Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
G 123 SN1P3R 20
Sun Wukong
Level 121
God Stats
3W - 7L
1,629 SR
Queue Stats
36W - 20L
1,641 Elo+
Solo
Hades
Hades
MisterCarter93
Hades
Level 139
God Stats
4W - 2L
1,719 SR
Queue Stats
229W - 233L
1,489 Elo+
Solo
Chang'e
Chang'e
PedrixBotado
Chang'e
Level 96
God Stats
3W - 5L
1,560 SR
Queue Stats
200W - 182L
1,612 Elo+
Party 1
Nut
Nut
ZendM
Nut
Level 123
God Stats
2W - 3L
1,485 SR
Queue Stats
71W - 66L
1,558 Elo+
Solo
Team Averages
Level 118
1,579 SR
1,560 Elo+

VS

Team Averages
Level 151
1,628 SR
1,527 Elo+
Hachiman
Hachiman
Dovah pro V2
Hachiman
Level 202
God Stats
1W - 0L
1,545 SR
Queue Stats
49W - 58L
1,509 Elo+
Solo
Discordia
Discordia
NuggetyOnion107
Discordia
Level 123
God Stats
32W - 19L
1,620 SR
Queue Stats
174W - 162L
1,526 Elo+
Solo
Thor
Thor
OperationIvy139
Thor
Level 142
God Stats
8W - 2L
1,975 SR
Queue Stats
646W - 642L
1,530 Elo+
Solo
Charon
Charon
foreignadvisor
Charon
Level 128
God Stats
18W - 26L
1,446 SR
Queue Stats
165W - 174L
1,503 Elo+
Solo
King Arthur
King Arthur
lZérÓl
King Arthur
Level 162
God Stats
36W - 36L
1,555 SR
Queue Stats
123W - 135L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 1
6,370
1,274
3,497
9,293
8,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
G 123 SN1P3R 20
Sun Wukong
10
0 / 2 / 0
5,248
1,050
1,290
3,189
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 1
5,731
1,146
1,438
7,130
2,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
PedrixBotado
Chang'e
10
0 / 2 / 2
5,681
1,136
4,026
5,076
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
ZendM
Nut
10
0 / 3 / 2
5,415
1,083
3,077
5,882
1,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

320

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dovah pro V2
Hachiman
11
3 / 0 / 6
6,752
1,350
4,217
567
200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
NuggetyOnion107
Discordia
11
1 / 0 / 9
6,289
1,258
4,452
2,088
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
6,122
1,224
5,314
4,222
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 8
6,734
1,347
4,073
2,714
2,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
lZérÓl
King Arthur
11
2 / 1 / 7
6,497
1,299
7,881
5,919
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
2
Kills
11
11
Deaths
2
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
1
0.75
W
Hachiman
Dovah pro V2
Hachiman
3
0
6
6
L
Sun Wukong
G 123 SN1P3R 20
Sun Wukong
0
2
0
0
L
1
2
1
0.75
W
Discordia
NuggetyOnion107
Discordia
1
0
9
5.5
W
2
1
4
4
L
Chang'e
PedrixBotado
Chang'e
0
2
2
0.5
L
Nut
ZendM
Nut
0
3
2
0.33
W
3
0
8
7
W
King Arthur
lZérÓl
King Arthur
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,328
Damage
25,937
30,570
Taken
15,510
16,611
Mitigated
7,927
3,553
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,497
165
0
1,076
9,293
8,885
0
3,195
6,098
7,458
0
W
Hachiman
Dovah pro V2
Hachiman
4,217
2,393
0
410
567
200
0
121
446
0
17,637
L
Sun Wukong
G 123 SN1P3R 20
Sun Wukong
1,290
294
0
256
3,189
1,369
0
672
2,517
0
10,826
L
1,438
0
65
374
7,130
2,840
0
1,926
5,204
8,268
0
W
Discordia
NuggetyOnion107
Discordia
4,452
0
0
175
2,088
738
0
1,686
402
19,356
0
W
5,314
512
0
552
4,222
1,316
0
2,481
1,633
0
10,977
L
Chang'e
PedrixBotado
Chang'e
4,026
469
821
961
5,076
1,567
0
1,023
4,053
19,566
0
L
Nut
ZendM
Nut
3,077
1,657
0
0
5,882
1,950
0
1,709
4,173
0
6,843
W
4,073
1,087
0
640
2,714
2,220
0
1,637
947
6,480
0
W
King Arthur
lZérÓl
King Arthur
7,881
1,822
0
1,224
5,919
3,453
0
2,597
3,121
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
32,394
97
Minions Killed
107
3
Camps Cleared
8
455,325
Distance Traveled
511,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,370
1,274
4
1
0
116,554
0
W
Hachiman
6,752
1,350
41
8
3
85,671
0
L
Sun Wukong
5,248
1,050
25
5
1
51,983
0
L
Hades
5,731
1,146
15
3
0
88,667
0
W
Discordia
6,289
1,258
37
7
0
112,989
0
W
Thor
6,122
1,224
13
3
1
95,963
0
L
Chang'e
5,681
1,136
47
9
1
101,760
0
L
Nut
5,415
1,083
6
1
1
96,361
0
W
Charon
6,734
1,347
2
0
0
106,885
0
W
King Arthur
6,497
1,299
14
3
4
109,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role