Player Matchup

Shiva
Shiva
 
Shiva
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Jhonnysins32
Ullr
Level 129
God Stats
51W - 60L
1,510 SR
Queue Stats
475W - 452L
1,471 Elo+
Solo
Ravana
Ravana
KillerBeast1
Ravana
Level 155
God Stats
3W - 3L
1,579 SR
Queue Stats
54W - 46L
1,561 Elo+
Solo
Janus
Janus
TheJiggster35
Janus
Level 129
God Stats
24W - 25L
1,430 SR
Queue Stats
503W - 482L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
pelmy
Tsukuyomi
Level 102
God Stats
11W - 5L
1,630 SR
Queue Stats
323W - 305L
1,521 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,509 Elo+

VS

Team Averages
Level 148
1,598 SR
1,533 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Ehjay9
Sobek
Level 159
God Stats
5W - 9L
1,460 SR
Queue Stats
114W - 97L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROKNIMUS
Morgan Le Fay
Level 127
God Stats
20W - 10L
1,597 SR
Queue Stats
69W - 62L
1,544 Elo+
Solo
Neith
Neith
RazuLG2014
Neith
Level 139
God Stats
5W - 3L
1,755 SR
Queue Stats
137W - 128L
1,574 Elo+
Solo
Ra
Ra
crazyluke2014
Ra
Level 156
God Stats
24W - 16L
1,679 SR
Queue Stats
346W - 390L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 0 / 3
6,908
691
6,477
10,950
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 2 / 5
5,594
559
4,723
7,898
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
13
8 / 1 / 4
7,130
713
11,096
6,592
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 3
5,718
572
1,288
5,090
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
pelmy
Tsukuyomi
10
3 / 3 / 1
6,017
602
6,019
7,980
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 3 / 0
5,796
580
5,223
10,012
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Ehjay9
Sobek
8
0 / 3 / 5
5,211
521
4,038
9,414
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
ROKNIMUS
Morgan Le Fay
10
0 / 3 / 0
5,163
516
4,425
8,109
2,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
2 / 4 / 2
5,767
577
4,274
7,428
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 2
6,418
642
4,708
5,516
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
10
10
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
3
3.5
L
Gilgamesh
 
Gilgamesh
5
3
0
1.67
L
Sobek
Ehjay9
Sobek
0
3
5
0.83
W
2
2
5
2.25
W
Ravana
8
1
4
10
L
Morgan Le Fay
ROKNIMUS
Morgan Le Fay
0
3
0
0
L
Neith
2
4
2
0.75
W
1
4
3
0.63
L
3
3
2
1.33
W
Tsukuyomi
pelmy
Tsukuyomi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
22,668
38,510
Taken
40,479
15,922
Mitigated
17,593
10,027
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,477
1,071
220
1,855
10,950
7,004
0
4,990
5,874
0
48,209
L
Gilgamesh
 
Gilgamesh
5,223
1,920
0
1,327
10,012
3,935
0
0
10,012
0
39,552
L
Sobek
Ehjay9
Sobek
4,038
351
0
2,718
9,414
7,550
0
53
9,361
14,240
0
W
4,723
2,485
0
1,622
7,898
2,194
0
1,209
6,689
0
30,184
W
Ravana
11,096
2,880
0
2,748
6,592
2,105
0
1,408
5,184
0
41,752
L
Morgan Le Fay
ROKNIMUS
Morgan Le Fay
4,425
206
0
3,205
8,109
2,263
0
0
8,109
31,077
1,491
L
Neith
4,274
1,941
0
2,612
7,428
2,000
0
0
7,428
0
38,447
W
1,288
133
0
945
5,090
1,202
0
3,025
1,994
34,524
0
L
4,708
480
532
2,035
5,516
1,845
0
1,077
4,281
44,288
0
W
Tsukuyomi
pelmy
Tsukuyomi
6,019
1,681
0
2,637
7,980
3,417
0
2,009
5,971
752
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
28,355
312
Minions Killed
298
0
Camps Cleared
0
1,105,154
Distance Traveled
1,042,688
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,908
691
82
8
0
221,770
1
L
Gilgamesh
5,796
580
63
6
0
235,881
0
L
Sobek
5,211
521
9
1
0
223,757
3
W
Ullr
5,594
559
43
4
0
201,517
2
W
Ravana
7,130
713
73
7
0
267,931
0
L
Morgan Le Fay
5,163
516
58
6
0
190,656
0
L
Neith
5,767
577
87
9
0
182,289
0
W
Janus
5,718
572
66
7
0
203,843
2
L
Ra
6,418
642
81
8
0
210,105
4
W
Tsukuyomi
6,017
602
48
5
0
210,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role