Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DatA22ThOGrl
Kali
Level 120
God Stats
48W - 33L
1,661 SR
Queue Stats
75W - 69L
1,562 Elo+
Solo
Cabrakan
Cabrakan
Fate_DNG
Cabrakan
Level 139
God Stats
0W - 2L
1,384 SR
Queue Stats
174W - 182L
1,575 Elo+
Party 2
Thor
Thor
x_AlmightyJoe_x
Thor
Level 159
God Stats
3W - 1L
1,399 SR
Queue Stats
85W - 100L
1,484 Elo+
Party 2
Rama
Rama
x_AlmightyRoge_x
Rama
Level 159
God Stats
0W - 2L
1,289 SR
Queue Stats
234W - 243L
1,510 Elo+
Party 2
Team Averages
Level 147
1,447 SR
1,526 Elo+

VS

Team Averages
Level 124
1,478 SR
1,525 Elo+
Raijin
Raijin
Mittt
Raijin
Level 148
God Stats
3W - 5L
1,144 SR
Queue Stats
246W - 229L
1,542 Elo+
Solo
Charybdis
Charybdis
Primited
Charybdis
Level 158
God Stats
1W - 0L
1,859 SR
Queue Stats
93W - 86L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Tom faucher
Sylvanus
Level 102
God Stats
1W - 4L
1,160 SR
Queue Stats
30W - 41L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
sl33py0
Ratatoskr
Level 85
God Stats
39W - 23L
1,644 SR
Queue Stats
87W - 67L
1,564 Elo+
Solo
Fenrir
Fenrir
xxx LAMOTHE xxx
Fenrir
Level 127
God Stats
5W - 3L
1,583 SR
Queue Stats
115W - 108L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 0
5,194
519
4,462
4,762
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
5,225
523
3,866
7,767
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
Fate_DNG
Cabrakan
9
2 / 4 / 2
5,383
538
4,378
8,625
5,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 2
5,043
504
5,496
8,545
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 7 / 1
4,491
449
1,699
7,502
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mittt
Raijin
12
4 / 1 / 5
7,035
704
3,891
5,344
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Primited
Charybdis
11
5 / 3 / 4
6,377
638
6,722
8,129
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Tom faucher
Sylvanus
11
2 / 0 / 7
5,922
592
3,930
4,486
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
sl33py0
Ratatoskr
12
4 / 0 / 2
7,100
710
7,138
9,564
4,796
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
8 / 0 / 2
6,503
650
3,859
6,453
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
23
26
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
L
1
5
0
0.2
L
Cabrakan
Fate_DNG
Cabrakan
2
4
2
0.75
W
Raijin
Mittt
Raijin
4
1
5
6.5
W
Charybdis
Primited
Charybdis
5
3
4
2.33
W
Sylvanus
Tom faucher
Sylvanus
2
0
7
5.5
W
Ratatoskr
sl33py0
Ratatoskr
4
0
2
5
L
1
5
2
0.4
L
0
7
1
0.07
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
25,540
37,201
Taken
33,976
15,095
Mitigated
14,993
5,942
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,462
865
0
198
4,762
961
0
1,522
3,008
36,305
0
L
3,866
1,528
0
2,189
7,767
2,053
0
1,035
6,582
0
26,926
L
Cabrakan
Fate_DNG
Cabrakan
4,378
498
0
1,435
8,625
5,810
0
2,374
6,207
21,025
412
W
Raijin
Mittt
Raijin
3,891
210
0
1,107
5,344
1,607
0
1,467
3,705
36,203
1,025
W
Charybdis
Primited
Charybdis
6,722
3,805
0
2,230
8,129
2,951
0
2,614
5,373
0
39,330
W
Sylvanus
Tom faucher
Sylvanus
3,930
1,461
457
1,010
4,486
3,008
396
1,690
2,669
23,035
8,184
W
Ratatoskr
sl33py0
Ratatoskr
7,138
2,249
0
4,867
9,564
4,796
0
1,424
7,721
0
50,337
L
5,496
1,524
0
1,420
8,545
4,464
0
1,166
7,337
0
17,590
L
1,699
1,303
0
700
7,502
1,807
0
1,795
5,707
0
19,762
W
3,859
863
0
2,039
6,453
2,631
0
1,535
4,716
0
40,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
32,937
220
Minions Killed
358
0
Camps Cleared
0
862,311
Distance Traveled
987,955
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,194
519
68
7
0
169,965
0
L
Kali
5,225
523
52
5
0
219,703
0
L
Cabrakan
5,383
538
37
4
0
176,014
0
W
Raijin
7,035
704
91
9
0
188,612
4
W
Charybdis
6,377
638
64
6
0
171,733
2
W
Sylvanus
5,922
592
53
5
0
163,211
0
W
Ratatoskr
7,100
710
88
9
0
238,726
1
L
Thor
5,043
504
26
3
0
155,311
0
L
Rama
4,491
449
37
4
0
141,318
1
W
Fenrir
6,503
650
62
6
0
225,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role