Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BriBrax
Khepri
Level 125
God Stats
2W - 1L
1,442 SR
Queue Stats
133W - 155L
1,406 Elo+
Party 2
Fenrir
Fenrir
biopsylo
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
blackbear94
Nu Wa
Level 83
God Stats
7W - 11L
1,506 SR
Queue Stats
131W - 127L
1,498 Elo+
Solo
Agni
Agni
invo_15
Agni
Level 13
God Stats
2W - 2L
1,325 SR
Queue Stats
6W - 18L
1,207 Elo+
Party 2
Team Averages
Level 75
1,455 SR
1,422 Elo+

VS

Team Averages
Level 93
1,540 SR
1,439 Elo+
Sun Wukong
Sun Wukong
MarvinJonesJR
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
Twigathon13
Hades
Level 108
God Stats
3W - 5L
1,396 SR
Queue Stats
216W - 206L
1,458 Elo+
Solo
Loki
Loki
Yonıs
Loki
Level 99
God Stats
5W - 4L
1,590 SR
Queue Stats
43W - 45L
1,351 Elo+
Solo
Thoth
Thoth
carlssonfjunis
Thoth
Level 86
God Stats
2W - 3L
1,628 SR
Queue Stats
89W - 89L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
frepqe
Kuzenbo
Level 98
God Stats
3W - 2L
1,589 SR
Queue Stats
88W - 87L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 1
9,635
602
12,756
14,776
14,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
BriBrax
Khepri
13
2 / 2 / 3
7,198
450
4,754
8,721
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
biopsylo
Fenrir
1
0 / 0 / 0
2,991
187
0
0
0
16
3 / 1 / 4
8,659
541
10,967
7,109
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
invo_15
Agni
13
2 / 3 / 1
7,433
465
3,191
7,392
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MarvinJonesJR
Sun Wukong
11
0 / 3 / 0
6,644
415
3,298
11,995
9,028
Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 0
9,631
602
9,428
10,579
4,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Yonıs
Loki
12
0 / 5 / 1
6,840
428
4,187
12,726
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

13
1 / 3 / 0
7,451
466
4,435
6,721
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
frepqe
Kuzenbo
13
1 / 0 / 2
7,957
497
3,550
10,356
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
6
6
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
1
5.5
W
Khepri
BriBrax
Khepri
2
2
3
1.75
L
Sun Wukong
MarvinJonesJR
Sun Wukong
0
3
0
0
L
4
1
0
4
L
Loki
Yonıs
Loki
0
5
1
0.1
W
Fenrir
biopsylo
Fenrir
0
0
0
0
W
3
1
4
5
L
1
3
0
0.33
L
Kuzenbo
frepqe
Kuzenbo
1
0
2
2
W
Agni
invo_15
Agni
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
24,898
37,998
Taken
52,377
25,177
Mitigated
29,431
5,983
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,756
1,554
0
4,208
14,776
14,145
0
2,764
11,932
0
76,349
W
Khepri
BriBrax
Khepri
4,754
462
0
875
8,721
6,394
0
4,377
4,143
29,810
1,085
L
Sun Wukong
MarvinJonesJR
Sun Wukong
3,298
1,050
0
1,735
11,995
9,028
40
757
11,238
0
33,861
L
9,428
694
120
6,691
10,579
4,005
291
5,517
4,992
86,634
2,256
L
Loki
Yonıs
Loki
4,187
812
354
3,478
12,726
4,299
0
2,593
10,000
282
41,515
W
Fenrir
biopsylo
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
10,967
1,916
0
900
7,109
2,295
0
3,933
2,756
73,387
220
L
4,435
83
146
580
6,721
1,331
0
4,547
1,936
52,098
1,427
L
Kuzenbo
frepqe
Kuzenbo
3,550
1,726
110
2,356
10,356
10,768
27
4,588
5,320
24,513
5,844
W
Agni
invo_15
Agni
3,191
607
0
0
7,392
2,343
0
5,097
2,295
34,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
38,523
385
Minions Killed
450
0
Camps Cleared
0
1,262,551
Distance Traveled
1,454,088
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,635
602
147
9
0
330,371
0
W
Khepri
7,198
450
62
4
0
308,331
0
L
Sun Wukong
6,644
415
56
4
0
280,186
0
L
Hades
9,631
602
161
10
0
300,748
4
L
Loki
6,840
428
67
4
0
285,881
0
W
Fenrir
2,991
187
0
0
0
0
0
W
Nu Wa
8,659
541
120
8
0
315,554
1
L
Thoth
7,451
466
114
7
0
294,014
0
L
Kuzenbo
7,957
497
52
3
0
293,259
0
W
Agni
7,433
465
56
4
0
308,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role