Player Matchup

Guan Yu
Guan Yu
Orangeman999
Guan Yu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,602 Elo+
Party 2
Hachiman
Hachiman
TheTwoTimer
Hachiman
Level 17
God Stats
1W - 0L
1,819 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 2
Cerberus
Cerberus
brayden821
Cerberus
Level 118
God Stats
1W - 0L
1,833 SR
Queue Stats
7W - 2L
1,656 Elo+
Party 2
Team Averages
Level 84
1,717 SR
1,669 Elo+

VS

Team Averages
Level 106
1,484 SR
1,721 Elo+
Horus
Horus
Haku823
Horus
Level 78
God Stats
0W - 1L
1,593 SR
Queue Stats
9W - 3L
1,804 Elo+
Party 1
Nu Wa
Nu Wa
UnAversiive
Nu Wa
Level 150
God Stats
0W - 2L
1,628 SR
Queue Stats
91W - 91L
1,554 Elo+
Solo
Mulan
Mulan
VizualNinja7
Mulan
Level 89
God Stats
0W - 1L
1,230 SR
Queue Stats
9W - 3L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Orangeman999
Guan Yu
15
3 / 1 / 9
8,646
865
8,070
13,225
11,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
TheTwoTimer
Hachiman
14
3 / 5 / 9
8,489
849
8,605
9,487
2,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
brayden821
Cerberus
16
7 / 1 / 6
9,158
916
12,568
12,766
11,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Haku823
Horus
13
4 / 6 / 3
8,023
802
8,867
14,228
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 2 / 5
8,421
842
10,473
7,052
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 3
7,539
754
9,174
13,340
8,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
7
7
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Haku823
Horus
4
6
3
0.92
W
Guan Yu
Orangeman999
Guan Yu
3
1
9
7.5
W
Hachiman
TheTwoTimer
Hachiman
3
5
9
1.5
L
2
2
5
2.25
L
1
5
3
0.5
W
Cerberus
brayden821
Cerberus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
28,514
35,478
Taken
34,620
25,086
Mitigated
20,875
10,867
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Haku823
Horus
8,867
2,931
594
3,445
14,228
9,505
0
4,775
9,432
1,116
14,611
W
Guan Yu
Orangeman999
Guan Yu
8,070
684
1,065
2,891
13,225
11,028
0
3,932
8,729
0
29,651
W
Hachiman
TheTwoTimer
Hachiman
8,605
5,354
0
2,026
9,487
2,620
99
2,541
6,501
0
31,207
L
10,473
2,404
0
1,632
7,052
2,399
0
3,500
3,520
36,545
1,792
L
9,174
1,296
441
3,218
13,340
8,971
0
3,593
9,715
0
26,063
W
Cerberus
brayden821
Cerberus
12,568
570
0
4,885
12,766
11,438
0
3,811
8,553
32,960
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
23,983
172
Minions Killed
112
0
Camps Cleared
0
564,674
Distance Traveled
500,528
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,023
802
16
2
0
165,344
0
W
Guan Yu
8,646
865
43
4
0
223,813
0
W
Hachiman
8,489
849
55
6
0
154,997
0
L
Nu Wa
8,421
842
59
6
0
166,822
2
L
Mulan
7,539
754
37
4
0
168,362
0
W
Cerberus
9,158
916
74
7
0
185,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role