
11
1 / 3 / 4
6,924
533
4,552
10,420
8,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Triks
Horus
13
2 / 1 / 2
7,473
575
10,013
11,618
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,396
569
3,812
9,591
5,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 2 / 4
6,799
523
6,271
5,521
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
JED-ORTON
Anubis
15
6 / 0 / 4
8,328
641
6,686
7,015
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Lasqquera
Izanami
12
0 / 3 / 4
6,780
522
3,616
9,086
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
7,024
540
5,686
13,173
6,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
11
11
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
1
0.17
W
3
2
4
2.5
L
Medusa
5
2
0
2.5
L
Arachne
CarryMePapa
Arachne
2
2
1
1.25
W
2
2
4
2
W
Anubis
JED-ORTON
Anubis
6
0
4
8
L
Kuzenbo
Jonobrono
Kuzenbo
1
3
4
1
W
Izanami
Lasqquera
Izanami
0
3
4
0.67
W
0
3
1
0.17
L
Horus
Triks
Horus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
26,071
42,561
Taken
44,386
19,711
Mitigated
18,369
11,280
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,175
353
0
830
5,661
943
0
3,562
1,867
33,184
196
W
3,812
1,312
0
1,566
9,591
5,743
138
1,956
7,509
0
23,023
L
Medusa
9,865
4,142
0
1,159
5,431
1,558
186
861
4,548
0
57,693
L
Arachne
CarryMePapa
Arachne
3,263
2,868
0
3,076
9,431
2,461
0
4,717
4,526
0
41,269
W
6,271
1,059
0
360
5,521
1,269
0
2,471
2,827
29,772
1,596
W
Anubis
JED-ORTON
Anubis
6,686
607
0
4,330
7,015
2,322
402
955
5,906
76,951
0
L
Kuzenbo
Jonobrono
Kuzenbo
4,552
1,949
0
1,803
10,420
8,846
0
2,167
8,060
25,203
1,230
W
Izanami
Lasqquera
Izanami
3,616
2,707
0
3,622
9,086
2,198
603
1,278
7,808
0
49,050
W
5,686
602
76
3,879
13,173
6,837
0
772
11,792
47,928
1,881
L
Horus
Triks
Horus
10,013
3,674
190
4,222
11,618
5,903
0
5,780
5,684
499
57,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
36,327
378
Minions Killed
412
0
Camps Cleared
0
1,242,481
Distance Traveled
1,279,342
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,065
467
71
5
0
185,006
1
W
Odin
7,396
569
31
2
0
281,704
4
L
Medusa
7,251
558
90
7
0
229,710
0
L
Arachne
6,147
473
75
6
0
312,419
0
W
Nu Wa
6,799
523
52
4
0
226,697
3
W
Anubis
8,328
641
134
10
0
289,787
0
L
Kuzenbo
6,924
533
38
3
0
278,093
2
W
Izanami
6,780
522
106
8
0
252,721
0
W
Cthulhu
7,024
540
89
7
0
228,433
3
L
Horus
7,473
575
104
8
0
237,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role