Player Matchup

Zhong Kui
Zhong Kui
Gold III
BayronWaR
Zhong Kui
Gold III
Level 193
God Stats
25W - 35L
1,571 SR
Queue Stats
442W - 441L
1,504 MMR
Solo
Chang'e
Chang'e
Gold II
Fer_zZ97Zz
Chang'e
Gold II
Level 185
God Stats
74W - 56L
1,621 SR
Queue Stats
215W - 222L
1,540 MMR
Solo
Surtr
Surtr
Gold I
GoodTimeAnt
Surtr
Gold I
Level 130
God Stats
8W - 2L
1,896 SR
Queue Stats
211W - 206L
1,515 MMR
Solo
Ares
Ares
Silver II
TTVRoshbamboo
Ares
Silver II
Level 77
God Stats
3W - 2L
1,753 SR
Queue Stats
22W - 24L
1,503 MMR
Solo
Anhur
Anhur
Gold II
thebiggestbrain
Anhur
Gold II
Level 159
God Stats
3W - 12L
1,265 SR
Queue Stats
393W - 403L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,621 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,469 SR
1,508 MMR
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Coltarn
Thanatos
Bronze III
Level 109
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 12L
1,499 MMR
Solo
Rama
Rama
Bronze III
InvalidFame
Rama
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,526 MMR
Solo
Hercules
Hercules
Gold IV
Martinkf-Z
Hercules
Gold IV
Level 119
God Stats
1W - 2L
1,333 SR
Queue Stats
90W - 85L
1,480 MMR
Solo
Merlin
Merlin
Gold III
qZephyr
Merlin
Gold III
Level 171
God Stats
6W - 5L
1,612 SR
Queue Stats
94W - 102L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BayronWaR
Zhong Kui
10
0 / 1 / 1
5,619
562
5,912
5,472
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chang'e
Fer_zZ97Zz
Chang'e
12
3 / 0 / 2
6,510
651
1,296
4,685
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
5 / 0 / 3
6,170
617
4,617
7,007
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 7
5,702
570
3,733
6,427
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
5 / 2 / 1
6,223
622
4,355
6,046
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaKing ArthurMulan

VS

Bans
FreyaTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
1 / 3 / 0
4,342
434
1,557
6,325
4,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Coltarn
Thanatos
9
2 / 4 / 0
5,310
531
2,616
9,503
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 3 / 1
5,067
507
3,184
5,281
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Martinkf-Z
Hercules
9
0 / 3 / 1
5,230
523
2,498
9,548
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
qZephyr
Merlin
10
0 / 0 / 0
5,608
561
2,111
1,768
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
0
0.33
W
Zhong Kui
BayronWaR
Zhong Kui
0
1
1
0.5
L
Thanatos
Coltarn
Thanatos
2
4
0
0.5
W
Chang'e
Fer_zZ97Zz
Chang'e
3
0
2
4
W
5
0
3
6.5
L
0
3
1
0.17
L
Hercules
Martinkf-Z
Hercules
0
3
1
0.17
W
0
0
7
3.5
L
Merlin
qZephyr
Merlin
0
0
0
0
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
11,966
29,637
Taken
32,425
13,195
Mitigated
16,082
14,764
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,557
276
0
1,556
6,325
4,169
0
2,182
4,143
8,891
0
W
Zhong Kui
BayronWaR
Zhong Kui
5,912
672
0
2,922
5,472
3,682
126
0
5,175
36,712
779
L
Thanatos
Coltarn
Thanatos
2,616
589
0
7,294
9,503
2,799
0
2,031
7,472
0
30,930
W
Chang'e
Fer_zZ97Zz
Chang'e
1,296
43
333
3,210
4,685
1,408
0
675
3,906
45,430
1,241
W
4,617
1,778
0
4,123
7,007
2,504
60
1,111
5,555
1,528
33,727
L
3,184
2,683
0
879
5,281
1,012
0
1,232
4,049
0
30,380
L
Hercules
Martinkf-Z
Hercules
2,498
353
0
4,542
9,548
7,614
0
5,343
4,205
0
31,057
W
3,733
331
0
1,617
6,427
4,008
76
824
5,603
14,913
1,300
L
Merlin
qZephyr
Merlin
2,111
88
0
672
1,768
488
0
241
1,527
37,737
481
W
4,355
2,821
0
2,559
6,046
1,593
0
733
5,313
0
35,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
25,557
335
Minions Killed
293
0
Camps Cleared
0
1,056,225
Distance Traveled
898,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,342
434
15
2
0
108,945
0
W
Zhong Kui
5,619
562
76
8
0
194,824
1
L
Thanatos
5,310
531
68
7
0
207,301
1
W
Chang'e
6,510
651
101
10
0
225,915
3
W
Surtr
6,170
617
72
7
0
249,795
1
L
Rama
5,067
507
56
6
0
185,564
2
L
Hercules
5,230
523
64
6
0
187,957
0
W
Ares
5,702
570
21
2
0
205,541
0
L
Merlin
5,608
561
90
9
0
209,134
2
W
Anhur
6,223
622
65
7
0
180,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role