Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
NOSLlNOEL
Izanami
Level 162
God Stats
25W - 15L
1,631 SR
Queue Stats
122W - 128L
1,459 Elo+
Solo
Ares
Ares
Und3rArmour12846
Ares
Level 128
God Stats
3W - 6L
1,324 SR
Queue Stats
313W - 308L
1,540 Elo+
Solo
Ra
Ra
crazyluke2014
Ra
Level 156
God Stats
24W - 16L
1,666 SR
Queue Stats
346W - 390L
1,463 Elo+
Party 2
Bakasura
Bakasura
tengriii
Bakasura
Level 159
God Stats
9W - 2L
1,627 SR
Queue Stats
183W - 180L
1,523 Elo+
Solo
Team Averages
Level 153
1,550 SR
1,497 Elo+

VS

Team Averages
Level 134
1,587 SR
1,456 Elo+
Ravana
Ravana
 
Ravana
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Clazzy10
Charybdis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,362 Elo+
Solo
Guan Yu
Guan Yu
GankyStanky
Guan Yu
Level 137
God Stats
1W - 1L
1,728 SR
Queue Stats
164W - 147L
1,438 Elo+
Party 1
Camazotz
Camazotz
KingGoomba19
Camazotz
Level 185
God Stats
3W - 3L
1,639 SR
Queue Stats
205W - 208L
1,486 Elo+
Solo
Agni
Agni
Twin8206
Agni
Level 66
God Stats
9W - 13L
1,567 SR
Queue Stats
234W - 218L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 4 / 5
5,330
592
4,010
6,405
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NOSLlNOEL
Izanami
11
2 / 3 / 0
6,043
671
2,031
5,647
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
5 / 1 / 2
5,795
644
3,764
5,605
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 0 / 1
5,473
608
2,725
3,956
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
tengriii
Bakasura
9
2 / 1 / 0
4,957
551
2,660
7,872
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 0 / 1
5,596
622
4,137
4,644
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Clazzy10
Charybdis
6
1 / 2 / 1
4,277
475
2,586
4,662
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
GankyStanky
Guan Yu
10
2 / 2 / 1
5,755
639
4,148
6,150
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
KingGoomba19
Camazotz
6
2 / 4 / 3
4,753
528
2,947
6,988
3,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
9
1 / 3 / 0
5,205
578
3,594
4,992
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
9
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
5
0.88
L
Ravana
 
Ravana
3
0
1
3.5
L
Charybdis
Clazzy10
Charybdis
1
2
1
0.75
L
Guan Yu
GankyStanky
Guan Yu
2
2
1
1.25
L
Camazotz
KingGoomba19
Camazotz
2
4
3
0.88
W
Izanami
NOSLlNOEL
Izanami
2
3
0
0.67
L
Agni
1
3
0
0.33
W
5
1
2
6
W
1
0
1
1.5
W
Bakasura
tengriii
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
17,412
29,485
Taken
27,436
10,435
Mitigated
12,693
12,848
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,010
2,112
0
2,166
6,405
1,950
457
0
6,405
0
30,053
L
Ravana
 
Ravana
4,137
1,037
0
1,170
4,644
1,564
0
1,001
3,513
0
38,524
L
Charybdis
Clazzy10
Charybdis
2,586
887
0
1,783
4,662
1,188
0
1,159
3,503
0
17,461
L
Guan Yu
GankyStanky
Guan Yu
4,148
558
0
2,991
6,150
5,223
0
158
5,922
0
39,354
L
Camazotz
KingGoomba19
Camazotz
2,947
841
0
1,778
6,988
3,490
0
1,772
5,051
0
9,716
W
Izanami
NOSLlNOEL
Izanami
2,031
1,291
0
2,104
5,647
1,309
0
0
5,647
384
41,299
L
Agni
3,594
540
0
973
4,992
1,228
0
2,177
2,511
28,416
667
W
3,764
0
0
2,223
5,605
3,532
0
246
5,313
12,143
1,209
W
2,725
169
180
1,811
3,956
1,185
0
1,589
2,089
31,769
1,026
W
Bakasura
tengriii
Bakasura
2,660
1,622
0
4,364
7,872
2,459
0
1,123
6,615
0
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
25,586
275
Minions Killed
240
0
Camps Cleared
0
927,205
Distance Traveled
884,710
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,330
592
42
5
0
177,483
2
L
Ravana
5,596
622
64
7
0
218,876
1
L
Charybdis
4,277
475
33
4
0
128,977
0
L
Guan Yu
5,755
639
69
8
0
194,876
0
L
Camazotz
4,753
528
9
1
0
162,777
0
W
Izanami
6,043
671
86
10
0
156,934
0
L
Agni
5,205
578
65
7
0
179,204
2
W
Ares
5,795
644
22
2
0
180,367
0
W
Ra
5,473
608
59
7
0
195,038
0
W
Bakasura
4,957
551
66
7
0
217,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role