Player Matchup

Ares
Ares
Creepersbox
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 116L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Dr Aerial
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,457 Elo+
Solo
Danzaburou
Danzaburou
GODAMONGKINGZ
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,414 Elo+
Solo
Xing Tian
Xing Tian
Orlandoscovitch
Xing Tian
Level 128
God Stats
0W - 2L
1,209 SR
Queue Stats
234W - 226L
1,391 Elo+
Solo
Ishtar
Ishtar
sPectTra
Ishtar
Level 158
God Stats
7W - 4L
1,661 SR
Queue Stats
403W - 408L
1,450 Elo+
Solo
Team Averages
Level 117
1,474 SR
1,436 Elo+

VS

Team Averages
Level 101
1,631 SR
1,430 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Arce500
Heimdallr
Level 137
God Stats
2W - 2L
1,632 SR
Queue Stats
75W - 82L
1,401 Elo+
Party 1
Arachne
Arachne
Nomikoma Sen
Arachne
Level 46
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 21L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
So22 Esgava
Jormungandr
Level 146
God Stats
6W - 2L
1,582 SR
Queue Stats
265W - 281L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mendezzzzzz
Ah Muzen Cab
Level 67
God Stats
2W - 0L
1,723 SR
Queue Stats
80W - 63L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,230
748
5,627
14,393
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kuzenbo
Dr Aerial
Kuzenbo
1
0 / 0 / 0
2,876
261
0
0
0
Danzaburou
GODAMONGKINGZ
Danzaburou
16
2 / 4 / 3
8,518
774
8,804
11,351
4,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
Orlandoscovitch
Xing Tian
16
2 / 3 / 2
8,774
798
9,398
17,165
19,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ishtar
sPectTra
Ishtar
17
1 / 3 / 3
8,362
760
10,272
9,861
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 0 / 11
8,457
769
5,219
6,199
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
Arce500
Heimdallr
18
9 / 2 / 3
10,255
932
17,599
8,318
4,363
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Nomikoma Sen
Arachne
15
3 / 3 / 5
8,594
781
6,219
9,417
5,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
So22 Esgava
Jormungandr
16
3 / 1 / 11
9,288
844
10,956
9,296
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
mendezzzzzz
Ah Muzen Cab
15
1 / 1 / 6
8,452
768
6,278
8,731
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
16
16
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
11
5.5
W
Heimdallr
Arce500
Heimdallr
9
2
3
5.25
L
1
6
2
0.33
L
Kuzenbo
Dr Aerial
Kuzenbo
0
0
0
0
L
Danzaburou
GODAMONGKINGZ
Danzaburou
2
4
3
0.88
W
Arachne
Nomikoma Sen
Arachne
3
3
5
1.83
L
Xing Tian
Orlandoscovitch
Xing Tian
2
3
2
1
W
Jormungandr
So22 Esgava
Jormungandr
3
1
11
8.5
W
Ah Muzen Cab
mendezzzzzz
Ah Muzen Cab
1
1
6
4
L
Ishtar
sPectTra
Ishtar
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
46,271
52,770
Taken
41,961
43,050
Mitigated
27,401
13,877
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,219
663
1,351
1,590
6,199
3,077
444
1,838
4,361
11,520
0
W
Heimdallr
Arce500
Heimdallr
17,599
8,847
215
3,001
8,318
4,363
1,577
2,295
6,023
0
35,621
L
5,627
621
340
987
14,393
13,855
0
3,268
10,779
9,411
0
L
Kuzenbo
Dr Aerial
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
GODAMONGKINGZ
Danzaburou
8,804
2,286
1,560
2,868
11,351
4,985
0
2,819
8,344
0
25,242
W
Arachne
Nomikoma Sen
Arachne
6,219
4,119
904
3,047
9,417
5,295
411
2,435
6,982
0
9,293
L
Xing Tian
Orlandoscovitch
Xing Tian
9,398
770
3,057
2,950
17,165
19,350
0
4,579
12,289
16,141
1,687
W
Jormungandr
So22 Esgava
Jormungandr
10,956
849
596
3,101
9,296
10,706
196
2,421
6,875
20,851
1,270
W
Ah Muzen Cab
mendezzzzzz
Ah Muzen Cab
6,278
2,600
355
1,576
8,731
3,960
474
4,496
4,235
0
18,906
L
Ishtar
sPectTra
Ishtar
10,272
3,414
387
1,728
9,861
4,860
0
3,294
6,232
0
39,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
45,046
146
Minions Killed
121
0
Camps Cleared
0
807,991
Distance Traveled
989,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,457
769
16
1
0
200,915
0
W
Heimdallr
10,255
932
41
4
0
167,726
0
L
Ares
8,230
748
15
1
0
190,463
0
L
Kuzenbo
2,876
261
0
0
0
0
0
L
Danzaburou
8,518
774
30
3
0
245,473
0
W
Arachne
8,594
781
12
1
0
219,916
0
L
Xing Tian
8,774
798
24
2
0
200,671
0
W
Jormungandr
9,288
844
22
2
0
195,618
0
W
Ah Muzen Cab
8,452
768
30
3
0
205,463
0
L
Ishtar
8,362
760
77
7
0
171,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role