Player Matchup

He Bo
He Bo
Console8um
He Bo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,485 Elo+
Party 1
Zeus
Zeus
HighTierGamer
Zeus
Level 117
God Stats
2W - 5L
1,422 SR
Queue Stats
90W - 111L
1,493 Elo+
Party 1
Vulcan
Vulcan
Mayuyaa
Vulcan
Level 190
God Stats
6W - 7L
1,445 SR
Queue Stats
483W - 530L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Xorul
Gilgamesh
Level 46
God Stats
0W - 2L
1,308 SR
Queue Stats
74W - 75L
1,515 Elo+
Solo
Sol
Sol
l Bryson l
Sol
Level 157
God Stats
2W - 5L
1,152 SR
Queue Stats
112W - 115L
1,504 Elo+
Solo
Team Averages
Level 123
1,366 SR
1,498 Elo+

VS

Team Averages
Level 123
1,578 SR
1,540 Elo+
Maui
Maui
GHOSSCT
Maui
Level 122
God Stats
6W - 2L
1,539 SR
Queue Stats
210W - 207L
1,575 Elo+
Solo
Nike
Nike
ManyMadMidgetz
Nike
Level 118
God Stats
8W - 6L
1,538 SR
Queue Stats
198W - 176L
1,495 Elo+
Party 2
Medusa
Medusa
SIllypeach
Medusa
Level 188
God Stats
5W - 4L
1,493 SR
Queue Stats
711W - 699L
1,584 Elo+
Solo
Izanami
Izanami
SlagathorUnknown
Izanami
Level 103
God Stats
2W - 1L
1,685 SR
Queue Stats
148W - 148L
1,533 Elo+
Party 2
Athena
Athena
Theredbunny007
Athena
Level 85
God Stats
9W - 5L
1,638 SR
Queue Stats
391W - 405L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 7 / 1
7,416
742
5,587
7,843
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 6 / 4
6,375
638
5,126
6,186
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Mayuyaa
Vulcan
17
3 / 2 / 3
8,582
858
9,539
5,728
2,589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Xorul
Gilgamesh
12
0 / 4 / 2
6,661
666
6,129
10,117
6,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 4
6,649
665
6,301
6,760
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
GHOSSCT
Maui
15
4 / 1 / 20
9,470
947
5,793
8,493
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 16
9,394
939
9,187
8,588
7,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
SIllypeach
Medusa
14
5 / 2 / 14
9,042
904
7,172
8,816
4,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
5 / 3 / 11
9,023
902
6,420
8,284
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 15
8,697
870
4,820
10,673
11,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
6
Kills
24
24
Deaths
8
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
7
1
0.5
W
Maui
GHOSSCT
Maui
4
1
20
14
L
0
6
4
0.33
W
8
1
16
16
L
Vulcan
Mayuyaa
Vulcan
3
2
3
2.25
W
Medusa
SIllypeach
Medusa
5
2
14
6
W
5
3
11
3.5
W
2
1
15
9.5
L
Gilgamesh
Xorul
Gilgamesh
0
4
2
0.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
33,392
36,634
Taken
44,854
16,340
Mitigated
33,249
4,508
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,587
180
56
277
7,843
2,580
0
2,062
5,781
12,190
0
W
Maui
GHOSSCT
Maui
5,793
570
918
2,651
8,493
6,762
162
4,355
4,095
10,826
1,014
L
5,126
455
282
273
6,186
1,956
0
2,151
4,035
8,558
0
W
9,187
158
4,385
2,715
8,588
7,067
45
3,959
4,566
0
16,285
L
Vulcan
Mayuyaa
Vulcan
9,539
449
0
514
5,728
2,589
0
1,654
4,074
25,920
398
W
Medusa
SIllypeach
Medusa
7,172
2,807
948
1,428
8,816
4,058
2,428
6,002
2,701
0
19,221
W
6,420
3,926
2,111
1,546
8,284
3,695
826
5,847
2,356
0
27,756
W
4,820
559
1,454
2,193
10,673
11,667
56
6,214
4,345
9,580
558
L
Gilgamesh
Xorul
Gilgamesh
6,129
787
214
1,159
10,117
6,848
0
1,696
8,421
0
12,637
L
6,301
1,433
642
1,091
6,760
2,367
0
2,269
4,491
10,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
45,626
82
Minions Killed
132
0
Camps Cleared
0
814,916
Distance Traveled
940,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,416
742
7
1
0
165,789
0
W
Maui
9,470
947
16
2
0
193,150
0
L
Zeus
6,375
638
8
1
0
130,558
0
W
Nike
9,394
939
20
2
0
220,707
0
L
Vulcan
8,582
858
44
4
0
208,814
0
W
Medusa
9,042
904
33
3
0
162,501
0
W
Izanami
9,023
902
58
6
0
173,130
0
W
Athena
8,697
870
5
1
0
191,438
0
L
Gilgamesh
6,661
666
11
1
0
167,536
0
L
Sol
6,649
665
12
1
0
142,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role