Player Matchup

Kuzenbo
Kuzenbo
IrieiSelasii
Kuzenbo
Level 22
God Stats
9W - 9L
1,500 SR
Queue Stats
64W - 66L
1,534 Elo+
Party 1
Awilix
Awilix
QuotableLegend
Awilix
Level 66
God Stats
2W - 5L
1,335 SR
Queue Stats
343W - 368L
1,452 Elo+
Solo
Izanami
Izanami
Sinisty_
Izanami
Level 78
God Stats
3W - 2L
1,670 SR
Queue Stats
141W - 144L
1,537 Elo+
Solo
Horus
Horus
Sirflexhellot
Horus
Level 108
God Stats
423W - 426L
1,523 SR
Queue Stats
506W - 531L
1,521 Elo+
Party 1
Hera
Hera
VlCODlN-
Hera
Level 89
God Stats
61W - 71L
1,486 SR
Queue Stats
335W - 356L
1,497 Elo+
Party 1
Team Averages
Level 73
1,503 SR
1,509 Elo+

VS

Team Averages
Level 127
1,549 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TheWalkerTR
Poseidon
Level 125
God Stats
7W - 2L
1,690 SR
Queue Stats
57W - 54L
1,493 Elo+
Solo
Mulan
Mulan
ZeBest501
Mulan
Level 75
God Stats
20W - 14L
1,699 SR
Queue Stats
237W - 263L
1,565 Elo+
Solo
Serqet
Serqet
brouillardboum
Serqet
Level 148
God Stats
6W - 11L
1,355 SR
Queue Stats
61W - 58L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IrieiSelasii
Kuzenbo
7
0 / 2 / 0
6,033
1,006
800
5,644
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,465
1,078
3,392
12,697
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sinisty_
Izanami
11
0 / 3 / 1
6,562
1,094
5,199
9,150
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
6,668
1,111
5,282
15,195
17,463
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hera
11
0 / 2 / 1
6,480
1,080
3,275
3,150
991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 10
7,965
1,328
8,197
8,004
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
 
Medusa
13
2 / 0 / 11
7,393
1,232
10,866
3,228
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TheWalkerTR
Poseidon
13
2 / 0 / 10
7,841
1,307
9,908
2,277
757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ZeBest501
Mulan
13
4 / 1 / 9
7,640
1,273
8,607
5,045
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 0 / 7
7,887
1,315
5,289
3,126
1,359
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
1
Kills
15
15
Deaths
1
3
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
10
8
W
Medusa
 
Medusa
2
0
11
7.5
L
Kuzenbo
IrieiSelasii
Kuzenbo
0
2
0
0
L
0
6
1
0.08
L
Izanami
Sinisty_
Izanami
0
3
1
0.17
L
1
2
0
0.5
W
Poseidon
TheWalkerTR
Poseidon
2
0
10
7
L
Hera
0
2
1
0.25
W
Mulan
ZeBest501
Mulan
4
1
9
8.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
42,867
45,836
Taken
21,680
31,294
Mitigated
16,799
5,814
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,197
737
0
2,952
8,004
7,718
0
2,151
5,817
11,884
0
W
Medusa
 
Medusa
10,866
4,887
0
903
3,228
1,193
0
832
2,365
0
26,550
L
Kuzenbo
IrieiSelasii
Kuzenbo
800
294
0
167
5,644
4,462
0
1,102
4,542
1,865
0
L
3,392
939
0
0
12,697
5,284
0
5,345
7,304
0
9,018
L
Izanami
Sinisty_
Izanami
5,199
3,102
0
537
9,150
3,094
0
3,147
6,003
0
18,697
L
5,282
1,630
1,686
3,290
15,195
17,463
0
7,023
8,172
5,029
9,549
W
Poseidon
TheWalkerTR
Poseidon
9,908
888
0
1,570
2,277
757
0
1,318
930
33,379
1,729
L
Hera
3,275
413
0
134
3,150
991
0
1,282
1,868
20,692
0
W
Mulan
ZeBest501
Mulan
8,607
715
0
496
5,045
5,772
0
1,625
3,324
0
14,412
W
5,289
1,211
0
514
3,126
1,359
0
702
2,424
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
38,726
105
Minions Killed
148
5
Camps Cleared
5
456,047
Distance Traveled
643,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,965
1,328
6
1
0
124,312
0
W
Medusa
7,393
1,232
38
6
0
111,302
0
L
Kuzenbo
6,033
1,006
4
1
0
38,034
0
L
Awilix
6,465
1,078
13
2
1
102,109
0
L
Izanami
6,562
1,094
41
7
3
107,342
0
L
Horus
6,668
1,111
23
4
1
117,532
0
W
Poseidon
7,841
1,307
68
11
1
144,477
0
L
Hera
6,480
1,080
24
4
0
91,030
0
W
Mulan
7,640
1,273
20
3
2
129,274
0
W
Serqet
7,887
1,315
16
3
2
134,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role