Player Matchup

Danzaburou
Danzaburou
AmmudPeladah
Danzaburou
Level 123
God Stats
14W - 9L
1,556 SR
Queue Stats
421W - 411L
1,482 Elo+
Solo
Bellona
Bellona
F1reDrag0nV1
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Merlin
Merlin
NastyPrezident
Merlin
Level 109
God Stats
5W - 13L
1,476 SR
Queue Stats
83W - 77L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
UncleCoug
Ao Kuang
Level 156
God Stats
3W - 4L
1,387 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 1
Artio
Artio
mr_Lord_farquad_
Artio
Level 109
God Stats
10W - 13L
1,515 SR
Queue Stats
120W - 111L
1,512 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,416 Elo+

VS

Team Averages
Level 156
1,477 SR
1,465 Elo+
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DominaterChief
Maui
Level 192
God Stats
8W - 16L
1,506 SR
Queue Stats
249W - 243L
1,415 Elo+
Solo
Jormungandr
Jormungandr
JOSIE378
Jormungandr
Level 128
God Stats
1W - 2L
1,458 SR
Queue Stats
186W - 199L
1,459 Elo+
Party 2
Skadi
Skadi
YFNSwerv
Skadi
Level 168
God Stats
36W - 30L
1,491 SR
Queue Stats
264W - 268L
1,479 Elo+
Party 2
Apollo
Apollo
chechek
Apollo
Level 144
God Stats
4W - 8L
1,432 SR
Queue Stats
267W - 283L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmmudPeladah
Danzaburou
11
1 / 0 / 0
6,035
549
3,676
6,584
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
F1reDrag0nV1
Bellona
10
2 / 1 / 0
6,087
553
5,098
10,559
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 3
6,099
554
5,003
4,995
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
UncleCoug
Ao Kuang
10
1 / 2 / 3
5,674
516
3,523
8,242
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 2 / 2
5,835
530
5,127
10,839
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 0 / 1
6,367
579
5,114
5,978
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 2 / 3
5,337
485
2,097
5,569
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
JOSIE378
Jormungandr
11
0 / 2 / 1
6,076
552
4,767
8,436
7,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
YFNSwerv
Skadi
11
0 / 1 / 0
5,628
512
2,860
5,537
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
chechek
Apollo
11
4 / 2 / 0
6,254
569
5,107
7,466
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
5
6
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
1
0.5
W
Danzaburou
AmmudPeladah
Danzaburou
1
0
0
1
L
1
2
3
1.25
W
Bellona
F1reDrag0nV1
Bellona
2
1
0
2
L
Jormungandr
JOSIE378
Jormungandr
0
2
1
0.25
W
0
1
3
1.5
W
Ao Kuang
UncleCoug
Ao Kuang
1
2
3
1.25
L
Skadi
YFNSwerv
Skadi
0
1
0
0
L
Apollo
chechek
Apollo
4
2
0
2
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
19,945
41,219
Taken
32,986
19,887
Mitigated
16,667
15,606
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,114
2,254
0
1,831
5,978
1,791
0
1,689
4,038
0
54,037
W
Danzaburou
AmmudPeladah
Danzaburou
3,676
851
0
2,397
6,584
1,891
744
687
5,897
0
40,452
L
2,097
111
0
1,242
5,569
3,314
0
2,396
2,823
10,348
655
W
Bellona
F1reDrag0nV1
Bellona
5,098
1,695
0
4,052
10,559
7,300
0
4,409
6,150
0
31,442
L
Jormungandr
JOSIE378
Jormungandr
4,767
2,007
0
978
8,436
7,786
0
1,156
7,280
37,432
680
W
5,003
109
0
1,480
4,995
1,346
0
204
4,791
39,077
672
W
Ao Kuang
UncleCoug
Ao Kuang
3,523
751
0
1,807
8,242
2,500
188
261
7,981
29,402
0
L
Skadi
YFNSwerv
Skadi
2,860
759
0
740
5,537
1,330
0
3,805
1,070
0
36,638
L
Apollo
chechek
Apollo
5,107
2,893
0
3,120
7,466
2,446
0
2,897
4,413
0
44,049
W
5,127
622
578
5,292
10,839
6,850
0
829
10,010
20,866
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
29,662
274
Minions Killed
327
0
Camps Cleared
0
1,138,221
Distance Traveled
895,852
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,367
579
111
10
0
210,896
0
W
Danzaburou
6,035
549
67
6
0
215,260
0
L
Maui
5,337
485
12
1
0
150,506
0
W
Bellona
6,087
553
50
5
0
219,952
0
L
Jormungandr
6,076
552
66
6
0
192,644
0
W
Merlin
6,099
554
75
7
0
215,287
2
W
Ao Kuang
5,674
516
54
5
0
246,510
4
L
Skadi
5,628
512
75
7
0
150,211
5
L
Apollo
6,254
569
63
6
0
191,595
1
W
Artio
5,835
530
28
3
0
241,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role