Player Matchup

Neith
Neith
GrimAscalon
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,600 Elo+
Party 2
Khepri
Khepri
GrimBlunts
Khepri
Level 109
God Stats
1W - 1L
1,771 SR
Queue Stats
12W - 4L
1,923 Elo+
Party 2
Chaac
Chaac
GrimSpliff
Chaac
Level 96
God Stats
5W - 1L
1,879 SR
Queue Stats
12W - 4L
1,923 Elo+
Party 2
Sol
Sol
QUEENPARKER
Sol
Level 107
God Stats
167W - 190L
1,401 SR
Queue Stats
274W - 325L
1,388 Elo+
Solo
Ne Zha
Ne Zha
Simply_Zapp
Ne Zha
Level 119
God Stats
7W - 17L
1,600 SR
Queue Stats
102W - 103L
1,477 Elo+
Solo
Team Averages
Level 99
1,630 SR
1,662 Elo+

VS

Team Averages
Level 92
1,426 SR
1,452 Elo+
Danzaburou
Danzaburou
Big horse8432
Danzaburou
Level 61
God Stats
5W - 2L
1,599 SR
Queue Stats
23W - 19L
1,524 Elo+
Party 3
Yemoja
Yemoja
Eze-Jorles
Yemoja
Level 33
God Stats
23W - 36L
1,471 SR
Queue Stats
64W - 92L
1,330 Elo+
Solo
Anubis
Anubis
GB DubEye
Anubis
Level 144
God Stats
4W - 2L
1,444 SR
Queue Stats
54W - 50L
1,458 Elo+
Party 1
Loki
Loki
jimbo5
Loki
Level 68
God Stats
1W - 0L
1,281 SR
Queue Stats
30W - 32L
1,501 Elo+
Party 3
Surtr
Surtr
o EastEnd o
Surtr
Level 156
God Stats
1W - 0L
1,333 SR
Queue Stats
76W - 78L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,500
1,083
2,665
4,130
1,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
GrimBlunts
Khepri
11
1 / 2 / 1
6,586
1,098
2,070
4,016
3,591
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
11
1 / 1 / 0
6,512
1,085
4,400
7,251
7,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 0
4,213
702
0
0
0
Ne Zha
11
0 / 3 / 1
6,498
1,083
2,056
6,328
1,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

329

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big horse8432
Danzaburou
11
1 / 1 / 4
6,599
1,100
4,364
3,676
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Eze-Jorles
Yemoja
12
2 / 0 / 4
7,014
1,169
1,517
2,180
888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
GB DubEye
Anubis
12
0 / 0 / 5
6,812
1,135
4,751
2,912
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
jimbo5
Loki
11
1 / 1 / 5
6,773
1,129
3,005
4,069
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 4
6,920
1,153
4,441
2,764
2,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
6
6
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big horse8432
Danzaburou
1
1
4
3
W
Yemoja
Eze-Jorles
Yemoja
2
0
4
4
W
Anubis
GB DubEye
Anubis
0
0
5
2.5
L
0
0
2
1
L
Khepri
GrimBlunts
Khepri
1
2
1
0.75
L
Chaac
1
1
0
1
L
0
0
0
0
L
Ne Zha
0
3
1
0.17
W
Loki
jimbo5
Loki
1
1
5
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,191
Damage
18,078
21,725
Taken
15,601
14,336
Mitigated
8,066
3,116
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big horse8432
Danzaburou
4,364
1,644
0
506
3,676
1,414
0
287
3,389
0
7,502
W
Yemoja
Eze-Jorles
Yemoja
1,517
68
3,118
1,135
2,180
888
0
353
1,827
3,903
0
W
Anubis
GB DubEye
Anubis
4,751
133
0
288
2,912
1,422
0
330
2,582
30,783
483
L
2,665
588
135
351
4,130
1,092
0
1,467
2,663
0
11,976
L
Khepri
GrimBlunts
Khepri
2,070
241
0
0
4,016
3,591
0
1,012
3,004
10,784
0
L
Chaac
4,400
341
0
940
7,251
7,660
0
1,273
5,978
0
9,897
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
2,056
50
0
1,690
6,328
1,993
0
2,648
3,680
0
23,073
W
Loki
jimbo5
Loki
3,005
389
0
0
4,069
1,346
0
679
3,390
0
15,020
W
4,441
1,628
0
536
2,764
2,996
0
421
2,343
605
6,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
34,118
114
Minions Killed
121
4
Camps Cleared
3
454,785
Distance Traveled
599,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,599
1,100
8
1
0
124,753
0
W
Yemoja
7,014
1,169
3
1
0
104,270
1
W
Anubis
6,812
1,135
69
12
1
119,483
0
L
Neith
6,500
1,083
25
4
2
104,394
0
L
Khepri
6,586
1,098
28
5
2
115,429
0
L
Chaac
6,512
1,085
16
3
0
119,683
0
L
Sol
4,213
702
0
0
0
0
0
L
Ne Zha
6,498
1,083
45
8
0
115,279
0
W
Loki
6,773
1,129
30
5
0
133,798
0
W
Surtr
6,920
1,153
11
2
2
117,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role