Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 107
God Stats
78W - 59L
1,572 SR
Queue Stats
142W - 125L
1,530 Elo+
Solo
Ares
Ares
ElBakuFiku4337
Ares
Level 139
God Stats
1W - 1L
1,566 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 2
Charybdis
Charybdis
MCYeyo777_hn
Charybdis
Level 68
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 11L
1,221 Elo+
Solo
Thor
Thor
k9boy007
Thor
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 1L
1,751 Elo+
Party 2
Team Averages
Level 105
1,554 SR
1,494 Elo+

VS

Team Averages
Level 123
1,557 SR
1,503 Elo+
Bastet
Bastet
 
Bastet
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MX9miguelSCT
Cthulhu
Level 80
God Stats
17W - 15L
1,605 SR
Queue Stats
458W - 461L
1,462 Elo+
Solo
Chang'e
Chang'e
Red_K-9
Chang'e
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ra
Ra
gurisp
Ra
Level 214
God Stats
43W - 31L
1,679 SR
Queue Stats
472W - 438L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
tony9987
Cliodhna
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 3 / 1
5,637
470
5,238
5,628
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 1 / 0
4,288
357
935
2,438
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 1
5,671
473
3,844
11,004
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
MCYeyo777_hn
Charybdis
9
0 / 6 / 1
5,192
433
1,710
8,033
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
10
1 / 4 / 1
5,635
470
3,945
10,993
3,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 1 / 1
7,401
617
8,757
7,648
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MX9miguelSCT
Cthulhu
12
3 / 0 / 4
7,325
610
3,234
4,391
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Red_K-9
Chang'e
9
0 / 4 / 4
5,521
460
1,132
8,250
2,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ra
13
3 / 0 / 5
7,784
649
6,536
5,145
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
tony9987
Cliodhna
11
2 / 1 / 6
6,420
535
5,103
7,230
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
16
16
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
1
1.17
W
Bastet
 
Bastet
8
1
1
8.5
L
0
1
0
0
L
2
2
1
1.25
L
Charybdis
MCYeyo777_hn
Charybdis
0
6
1
0.08
W
Cthulhu
MX9miguelSCT
Cthulhu
3
0
4
5
W
Chang'e
Red_K-9
Chang'e
0
4
4
0.5
W
Ra
3
0
5
5.5
L
Thor
1
4
1
0.38
W
Cliodhna
tony9987
Cliodhna
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,672
Damage
24,762
38,096
Taken
32,664
16,782
Mitigated
10,367
10,582
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,238
349
405
1,611
5,628
2,237
0
1,720
3,858
32,477
0
W
Bastet
 
Bastet
8,757
1,247
0
2,338
7,648
2,098
0
1,965
5,683
0
37,563
L
935
455
0
877
2,438
734
0
1,099
1,039
56
7,593
L
3,844
342
0
2,226
11,004
8,073
0
2,325
8,560
22,840
0
L
Charybdis
MCYeyo777_hn
Charybdis
1,710
388
0
1,841
8,033
2,395
0
3,609
4,353
0
30,033
W
Cthulhu
MX9miguelSCT
Cthulhu
3,234
145
56
1,343
4,391
2,304
642
837
3,554
34,873
1,358
W
Chang'e
Red_K-9
Chang'e
1,132
219
108
2,603
8,250
2,293
108
4,523
3,727
18,231
0
W
Ra
6,536
534
167
1,320
5,145
1,709
267
1,397
3,748
56,822
392
L
Thor
3,945
651
0
3,622
10,993
3,343
0
1,570
9,384
0
40,574
W
Cliodhna
tony9987
Cliodhna
5,103
767
0
3,674
7,230
1,963
0
416
6,814
0
36,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
34,451
222
Minions Killed
321
0
Camps Cleared
0
860,784
Distance Traveled
1,258,613
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,637
470
53
4
0
180,078
0
W
Bastet
7,401
617
59
5
0
296,649
0
L
Surtr
4,288
357
20
2
0
53,052
0
L
Ares
5,671
473
37
3
0
213,235
0
L
Charybdis
5,192
433
40
3
0
174,462
0
W
Cthulhu
7,325
610
86
7
0
233,444
0
W
Chang'e
5,521
460
30
3
0
201,970
0
W
Ra
7,784
649
91
8
0
245,544
4
L
Thor
5,635
470
72
6
0
239,957
7
W
Cliodhna
6,420
535
55
5
0
281,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role